Use templates to simplify {Get,Set}PropertyAtIndex. It has always
bothered me how cumbersome those calls are when adding new properties.
After this patch, SetPropertyAtIndex infers the type from its arguments
and GetPropertyAtIndex required a single template argument for the
return value. As an added benefit, this enables us to remove a bunch of
wrappers from UserSettingsController and OptionValueProperties.
Differential revision: https://reviews.llvm.org/D149774
As far as I can tell, this just computes the filename of the FileSpec,
which is already conveniently stored in m_filename. We can use
FileSpec::GetFilename() instead.
Differential Revision: https://reviews.llvm.org/D149663
The majority of call sites are nullptr as the execution context.
Refactor OptionValueProperties to make the argument optional and
simplify all the callers.
Various OptionValue related classes are passing around will_modify but
the value is never used. This patch simplifies the interfaces by
removing the redundant argument.
Similar to fdbe7c7faa, refactor OptionValueProperties to return a
std::optional instead of taking a fail value. This allows the caller to
handle situations where there's no value, instead of being unable to
distinguish between the absence of a value and the value happening the
match the fail value. When a fail value is required,
std::optional::value_or() provides the same functionality.
This is a user facing action, it is meant to focus the user's attention on
something other than the 0th frame when you stop somewhere where that's
helpful. For instance, stopping in pthread_kill after an assert will select
the assert frame.
This is not something you want to have happen internally in lldb, both
because internally you really don't want the selected frame changing out
from under you, and because the recognizers can do arbitrary work, and that
can cause deadlocks or other unexpected behavior.
However, it's not something that the current code does
explicitly after a stop has been delivered, it's expected to happen implicitly
as part of stopping. I changing this to call SMRF explicitly after a user
stop, but that got pretty ugly quickly.
So I added a bool to control whether to run this and audited all the current
uses to determine whether we're returning to the user or not.
Differential Revision: https://reviews.llvm.org/D148863
Add MSP430 to the list of available targets, implement MSP430 ABI, add support for debugging targets with 16-bit address size.
The update is intended for use with MSPDebug, a GDB server implementation for MSP430.
Reviewed By: bulbazord, DavidSpickett
Differential Revision: https://reviews.llvm.org/D146965
Add MSP430 to the list of available targets, implement MSP430 ABI, add support for debugging targets with 16-bit address size.
The update is intended for use with MSPDebug, a GDB server implementation for MSP430.
Reviewed By: bulbazord, DavidSpickett
Differential Revision: https://reviews.llvm.org/D146965
The high level goal of this change is to remove lldbTarget's dependency
on lldbPluginProcessUtility. The reason for this existing dependency is
so that we can create the appropriate UnixSignals object based on an
ArchSpec. Instead of using the ArchSpec, we can instead take advantage
of the Platform associated with the current Target.
This is accomplished by adding a new method to Platform,
CreateUnixSignals, which will create the correct UnixSignals object for
us. We then can use `Platform::GetUnixSignals` and rely on that to give
us the correct signals as needed.
Differential Revision: https://reviews.llvm.org/D146263
This patch is preparatory work for Scripted Platform support and does
multiple things:
First, it introduces new options for the `platform select` command and
`SBPlatform::Create` API, to hold a reference to the debugger object,
the name of the python script managing the Scripted Platform and a
structured data dictionary that the user can use to pass arbitrary data.
Then, it updates the various `Create` and `GetOrCreate` methods for
the `Platform` and `PlatformList` classes to pass down the new parameter
to the `Platform::CreateInstance` callbacks.
Finally, it updates every callback to reflect these changes.
Differential Revision: https://reviews.llvm.org/D139249
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch mechanically replaces None with std::nullopt where the
compiler would warn if None were deprecated. The intent is to reduce
the amount of manual work required in migrating from Optional to
std::optional.
This is part of an effort to migrate from llvm::Optional to
std::optional:
https://discourse.llvm.org/t/deprecating-llvm-optional-x-hasvalue-getvalue-getvalueor/63716
Use `break 0x5` for LoongArch software breakpoint traps.
The magic number 0x5 means `BRK_SSTEPBP` as defined in
the kernel header `asm/break.h` on LoongArch.
Reviewed By: SixWeining, xen0n
Differential Revision: https://reviews.llvm.org/D137519
Complete support of the binary-addresses key in the qProcessInfo packet
in ProcessGDBRemote, for detecting if one of the binaries needs to be
handled by a Platform plugin, and can be used to set the Process'
DynamicLoader plugin and the Target's Platform plugin.
