Summary:
We currently keep a cache of created ELF files from the relevant images.
This shouldn't be necessary as the entire ELF interface is generally
trivially constructable and extremely cheap. The cost of constructing
one of these objects is simply a size check and writing a pointer to the
underlying data. Given that, keeping a cache of these images should not
be necessary overall.
Summary:
This patch reorganizes a lot of the code used to check for compatibility
with the current environment. The main bulk of this patch involves
moving from using a separate `__tgt_image_info` struct (which just
contains a string for the architecture) to instead simply checking this
information from the ELF directly. Checking information in the ELF is
very inexpensive as creating an ELF file is simply writing a base
pointer.
The main desire to do this was to reorganize everything into the ELF
image. We can then do the majority of these checks without first
initializing the plugin. A future patch will move the first ELF checks
to happen without initializing the plugin so we no longer need to
initialize and plugins that don't have needed images.
This patch also adds a lot more sanity checks for whether or not the ELF
is actually compatible. Such as if the images have a valid ABI, 64-bit
width, executable, etc.
In kernel language mode, use user's grid and blocks size directly. No
validity
check, which means if user's values are too large, the launch will fail,
similar
to what CUDA and HIP are doing right now.
Summary:
This patch fixes the remaining global constructor in the plguins after
addressing the ones in the JIT interface. This struct was mistakenly
using global constructors as not all the members were being initialized
properly. This was almost certainly being optimized out because it's
trivial, but would still be present in debug builds and prevented us
from compiling with `-Werror=global-constructors`. We will want to do
that once offloading is moved to a runtimes only build.
Summary:
Libomptarget supports JIT by treating an LLVM-IR file as a regular input
image. The handling here used a global map to keep track of triples once
it was parsed. This was done to same time, however this created a global
constructor as well as an extra mutex to handle it. This patch removes
the use of this map.
Instead, we simply use the file magic to perform a quick check if the
input image is valid bitcode. If not, we then create a lazy module. This
should roughly equivalent to the old handling that create an IR symbol
table. Here we can prevent the module from materializing everything but
the single triple metadata we read in later.
This patch replaces uses of StringRef::{starts,ends}with with
StringRef::{starts,ends}_with for consistency with
std::{string,string_view}::{starts,ends}_with in C++20.
I'm planning to deprecate and eventually remove
StringRef::{starts,ends}with.
Summary:
We shouldn't have the format specific ELF handling in the generic plugin
manager. This patch moves that out of the implementation and into the
ELF utilities. This patch changes the SHT_NOBITS case to be a hard
error, which should be correct as the existing use already seemed to
return an error if the result was a null pointer.
This also uses a `const_cast`, which is bad practice. However,
rebuilding the `constness` of all of this would be a massive overhaul,
and this matches the previous behaviour (We would take a pointer to the
image that is most likely read-only in the ELF).
Before we expected all symbols in the device image to be backed up with
data that we could read. However, uninitialized values are not. We now
check for this case and avoid reading random memory.
This also replaces the correct readGlobalFromImage call with a
isSymbolInImage check after
https://github.com/llvm/llvm-project/pull/74550 picked the wrong one.
Fixes: https://github.com/llvm/llvm-project/issues/74582
Summary:
There are now a few cases that check if a symbol is present before
continuing, effectively making them optional features if present in the
image. This was done in at least three locations and required an ugly
operation to consume the error. This patch makes a utility function to
handle that instead.
This introduces checked errors into the creation and initialization of
`PluginAdaptorTy`. We also allow the adaptor to "hide" devices from the
user if the initialization failed. The new organization avoids the
"initOnce" stuff but we still do not eagerly initialize the plugin
devices (I think we should merge `PluginAdaptorTy::initDevices` into
`PluginAdaptorTy::init`)
This fixes two bugs and adds a test for them:
- A shared library with declare target functions but without kernels
should not error out due to missing globals.
- Enabling LIBOMPTARGET_INFO=32 should not deadlock in the presence of
indirect declare targets.
For historic reasons we had it setup that there was
` plugin-nextgen/common/PluginInterface/<sources + headers>`
which is not what we do anywhere else.
Now it looks like the rest:
```
plugin-nextgen/common/include/<headers>
plugin-nextgen/common/src/<sources>
```
As part of this, `dlwrap.h` was moved into common/include (as
`DLWrap.h`)
since it is exclusively used by the plugins.
Headers used throughout the different runtimes are different from the
internal headers. This is a first step to bring structure in into the
include folder.
