Each vector element is reduced independently, which is a form of
multi-reduction.
The plan is to allow for gradual lowering of multi-reduction that
results in fewer `gpu.shuffle` ops at the end:
1d `vector.multi_reduction` --> 1d `gpu.subgroup_reduce` --> smaller 1d
`gpu.subgroup_reduce` --> packed `gpu.shuffle` over i32
For example we can perform 2 independent f16 reductions with a series of
`gpu.shuffles` over i32, reducing the final number of `gpu.shuffles` by 2x.
This is to avoid confusion when dealing with reduction/combining kinds.
For example, see a recent PR comment:
https://github.com/llvm/llvm-project/pull/75846#discussion_r1430722175.
Previously, they were picked to mostly mirror the names of the llvm
vector reduction intrinsics:
https://llvm.org/docs/LangRef.html#llvm-vector-reduce-fmin-intrinsic. In
isolation, it was not clear if `<maxf>` has `arith.maxnumf` or
`arith.maximumf` semantics. The new reduction kind names map 1:1 to
arith ops, which makes it easier to tell/look up their semantics.
Because both the vector and the gpu dialect depend on the arith dialect,
it's more natural to align names with those in arith than with the
lowering to llvm intrinsics.
Issue: https://github.com/llvm/llvm-project/issues/72354
This patch fixes the error in issue #75434. The crash was being caused
by not checking for a lack of target attributes in a GPU module. It's
now considered an error to invoke the pass with a GPU module with no
target attributes.
The motivation for this change is explained in
https://github.com/llvm/llvm-project/issues/72354.
Before this change, we could not tell between signed/unsigned
minimum/maximum and NaN treatment for floating point values.
The mapping of old reduction operations to the new ones is as follows:
* `min` --> `minsi` for ints, `minf` for floats
* `max` --> `maxsi` for ints, `maxf` for floats
New reduction kinds not represented in the old enum: `minui`, `maxui`,
`minimumf`, `maximumf`.
As a next step, I would like to have a common definition of combining
kinds used by the `vector` and `gpu` dialects. Separately, the GPU to
SPIR-V lowering does not yet properly handle zero and NaN values -- the
behavior of floating point min/max group reductions is not specified by
the SPIR-V spec, see https://github.com/llvm/llvm-project/issues/73459.
Issue: https://github.com/llvm/llvm-project/issues/72354
NVIDIA Hopper architecture introduced the Cooperative Group Array (CGA).
It is a new level of parallelism, allowing clustering of Cooperative
Thread Arrays (CTA) to synchronize and communicate through shared memory
while running concurrently.
This PR enables support for CGA within the `gpu.launch_func` in the GPU
dialect. It extends `gpu.launch_func` to accommodate this functionality.
The GPU dialect remains architecture-agnostic, so we've added CGA
functionality as optional parameters. We want to leverage mechanisms
that we have in the GPU dialects such as outlining and kernel launching,
making it a practical and convenient choice.
An example of this implementation can be seen below:
```
gpu.launch_func @kernel_module::@kernel
clusters in (%1, %0, %0) // <-- Optional
blocks in (%0, %0, %0)
threads in (%0, %0, %0)
```
The PR also introduces index and dimensions Ops specific to clusters,
binding them to NVVM Ops:
```
%cidX = gpu.cluster_id x
%cidY = gpu.cluster_id y
%cidZ = gpu.cluster_id z
%cdimX = gpu.cluster_dim x
%cdimY = gpu.cluster_dim y
%cdimZ = gpu.cluster_dim z
```
We will introduce cluster support in `gpu.launch` Op in an upcoming PR.
See [the
documentation](https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#cluster-of-cooperative-thread-arrays)
provided by NVIDIA for details.
While the `gpu.launch` Op allows setting the size via the
`dynamic_shared_memory_size` argument, accessing the dynamic shared
memory is very convoluted. This PR implements the proposed Op,
`gpu.dynamic_shared_memory` that aims to simplify the utilization of
dynamic shared memory.
RFC:
https://discourse.llvm.org/t/rfc-simplifying-dynamic-shared-memory-access-in-gpu/
**Proposal from RFC**
This PR `gpu.dynamic.shared.memory` Op to use dynamic shared memory
feature efficiently. It is is a powerful feature that enables the
allocation of shared memory at runtime with the kernel launch on the
host. Afterwards, the memory can be accessed directly from the device. I
believe similar story exists for AMDGPU.