Implement this method in PlatformDarwinKernel to recognize a kernel
fileset at that address, find the actual kernel address in the
fileset, set DynamicLoaderDarwinKernel and PlatformDarwinKernel
in the Process/Target; register the kernel address with the dynamic
loader so it will be loaded later during attach.
This patch only addresses the live debug scenario with a gdb remote
serial protocol connection. I'll handle corefiles in a subsequent
patch that builds on this.
Differential Revision: https://reviews.llvm.org/D133534
rdar://98754861
Added:
- Take RISC-V `ebreak` instruction as breakpoint trap code, so our breakpoint works as expected now.
Further work:
- RISC-V does not support hardware single stepping yet. A software implementation may come in future PR.
- Add support for RVC extension (the trap code, etc.).
Reviewed By: DavidSpickett
Differential Revision: https://reviews.llvm.org/D131566
Resubmission of https://reviews.llvm.org/D130309 with the 2 patches that fixed the linux buildbot, and new windows fixes.
The FileSpec APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossible to control all of the times the FileSpec object is modified so we can clear cached member variables like m_resolved and with an upcoming patch caching if the file is relative or absolute. This patch modifies the APIs of FileSpec so no one can modify the directory or filename instance variables directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130549
The FileSpect APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossibly to control all of the times the FileSpec object is modified so we can clear the cache. This patch modifies the APIs of FileSpec so no one can modify the directory or filename directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130309
should not receive as exceptions (some will get converted to BSD
signals instead). This is really the only stable way to ensure that
a Mach exception gets converted to it's equivalent BSD signal. For
programs that rely on BSD signal handlers, this has to happen or you
can't even get the program to invoke the signal handler when under
the debugger.
This builds on a previous solution to this problem which required you
start debugserver with the -U flag. This was not very discoverable
and required lldb be the one to launch debugserver, which is not always
the case.
Differential Revision: https://reviews.llvm.org/D125434
This patch moves the platform creation and selection logic into the
per-debugger platform lists. I've tried to keep functional changes to a
minimum -- the main (only) observable difference in this change is that
APIs, which select a platform by name (e.g.,
Debugger::SetCurrentPlatform) will not automatically pick up a platform
associated with another debugger (or no debugger at all).
I've also added several tests for this functionality -- one of the
pleasant consequences of the debugger isolation is that it is now
possible to test the platform selection and creation logic.
This is a product of the discussion at
<https://discourse.llvm.org/t/multiple-platforms-with-the-same-name/59594>.
Differential Revision: https://reviews.llvm.org/D120810
Currently, all data buffers are assumed to be writable. This is a
problem on macOS where it's not allowed to load unsigned binaries in
memory as writable. To be more precise, MAP_RESILIENT_CODESIGN and
MAP_RESILIENT_MEDIA need to be set for mapped (unsigned) binaries on our
platform.
Binaries are mapped through FileSystem::CreateDataBuffer which returns a
DataBufferLLVM. The latter is backed by a llvm::WritableMemoryBuffer
because every DataBuffer in LLDB is considered to be writable. In order
to use a read-only llvm::MemoryBuffer I had to split our abstraction
around it.
This patch distinguishes between a DataBuffer (read-only) and
WritableDataBuffer (read-write) and updates LLDB to use the appropriate
one.
rdar://74890607
Differential revision: https://reviews.llvm.org/D122856
About half of our host platform code was implemented in the Platform
class, while the rest was it RemoteAwarePlatform. Most of the time, this
did not matter, as nearly all our platforms are also
RemoteAwarePlatforms. It makes a difference for PlatformQemu, which
descends directly from the base class (as it is local-only).
This patch moves all host code paths into the base class, and marks
PlatformQemu as a "host" platform so it can make use of them (it sounds
slightly strange, but that is consistent with what the apple simulator
platforms are doing). Not all of the host implementations make sense for
this platform, but it can always override those that don't.
I add some basic tests using the platform file apis to exercise this
functionality.
Differential Revision: https://reviews.llvm.org/D122898
Currently, when creating a target for a fat binary, we error out if more
than one platforms can support the different architectures in the
binary. There are situations where it makes sense for multiple platforms
to support the same architectures: for example the host and
remote-macosx platform on Darwin.
The only way to currently disambiguate between them is to specify the
architecture. This patch changes that to take into account the selected
and host platform. The new algorithm works a follows:
1. Pick the selected platform if it matches any of the architectures.
2. Pick the host platform if it matches any of the architectures.
3. If there's one platform that works for all architectures, pick that.
If none of the above apply then we either have no platform supporting
the architectures in the fat binary or multiple platforms with no good
way to disambiguate between them.