Similar to #73677, there is no benefit from keeping MemoryManager
seperate; it's tied into the current design. Except the move I also
replaced the getenv call with our Env handling.
Summary:
This option used to be passed manually by the `-fPIC` option that was
always enabled by the LLVM flags. Since we now do this manually we want
to specify that these are supposed for use fPIC code.
There is no point in keeping GenericDeviceTy objects alive longer than
the associated GenericPluginTy. Instead of the old API we now tear them
down with the plugin, avoiding ordering issues.
The order in which we deinit things, especially when shared libraries
are involved, is complicated. To simplify our lives the nextgen plugin
deinitializes the GenericPluginTy and subclasses automatically. The old
__tgt_rtl_deinit_plugin is not needed anymore.
When we record and replay kernels we should not error out early if there
is a chance the program might still run fine. This patch will:
1) Fallback to the allocation heuristic if the VAMap doesn't work.
2) Adjust the memory start to match the required address if possible.
3) Adjust the (guessed) pointer arguments if the memory start adjustment
is impossible. This will allow kernels without indirect accesses to
work while indirect accesses will most likely fail.
Summary:
One of the changes in the AMD code-object version five was that kernels
that use an unknown amount of private stack memory now no longer default
to 16 KBs. Instead it emits a flag that indicates the runtime must
provide a value. This patch checks if we must provide such a stack, and
uses the existing handling of the stack environment variable to
configure it.
…A engines (#71801)
This enables the AMDGPU plugin to use a new ROCm 5.7 interface to
dispatch asynchronous data transfers across SDMA engines.
The default functionality stays unchanged, meaning that all data
transfers are enqueued into a H2D queue or an D2H queue, depending on
transfer direction, via the HSA interface used previously.
The new interface can be enabled via the environment variable
`LIBOMPTARGET_AMDGPU_USE_MULTIPLE_SDMA_ENGINES=true` when libomptarget
is built against a recent ROCm version (5.7 and later). As of now,
requests are distributed in a round-robin fashion across available SDMA
engines.
This causes the tests to fail because the bots were not updated in time.
Revert until we update the bots to a valid version.
This reverts commit e876250b63.
This enables the AMDGPU plugin to use a new ROCm 5.7 interface to
dispatch asynchronous data transfers across SDMA engines.
The default functionality stays unchanged, meaning that all data
transfers are enqueued into a H2D queue or an D2H queue, depending on
transfer direction, via the HSA interface used previously.
The new interface can be enabled via the environment variable
`LIBOMPTARGET_AMDGPU_USE_MULTIPLE_SDMA_ENGINES=true` when libomptarget
is built against a recent ROCm version (5.7 and later).
As of now, requests are distributed in a round-robin fashion across
available SDMA engines.
Summary:
This patch reworks how we handle global constructors in OpenMP.
Previously, we emitted individual kernels that were all registered and
called individually. In order to provide more generic support, this
patch moves all handling of this to the target backend and the runtime
plugin. This has the benefit of supporting the GNU extensions for
constructors an destructors, removing a class of failures related to
shared library destruction order, and allows targets other than OpenMP
to use the same support without needing to change the frontend.
This is primarily done by calling kernels that the backend emits to
iterate a list of ctor / dtor functions. For x64, this is automatic and
we get it for free with the standard `dlopen` handling. For AMDGPU, we
emit `amdgcn.device.init` and `amdgcn.device.fini` functions which
handle everything atuomatically and simply need to be called. For NVPTX,
a patch https://github.com/llvm/llvm-project/pull/71549 provides the
kernels to call, but the runtime needs to set up the array manually by
pulling out all the known constructor / destructor functions.
One concession that this patch requires is the change that for GPU
targets in OpenMP offloading we will use `llvm.global_dtors` instead of
using `atexit`. This is because `atexit` is a separate runtime function
that does not mesh well with the handling we're trying to do here. This
should be equivalent in all cases except for cases where we would need
to destruct manually such as:
```
struct S { ~S() { foo(); } };
void foo() {
static S s;
}
```
However this is broken in many other ways on the GPU, so it is not
regressing any support, simply increasing the scope of what we can
handle.
This changes the handling of ctors / dtors. This patch now outputs a
information message regarding the deprecation if the old format is used.
This will be completely removed in a later release.
Depends on: https://github.com/llvm/llvm-project/pull/71549
Fixes the DeviceRTL compilation to ensure it is ABI agnostic. Uses
already available global variable "oclc_ABI_version" instead of
"llvm.amdgcn.abi.verion".
