Pass ConstString by value (NFC)

My apologies for the large patch. With the exception of ConstString.h
itself it was entirely produced by sed.

ConstString has exactly one const char * data member, so passing a
ConstString by reference is not any more efficient than copying it by
value. In both cases a single pointer is passed. But passing it by
value makes it harder to accidentally return the address of a local
object.

(This fixes rdar://problem/48640859 for the Apple folks)

Differential Revision: https://reviews.llvm.org/D59030

llvm-svn: 355553
This commit is contained in:
Adrian Prantl
2019-03-06 21:22:25 +00:00
parent 480bce28ff
commit 0e4c482124
209 changed files with 824 additions and 825 deletions

View File

@@ -2176,7 +2176,7 @@ unsigned ObjectFileELF::ParseSymbols(Symtab *symtab, user_id_t start_id,
if (symbol_type == eSymbolTypeInvalid && symbol.getType() != STT_SECTION) {
if (symbol_section_sp) {
const ConstString &sect_name = symbol_section_sp->GetName();
ConstString sect_name = symbol_section_sp->GetName();
if (sect_name == text_section_name || sect_name == init_section_name ||
sect_name == fini_section_name || sect_name == ctors_section_name ||
sect_name == dtors_section_name) {
@@ -2320,7 +2320,7 @@ unsigned ObjectFileELF::ParseSymbols(Symtab *symtab, user_id_t start_id,
if (symbol_section_sp && module_section_list &&
module_section_list != section_list) {
const ConstString &sect_name = symbol_section_sp->GetName();
ConstString sect_name = symbol_section_sp->GetName();
auto section_it = section_name_to_section.find(sect_name.GetCString());
if (section_it == section_name_to_section.end())
section_it =