**Current way Using Dynamic Shared Memory with MLIR**
Let me illustrate the challenges of using dynamic shared memory in MLIR
with an example below. The process involves several steps:
- memref.global 0-sized array LLVM's NVPTX backend expects
- dynamic_shared_memory_size Set the size of dynamic shared memory
- memref.get_global Access the global symbol
- reinterpret_cast and subview Many OPs for pointer arithmetic
```
// Step 1. Create 0-sized global symbol. Manually set the alignment
memref.global "private" @dynamicShmem : memref<0xf16, 3> { alignment = 16 }
func.func @main() {
// Step 2. Allocate shared memory
gpu.launch blocks(...) threads(...)
dynamic_shared_memory_size %c10000 {
// Step 3. Access the global object
%shmem = memref.get_global @dynamicShmem : memref<0xf16, 3>
// Step 4. A sequence of `memref.reinterpret_cast` and `memref.subview` operations.
%4 = memref.reinterpret_cast %shmem to offset: [0], sizes: [14, 64, 128], strides: [8192,128,1] : memref<0xf16, 3> to memref<14x64x128xf16,3>
%5 = memref.subview %4[7, 0, 0][7, 64, 128][1,1,1] : memref<14x64x128xf16,3> to memref<7x64x128xf16, strided<[8192, 128, 1], offset: 57344>, 3>
%6 = memref.subview %5[2, 0, 0][1, 64, 128][1,1,1] : memref<7x64x128xf16, strided<[8192, 128, 1], offset: 57344>, 3> to memref<64x128xf16, strided<[128, 1], offset: 73728>, 3>
%7 = memref.subview %6[0, 0][64, 64][1,1] : memref<64x128xf16, strided<[128, 1], offset: 73728>, 3> to memref<64x64xf16, strided<[128, 1], offset: 73728>, 3>
%8 = memref.subview %6[32, 0][64, 64][1,1] : memref<64x128xf16, strided<[128, 1], offset: 73728>, 3> to memref<64x64xf16, strided<[128, 1], offset: 77824>, 3>
// Step.5 Use
"test.use.shared.memory"(%7) : (memref<64x64xf16, strided<[128, 1], offset: 73728>, 3>) -> (index)
"test.use.shared.memory"(%8) : (memref<64x64xf16, strided<[128, 1], offset: 77824>, 3>) -> (index)
gpu.terminator
}
```
Let’s write the program above with that:
```
func.func @main() {
gpu.launch blocks(...) threads(...) dynamic_shared_memory_size %c10000 {
%i = arith.constant 18 : index
// Step 1: Obtain shared memory directly
%shmem = gpu.dynamic_shared_memory : memref<?xi8, 3>
%c147456 = arith.constant 147456 : index
%c155648 = arith.constant 155648 : index
%7 = memref.view %shmem[%c147456][] : memref<?xi8, 3> to memref<64x64xf16, 3>
%8 = memref.view %shmem[%c155648][] : memref<?xi8, 3> to memref<64x64xf16, 3>
// Step 2: Utilize the shared memory
"test.use.shared.memory"(%7) : (memref<64x64xf16, 3>) -> (index)
"test.use.shared.memory"(%8) : (memref<64x64xf16, 3>) -> (index)
}
}
```
This PR resolves#72513
This PR generalize gpu-out-lining pass to take care of ops
`SymbolOpInterface` instead of just `func::FuncOp`.
Before this change, gpu-out-lining pass will skip `llvm.func`.
```mlir
module {
llvm.func @main() {
%c1 = arith.constant 1 : index
gpu.launch blocks(%arg0, %arg1, %arg2) in (%arg6 = %c1, %arg7 = %c1, %arg8 = %c1) threads(%arg3, %arg4, %arg5) in (%arg9 = %c1, %arg10 = %c1, %arg11 = %c1) {
gpu.terminator
}
llvm.return
}
}
```
After this change, gpu-out-lining pass can handle llvm.func as well.
Allows the barrier elimination code to be run from C++ as well. The code
from transforms dialect is copied as-is, the pass and populate functions
have beed added at the end.
Co-authored-by: Eric Eaton <eric@nod-labs.com>
This commit implements gpu::TargetAttrInterface for SPIR-V target
attribute. The plan is to use this to enable GPU compilation pipeline
for OpenCL kernels later.
The changes do not impact Vulkan shaders using milr-vulkan-runner.
New GPU Dialect transform pass spirv-attach-target is implemented for
attaching attribute from CLI.
gpu-module-to-binary pass now works with GPU module that has SPIR-V
module with OpenCL kernel functions inside.
