[lldb] Remove unused code in ScriptInterpreterPython

Remove the unused code I noticed when working on d6e80578fc and do
some other minor cleanups in the vicinity.
This commit is contained in:
Jonas Devlieghere
2021-02-18 10:37:30 -08:00
parent e57bd1ff4f
commit 612384f6e0

View File

@@ -2877,7 +2877,7 @@ bool ScriptInterpreterPythonImpl::LoadScriptingModule(
bool does_contain = false;
// this call will succeed if the module was ever imported in any Debugger
// in the lifetime of the process in which this LLDB framework is living
bool was_imported_globally =
const bool was_imported_globally =
(ExecuteOneLineWithReturn(
command_stream.GetData(),
ScriptInterpreterPythonImpl::eScriptReturnTypeBool, &does_contain,
@@ -2885,20 +2885,15 @@ bool ScriptInterpreterPythonImpl::LoadScriptingModule(
.SetEnableIO(false)
.SetSetLLDBGlobals(false)) &&
does_contain);
// this call will fail if the module was not imported in this Debugger
// before
command_stream.Clear();
command_stream.Printf("sys.getrefcount(%s)", module_name.c_str());
bool was_imported_locally = GetSessionDictionary()
.GetItemForKey(PythonString(module_name))
.IsAllocated();
bool was_imported = (was_imported_globally || was_imported_locally);
const bool was_imported_locally =
GetSessionDictionary()
.GetItemForKey(PythonString(module_name))
.IsAllocated();
// now actually do the import
command_stream.Clear();
if (was_imported) {
if (was_imported_globally || was_imported_locally) {
if (!was_imported_locally)
command_stream.Printf("import %s ; reload_module(%s)",
module_name.c_str(), module_name.c_str());