It also adds some minor fields in ImplicitArg structure.
Before we tracked the size of the teams reduction buffer in order to
allocate it at runtime per kernel launch. This patch splits the number
into two parts, the size of the reduction data (=all reduction
variables) and the (maximal) length of the buffer. This will allow us to
allocate less if we need less, e.g., if we have less teams than the
maximal length. It also allows us to move code from clangs codegen into
the runtime as we now know how large the reduction data is.
* openmp/README.rst
- Add s390x to those platforms supported
* openmp/libomptarget/plugins-nextgen/CMakeLists.txt
- Add s390x subdirectory
* openmp/libomptarget/plugins-nextgen/s390x/CMakeLists.txt
- Add s390x definitions
* openmp/runtime/CMakeLists.txt
- Add s390x to those platforms supported
* openmp/runtime/cmake/LibompGetArchitecture.cmake
- Define s390x ARCHITECTURE
* openmp/runtime/cmake/LibompMicroTests.cmake
- Add dependencies for System z (aka s390x)
* openmp/runtime/cmake/LibompUtils.cmake
- Add S390X to the mix
* openmp/runtime/cmake/config-ix.cmake
- Add s390x as a supported LIPOMP_ARCH
* openmp/runtime/src/kmp_affinity.h
- Define __NR_sched_[get|set]addinity for s390x
* openmp/runtime/src/kmp_config.h.cmake
- Define CACHE_LINE for s390x
* openmp/runtime/src/kmp_os.h
- Add KMP_ARCH_S390X to support checks
* openmp/runtime/src/kmp_platform.h
- Define KMP_ARCH_S390X
* openmp/runtime/src/kmp_runtime.cpp
- Generate code when KMP_ARCH_S390X is defined
* openmp/runtime/src/kmp_tasking.cpp
- Generate code when KMP_ARCH_S390X is defined
* openmp/runtime/src/thirdparty/ittnotify/ittnotify_config.h
- Define ITT_ARCH_S390X
* openmp/runtime/src/z_Linux_asm.S
- Instantiate __kmp_invoke_microtask for s390x
* openmp/runtime/src/z_Linux_util.cpp
- Generate code when KMP_ARCH_S390X is defined
* openmp/runtime/test/ompt/callback.h
- Define print_possible_return_addresses for s390x
* openmp/runtime/tools/lib/Platform.pm
- Return s390x as platform and host architecture
* openmp/runtime/tools/lib/Uname.pm
- Set hardware platform value for s390x
If you build with dynamic_hsa, the symbol is known and compilation
succeeds. If you then run with a slightly older libhsa, this argument is
not recognised and an error returned. I'd rather the program runs with a
misleading omp wtime than refuses to run at all.
We used to perform team reduction on global memory allocated in the
runtime and by clang. This was racy as multiple instances of a kernel,
or different kernels with team reductions, would use the same locations.
Since we now have the kernel launch environment, we can allocate dynamic
memory per-launch, allowing us to move all the state into a non-racy
place.
Fixes: https://github.com/llvm/llvm-project/issues/70249
The KernelEnvironment is for compile time information about a kernel. It
allows the compiler to feed information to the runtime. The
KernelLaunchEnvironment is for dynamic information *per* kernel launch.
It allows the rutime to feed information to the kernel that is not
shared with other invocations of the kernel. The first use case is to
replace the globals that synchronize teams reductions with per-launch
versions. This allows concurrent teams reductions. More uses cases will
follow, e.g., per launch memory pools.
Fixes: https://github.com/llvm/llvm-project/issues/70249
I think it follows from the HSA spec that a write to the first byte is
deemed significant to the GPU in which case writing to the second short
and reading back from it later would be safe. However, the examples for
this all involve an atomic write to the first 32 bits and it seems a
credible risk that the occasional CI errors abound invalid packets have
as their root cause that the firmware notices the early write to
packet->setup and treats that as a sign that the packet is ready to go.
That was overly-paranoid, however in passing noticed the code in libc is
genuinely invalid. The memset writes a zero to the header byte, changing
it from type_invalid (1) to type_vendor (0), at which point the GPU is
free to read the 64 byte packet and interpret it as a vendor packet,
which is probably why libc CI periodically errors about invalid packets.
Also a drive by change to do the atomic store on a uint32_t
consistently. I'm not sure offhand what __atomic_store_n on a uint16_t*
and an int resolves to, seems better to be unambiguous there.