Update most test passes to use the transform-interpreter pass instead of
the test-transform-dialect-interpreter-pass. The new "main" interpreter
pass has a named entry point instead of looking up the top-level op with
`PossibleTopLevelOpTrait`, which is arguably a more understandable
interface. The change is mechanical, rewriting an unnamed sequence into
a named one and wrapping the transform IR in to a module when necessary.
Add an option to the transform-interpreter pass to target a tagged
payload op instead of the root anchor op, which is also useful for repro
generation.
Only the test in the transform dialect proper and the examples have not
been updated yet. These will be updated separately after a more careful
consideration of testing coverage of the transform interpreter logic.
Rename and restructure tiling-related transform ops from the structured
extension to be more homogeneous. In particular, all ops now follow a
consistent naming scheme:
- `transform.structured.tile_using_for`;
- `transform.structured.tile_using_forall`;
- `transform.structured.tile_reduction_using_for`;
- `transform.structured.tile_reduction_using_forall`.
This drops the "_op" naming artifact from `tile_to_forall_op` that
shouldn't have been included in the first place, consistently specifies
the name of the control flow op to be produced for loops (instead of
`tile_reduction_using_scf` since `scf.forall` also belongs to `scf`),
and opts for the `using` connector to avoid ambiguity.
The loops produced by tiling are now systematically placed as *trailing*
results of the transform op. While this required changing 3 out of 4 ops
(except for `tile_using_for`), this is the only choice that makes sense
when producing multiple `scf.for` ops that can be associated with a
variadic number of handles. This choice is also most consistent with
*other* transform ops from the structured extension, in particular with
fusion ops, that produce the structured op as the leading result and the
loop as the trailing result.
This revision replaces the LLVM dialect NullOp by the recently
introduced ZeroOp. The ZeroOp is more generic in the sense that it
represents zero values of any LLVM type rather than null pointers only.
This is a follow to https://github.com/llvm/llvm-project/pull/65508
This is necessary to support deallocation of IR with gpu.launch
operations because it does not implement the RegionBranchOpInterface.
Implementing the interface would require it to support regions with
unstructured control flow and produced arguments/results.
This patch adds an NVPTX compilation path that enables JIT compilation
on NVIDIA targets. The following modifications were performed:
1. Adding a format field to the GPU object attribute, allowing the
translation attribute to use the correct runtime function to load the
module. Likewise, a dictionary attribute was added to add any possible
extra options.
2. Adding the `createObject` method to `GPUTargetAttrInterface`; this
method returns a GPU object from a binary string.
3. Adding the function `mgpuModuleLoadJIT`, which is only available for
NVIDIA GPUs, as there is no equivalent for AMD.
4. Adding the CMake flag `MLIR_GPU_COMPILATION_TEST_FORMAT` to specify
the format to use during testing.
Consistent order of ops and related methods.
Also, renamed SpGEMMGetSizeOp to SpMatGetSizeOp
since this is a general utility for sparse matrices,
not specific to GEMM ops only.
Reviewed By: Peiming
Differential Revision: https://reviews.llvm.org/D157922
**For an explanation of these patches see D154153.**
Commit message:
This pass converts GPU modules into GPU binaries, serializing all targets present
in a GPU module by invoking the `serializeToObject` target attribute method.
Depends on D154147
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D154149
**For an explanation of these patches see D154153.**
Commit message:
This patch adds the default offloading handler for GPU binary ops: `#gpu.select_object`,
it selects the object to embed based on an index or a target attribute, embedding
the object as a global string and launches the kernel using the scheme used in the
GPU to LLVM pass.
Depends on D154137
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D154147
**For an explanation of these patches see D154153.**
Commit message:
In order to lower `gpu.launch_func` after running `gpu-to-llvm` it must be
able to handle lowered types -eg. index -> i64. This patch also allows the op
to refer to GPU binaries and not only GPU modules.
Depends on D154132.
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D154137
**For an explanation of these patches see D154153.**
Commit message:
This patch adds the ROCDL target attribute for serializing GPU modules into
strings containing HSAco.
Depends on D154117
Differential Revision: https://reviews.llvm.org/D154129
**For an explanation of these patches see D154153.**
Commit message:
Adds the `#gpu.object` attribute for holding a binary object and the target
attribute used to create it. Also adds the `gpu.binary` operation used to
store GPU objects.
