Don't allow direct access to StreamString's internal buffer.
This is a large API change that removes the two functions from StreamString that return a std::string& and a const std::string&, and instead provide one function which returns a StringRef. Direct access to the underlying buffer violates the concept of a "stream" which is intended to provide forward only access, and makes porting to llvm::raw_ostream more difficult in the future. Differential Revision: https://reviews.llvm.org/D26698 llvm-svn: 287152
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@@ -1566,7 +1566,7 @@ void RenderScriptRuntime::CaptureScriptInit(RuntimeHook *hook,
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script->type = ScriptDetails::eScriptC;
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script->cache_dir = cache_dir;
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script->res_name = res_name;
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script->shared_lib = strm.GetData();
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script->shared_lib = strm.GetString();
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script->context = addr_t(args[eRsContext]);
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}
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