On second thought, amend the previous patch to pass itself the ValueObject& for the static value instead of just its type
llvm-svn: 248316
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@@ -314,8 +314,8 @@ RenderScriptRuntime::GetDynamicTypeAndAddress(ValueObject &in_value, lldb::Dynam
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}
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TypeAndOrName
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RenderScriptRuntime::FixUpDynamicType(const TypeAndOrName& type_and_or_name,
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const CompilerType& static_type)
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RenderScriptRuntime::FixUpDynamicType (const TypeAndOrName& type_and_or_name,
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ValueObject& static_value)
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{
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return type_and_or_name;
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}
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