I've added a bunch of unit tests to codify this new behavior.
rdar://90360204
Differential revision: https://reviews.llvm.org/D122684
To allow us to select a different platform based on where the process is
running, plumb the process host architecture through platform selection.
This patch is in preparation for D121444 which needs this functionality
to tell apart iOS binaries running on Apple Silicon vs on a remote iOS
device.
Differential revision: https://reviews.llvm.org/D121484
This patch moves the platform creation and selection logic into the
per-debugger platform lists. I've tried to keep functional changes to a
minimum -- the main (only) observable difference in this change is that
APIs, which select a platform by name (e.g.,
Debugger::SetCurrentPlatform) will not automatically pick up a platform
associated with another debugger (or no debugger at all).
I've also added several tests for this functionality -- one of the
pleasant consequences of the debugger isolation is that it is now
possible to test the platform selection and creation logic.
This is a product of the discussion at
<https://discourse.llvm.org/t/multiple-platforms-with-the-same-name/59594>.
Differential Revision: https://reviews.llvm.org/D120810
This patch changes the return value of Platform::GetName() to a
StringRef, and uses the opportunity (compile errors) to change some
callsites to use GetPluginName() instead. The two methods still remain
hardwired to return the same thing, but this will change once the ideas
in
<https://discourse.llvm.org/t/multiple-platforms-with-the-same-name/59594>
are implemented.
Differential Revision: https://reviews.llvm.org/D119146
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
Support synthesizing the siginfo_t type from the Platform plugin.
This type is going to be used by LLDB client to process the raw siginfo
data received from lldb-server without the necessity of relying
on target's debug info being present.
Differential Revision: https://reviews.llvm.org/D117707
It complements the existing SBDebugger::SetCurrentPlatformSDKRoot and
allows one to set the sysroot of a platform without making it current.
Differential Revision: https://reviews.llvm.org/D117550
Module resolution is probably the most complex piece of lldb [citation
needed], with numerous levels of abstraction, each one implementing
various retry and fallback strategies.
It is also a very repetitive, with only small differences between
"host", "remote-and-connected" and "remote-but-not-(yet)-connected"
scenarios.
The goal of this patch (first in series) is to reduce the number of
abstractions, and deduplicate the code.
One of the reasons for this complexity is the tension between the desire
to offload the process of module resolution to the remote platform
instance (that's how most other platform methods work), and the desire
to keep it local to the outer platform class (its easier to subclass the
outer class, and it generally makes more sense).
This patch resolves that conflict in favour of doing everything in the
outer class. The gdb-remote (our only remote platform) implementation of
ResolveExecutable was not doing anything gdb-specific, and was rather
similar to the other implementations of that method (any divergence is
most likely the result of fixes not being applied everywhere rather than
intentional).
It does this by excising the remote platform out of the resolution
codepath. The gdb-remote implementation of ResolveExecutable is moved to
Platform::ResolveRemoteExecutable, and the (only) call site is
redirected to that. On its own, this does not achieve (much), but it
creates new opportunities for layer peeling and code sharing, since all
of the code now lives closer together.
Differential Revision: https://reviews.llvm.org/D113487
The GetSupportedArchitectureAtIndex pattern forces the use of
complicated patterns in both the implementations of the function and in
the various callers.
This patch creates a new method (GetSupportedArchitectures), which
returns a list (vector) of architectures. The
GetSupportedArchitectureAtIndex is kept in order to enable incremental
rollout. Base Platform class contains implementations of both of these
methods, using the other method as the source of truth. Platforms
without infinite stacks should implement at least one of them.
This patch also ports Linux, FreeBSD and NetBSD platforms to the new
API. A new helper function (CreateArchList) is added to simplify the
common task of creating a list of ArchSpecs with the same OS but
different architectures.
Differential Revision: https://reviews.llvm.org/D113608
[NFC] This patch replaces master and slave with primary and secondary
respectively when referring to pseudoterminals/file descriptors.
Reviewed By: clayborg, teemperor
Differential Revision: https://reviews.llvm.org/D113687
This patch fixes an amusing bug where a Platform::Kill operation would
happily terminate a proces on a completely different platform, as long
as they have the same process ID. This was due to the fact that the
implementation was iterating through all known (debugged) processes in
order terminate them directly.
This patch just deletes that logic, and makes everything go through the
OS process termination APIs. While it would be possible to fix the logic
to check for a platform match, it seemed to me that the implementation
was being too smart for its own good -- accessing random Process
objects without knowing anything about their state is risky at best.
Going through the os ensures we avoid any races.
I also "upgrade" the termination signal to a SIGKILL to ensure the
process really dies after this operation.
Differential Revision: https://reviews.llvm.org/D113184