Since we use C++11, we should switch over to using std::unique_ptr when C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++.

Anyone wanting to use a unique_ptr or auto_ptr should now use the "STD_UNIQUE_PTR(TYPE)" macro.

llvm-svn: 179779
This commit is contained in:
Greg Clayton
2013-04-18 18:10:51 +00:00
parent 56f976f6bd
commit e01e07b6e7
132 changed files with 330 additions and 332 deletions

View File

@@ -60,7 +60,7 @@ OperatingSystemPython::CreateInstance (Process *process, bool force)
FileSpec python_os_plugin_spec (process->GetPythonOSPluginPath());
if (python_os_plugin_spec && python_os_plugin_spec.Exists())
{
std::auto_ptr<OperatingSystemPython> os_ap (new OperatingSystemPython (process, python_os_plugin_spec));
STD_UNIQUE_PTR(OperatingSystemPython) os_ap (new OperatingSystemPython (process, python_os_plugin_spec));
if (os_ap.get() && os_ap->IsValid())
return os_ap.release();
}