[NFCI][BasicBlockUtils] MergeBlockIntoPredecessor(): improve Dominator Tree updating
Same as with TryToSimplifyUncondBranchFromEmptyBlock() patch.
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@@ -228,20 +228,22 @@ bool llvm::MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU,
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// These dominator edges will be redirected from Pred.
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std::vector<DominatorTree::UpdateType> Updates;
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if (DTU) {
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SmallPtrSet<BasicBlock *, 2> UniqueSuccessors(succ_begin(BB), succ_end(BB));
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Updates.reserve(1 + (2 * UniqueSuccessors.size()));
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SmallPtrSet<BasicBlock *, 2> SuccsOfBB(succ_begin(BB), succ_end(BB));
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SmallPtrSet<BasicBlock *, 2> SuccsOfPredBB(succ_begin(PredBB),
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succ_begin(PredBB));
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Updates.reserve(Updates.size() + 2 * SuccsOfBB.size() + 1);
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// Add insert edges first. Experimentally, for the particular case of two
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// blocks that can be merged, with a single successor and single predecessor
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// respectively, it is beneficial to have all insert updates first. Deleting
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// edges first may lead to unreachable blocks, followed by inserting edges
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// making the blocks reachable again. Such DT updates lead to high compile
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// times. We add inserts before deletes here to reduce compile time.
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for (BasicBlock *UniqueSuccessor : UniqueSuccessors)
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// This successor of BB may already have PredBB as a predecessor.
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if (!llvm::is_contained(successors(PredBB), UniqueSuccessor))
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Updates.push_back({DominatorTree::Insert, PredBB, UniqueSuccessor});
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for (BasicBlock *UniqueSuccessor : UniqueSuccessors)
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Updates.push_back({DominatorTree::Delete, BB, UniqueSuccessor});
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for (BasicBlock *SuccOfBB : SuccsOfBB)
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// This successor of BB may already be a PredBB's successor.
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if (!SuccsOfPredBB.contains(SuccOfBB))
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Updates.push_back({DominatorTree::Insert, PredBB, SuccOfBB});
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for (BasicBlock *SuccOfBB : SuccsOfBB)
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Updates.push_back({DominatorTree::Delete, BB, SuccOfBB});
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Updates.push_back({DominatorTree::Delete, PredBB, BB});
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}
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