Depends on D154108
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D154132
**For an explanation of these patches see D154153.**
Commit message:
This patch adds the ROCDL target attribute for serializing GPU modules into
strings containing HSAco.
Depends on D154117
Reviewed By: mehdi_amini, krzysz00
Differential Revision: https://reviews.llvm.org/D154129
Tests had become inconsistent, and contained a few slip ups
(e.g. non-async versions did not lower)
Reviewed By: K-Wu
Differential Revision: https://reviews.llvm.org/D157666
Rationale:
Since we only support default algorithm for SpGEMM, we can remove the
estimate op (for now at least). This also introduces the set csr pointers
op, and fixes a few bugs in the existing lowering for the SpGEMM breakdown.
This revision paves the way for actual recognition of SpGEMM in the sparsifier.
Reviewed By: K-Wu
Differential Revision: https://reviews.llvm.org/D157645
Some GPU backends (SPIR-V) lower memrefs to bare pointers, so for dynamically sized/strided memrefs it will fail.
This pass extracts sizes and strides via `memref.extract_strrided_metadata` outside `gpu.launch` body and do index/offset calculation explicitly and then reconstructs memrefs via `memref.reinterpret_cast`.
`memref.reinterpret_cast` then lowered via https://reviews.llvm.org/D155011
Differential Revision: https://reviews.llvm.org/D155247
This renaming started with the native ODS support for properties, this is completing it.
A mass automated textual rename seems safe for most codebases.
Drop also the ods prefix to keep the accessors the same as they were before
this change:
properties.odsOperandSegmentSizes
reverts back to:
properties.operandSegementSizes
The ODS prefix was creating divergence between all the places and make it harder to
be consistent.
Reviewed By: jpienaar
Differential Revision: https://reviews.llvm.org/D157173
Some GPU backends (SPIR-V) lower memrefs to bare pointers, so for dynamically sized/strided memrefs it will fail.
This pass extracts sizes and strides via `memref.extract_strrided_metadata` outside `gpu.launch` body and do index/offset calculation explicitly and then reconstructs memrefs via `memref.reinterpret_cast`.
`memref.reinterpret_cast` then lowered via https://reviews.llvm.org/D155011
Differential Revision: https://reviews.llvm.org/D155247
Rationale:
This is the approach taken for all the others too (SpMV, SpMM, SDDMM),
so it is more consistent to follow the same path (until we have a need
for more algorithms). Also, in a follow up revision, this will allow
us to remove some unused GEMM ops.
Reviewed By: K-Wu
Differential Revision: https://reviews.llvm.org/D157542
**For an explanation of these patches see D154153.**
Commit message:
This patch adds the NVVM target attribute for serializing GPU modules into
strings containing cubin.
Depends on D154113 and D154100 and D154097
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D154117
**For an explanation of these patches see D154153.**
Commit message:
Adds support for Target attributes in GPU modules. This change enables attaching
an optional non empty array of GPU target attributes to the module.
Depends on D154104
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D154113
This revision significantly simplifies the specification and implementation of mapping loops to GPU ids.
Each type of mapping (block, warpgroup, warp, thread) now comes with 2 mapping modes:
1. a 3-D "grid-like" mode, subject to alignment considerations on threadIdx.x, on which predication
may occur on a per-dimension 3-D sub-rectangle basis.
2. a n-D linearized mode, on which predication may only occur on a linear basis.
In the process, better size and alignment requirement inference are introduced along with improved runtime verification messages.
The `warp_dims` attribute was deemed confusing and is removed from the transform in favor of better size inference.
Differential Revision: https://reviews.llvm.org/D155941
Adds `apply_patterns.gpu.unroll_vectors_subgroup_mma` which allows
specifying a native MMA shape of `m`, `n`, and `k` to unroll to,
greedily unrolling the inner most dimension of contractions and other
vector operations based on expected usage.
Differential Revision: https://reviews.llvm.org/D156079
GPU code generation, and specifically the shared memory copy insertion
may introduce spurious barriers guarding read-after-read dependencies or
read-after-write on non-aliasing data, which degrades performance due to
unnecessary synchronization. Add a pattern and transform op that removes
such barriers by analyzing memory effects that the barrier actually
guards that are not also guarded by other barriers. The code is adapted
from the Polygeist incubator project.
Co-authored-by: William Moses <gh@wsmoses.com>
Co-authored-by: Ivan Radanov Ivanov <ivanov.i.aa@m.titech.ac.jp>
Reviewed By: nicolasvasilache, wsmoses
Differential Revision: https://reviews.llvm.org/D154720