Pass ConstString by value (NFC)

My apologies for the large patch. With the exception of ConstString.h
itself it was entirely produced by sed.

ConstString has exactly one const char * data member, so passing a
ConstString by reference is not any more efficient than copying it by
value. In both cases a single pointer is passed. But passing it by
value makes it harder to accidentally return the address of a local
object.

(This fixes rdar://problem/48640859 for the Apple folks)

Differential Revision: https://reviews.llvm.org/D59030

llvm-svn: 355553
This commit is contained in:
Adrian Prantl
2019-03-06 21:22:25 +00:00
parent 480bce28ff
commit 0e4c482124
209 changed files with 824 additions and 825 deletions

View File

@@ -305,12 +305,12 @@ FileSystem::CreateDataBuffer(const FileSpec &file_spec, uint64_t size,
bool FileSystem::ResolveExecutableLocation(FileSpec &file_spec) {
// If the directory is set there's nothing to do.
const ConstString &directory = file_spec.GetDirectory();
ConstString directory = file_spec.GetDirectory();
if (directory)
return false;
// We cannot look for a file if there's no file name.
const ConstString &filename = file_spec.GetFilename();
ConstString filename = file_spec.GetFilename();
if (!filename)
return false;