[AMDGPU] Replace dynamic VGPR feature with attribute (#133444)
Use a function attribute (amdgpu-dynamic-vgpr) instead of a subtarget feature, as requested in #130030.
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@@ -768,11 +768,6 @@ For example:
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performant than code generated for XNACK replay
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disabled.
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dynamic-vgpr TODO Represents the "Dynamic VGPR" hardware mode, introduced in GFX12.
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Waves launched in this mode may allocate or deallocate the VGPRs
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using dedicated instructions, but may not send the DEALLOC_VGPRS
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message.
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=============== ============================ ==================================================
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.. _amdgpu-target-id:
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@@ -1764,6 +1759,15 @@ The AMDGPU backend supports the following LLVM IR attributes.
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"amdgpu-promote-alloca-to-vector-vgpr-ratio" Ratio of VGPRs to budget for promoting alloca to vectors.
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"amdgpu-dynamic-vgpr-block-size" Represents the size of a VGPR block in the "Dynamic VGPR" hardware mode,
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introduced in GFX12.
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A value of 0 (default) means that dynamic VGPRs are not enabled.
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Valid values for GFX12+ are 16 and 32.
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Waves launched in this mode may allocate or deallocate the VGPRs
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using dedicated instructions, but may not send the DEALLOC_VGPRS
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message. If a shader has this attribute, then all its callees must
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match its value.
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================================================ ==========================================================
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Calling Conventions
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