<rdar://problem/13092722>

Fix in loading mach files from memory when using DynamicLoaderMacOSXDYLD.

Removed the uuid mismatch warning that could be spit out and any time during debugging and removed the test case that was looking for that. Currently the "add-dsym" or "target symbols add" command will report an error when the UUID's don't match.

Be more careful when checking and resolving section + offset addresses to make sure none of the base addresses are invalid.

llvm-svn: 174222
This commit is contained in:
Greg Clayton
2013-02-01 21:38:35 +00:00
parent 25c3b6acc0
commit 39f7ee86c8
10 changed files with 96 additions and 262 deletions

View File

@@ -50,12 +50,14 @@ SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr) :
ProcessSP process_sp (process.GetSP());
if (process_sp)
{
const bool add_image_to_target = true;
const bool load_image_sections_in_target = true;
m_opaque_sp = process_sp->ReadModuleFromMemory (FileSpec(),
header_addr,
add_image_to_target,
load_image_sections_in_target);
m_opaque_sp = process_sp->ReadModuleFromMemory (FileSpec(), header_addr);
if (m_opaque_sp)
{
Target &target = process_sp->GetTarget();
bool changed = false;
m_opaque_sp->SetLoadAddress(target, 0, changed);
target.GetImages().Append(m_opaque_sp);
}
}
}