On second thought, amend the previous patch to pass itself the ValueObject& for the static value instead of just its type

llvm-svn: 248316
This commit is contained in:
Enrico Granata
2015-09-22 19:58:02 +00:00
parent c74275bc4a
commit 7eed48779d
8 changed files with 18 additions and 14 deletions

View File

@@ -314,8 +314,8 @@ RenderScriptRuntime::GetDynamicTypeAndAddress(ValueObject &in_value, lldb::Dynam
}
TypeAndOrName
RenderScriptRuntime::FixUpDynamicType(const TypeAndOrName& type_and_or_name,
const CompilerType& static_type)
RenderScriptRuntime::FixUpDynamicType (const TypeAndOrName& type_and_or_name,
ValueObject& static_value)
{
return type_and_or_name;
}