Expose SBPlatform through the public API.
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
This commit is contained in:
@@ -121,6 +121,24 @@ SBFileSpec::GetDirectory() const
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return s;
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}
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void
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SBFileSpec::SetFilename(const char *filename)
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{
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if (filename && filename[0])
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m_opaque_ap->GetFilename().SetCString(filename);
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else
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m_opaque_ap->GetFilename().Clear();
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}
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void
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SBFileSpec::SetDirectory(const char *directory)
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{
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if (directory && directory[0])
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m_opaque_ap->GetDirectory().SetCString(directory);
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else
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m_opaque_ap->GetDirectory().Clear();
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}
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uint32_t
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SBFileSpec::GetPath (char *dst_path, size_t dst_len) const
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{
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