command for a breakpoint, for example:
(lldb) breakpoint command add -p 1 "conditional_break.stop_if_called_from_a()"
The ScriptInterpreter interface has an extra method:
/// Set a one-liner as the callback for the breakpoint command.
virtual void
SetBreakpointCommandCallback (CommandInterpreter &interpreter,
BreakpointOptions *bp_options,
const char *oneliner);
to accomplish the above.
Also added a test case to demonstrate lldb's use of breakpoint callback command
to stop at function c() only when its immediate caller is function a(). The
following session shows the user entering the following commands:
1) command source .lldb (set up executable, breakpoint, and breakpoint command)
2) run (the callback mechanism will skip two breakpoints where c()'s immeidate caller is not a())
3) bt (to see that indeed c()'s immediate caller is a())
4) c (to continue and finish the program)
test/conditional_break $ ../../build/Debug/lldb
(lldb) command source .lldb
Executing commands in '.lldb'.
(lldb) file a.out
Current executable set to 'a.out' (x86_64).
(lldb) breakpoint set -n c
Breakpoint created: 1: name = 'c', locations = 1
(lldb) script import sys, os
(lldb) script sys.path.append(os.path.join(os.getcwd(), os.pardir))
(lldb) script import conditional_break
(lldb) breakpoint command add -p 1 "conditional_break.stop_if_called_from_a()"
(lldb) run
run
Launching '/Volumes/data/lldb/svn/trunk/test/conditional_break/a.out' (x86_64)
(lldb) Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`b at main.c:34
frame #2: a.out`a at main.c:25
frame #3: a.out`main at main.c:44
frame #4: a.out`start
c called from b
Continuing...
Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`b at main.c:34
frame #2: a.out`main at main.c:47
frame #3: a.out`start
c called from b
Continuing...
Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`a at main.c:27
frame #2: a.out`main at main.c:50
frame #3: a.out`start
c called from a
Stopped at c() with immediate caller as a().
a(1) returns 4
b(2) returns 5
Process 20420 Stopped
* thread #1: tid = 0x2e03, 0x0000000100000de8 a.out`c + 7 at main.c:39, stop reason = breakpoint 1.1, queue = com.apple.main-thread
36
37 int c(int val)
38 {
39 -> return val + 3;
40 }
41
42 int main (int argc, char const *argv[])
(lldb) bt
bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
frame #0: 0x0000000100000de8 a.out`c + 7 at main.c:39
frame #1: 0x0000000100000dbc a.out`a + 44 at main.c:27
frame #2: 0x0000000100000e4b a.out`main + 91 at main.c:50
frame #3: 0x0000000100000d88 a.out`start + 52
(lldb) c
c
Resuming process 20420
Process 20420 Exited
a(3) returns 6
(lldb)
llvm-svn: 113596
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).
The ObjectFile class now has an UnwindTable object.
The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.
The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.
UnwindPlans are created from different sources. One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw. Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.
Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs). Only a minimal set of registers is
recovered during a fast stack walk.
The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture). When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to
unwind. That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.
There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.
llvm-svn: 113581
Make get/set variable at the debugger level always set the particular debugger's instance variables rather than
the default variables.
llvm-svn: 113474
pending instance uses the specified instance name rather than creating a new one; add brackets to instance names
when searching for and removing pending instances.
llvm-svn: 113370
member variables.
Modified lldb_private::Module to have an accessor that can be used to tell if
a module is a dynamic link editor (dyld) as there are functions in dyld on
darwin that mirror functions in libc (malloc, free, etc) that should not
be used when doing function lookups by name in expressions if there are more
than one match when looking up functions by name.
llvm-svn: 113313
symbol tables. Minimal symbol tables enable us to merge two symbols, one
debug symbol and one linker symbol, into a single symbol that can carry
just as much information and will avoid duplicate symbols in the symbol
table.
llvm-svn: 113223
parent, sibling and first child block, and access to the
inline function information.
Added an accessor the StackFrame:
Block * lldb_private::StackFrame::GetFrameBlock();
LLDB represents inline functions as lexical blocks that have
inlined function information in them. The function above allows
us to easily get the top most lexical block that defines a stack
frame. When there are no inline functions in function, the block
returned ends up being the top most block for the function. When
the PC is in an inlined funciton for a frame, this will return the
first parent block that has inlined function information. The
other accessor: StackFrame::GetBlock() will return the deepest block
that matches the frame's PC value. Since most debuggers want to display
all variables in the current frame, the Block returned by
StackFrame::GetFrameBlock can be used to retrieve all variables for
the current frame.
Fixed the lldb_private::Block::DumpStopContext(...) to properly
display inline frames a block should display all of its inlined
functions. Prior to this fix, one of the call sites was being skipped.
This is a separate code path from the current default where inlined
functions get their own frames.
Fixed an issue where a block would always grab variables for any
child inline function blocks.
llvm-svn: 113195
handles user settable internal variables (the equivalent of set/show
variables in gdb). In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes). The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure. The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter. Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)
Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class). The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).
llvm-svn: 113041
Added extra logging for stepping.
Fixed an issue where cached stack frame data could be lost between runs when
the thread plans read a stack frame.
llvm-svn: 112973
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.
Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the
start PC when the StackFrame::GetStackID() accessor is called.
Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.
llvm-svn: 112867
function statics, file globals and static variables) that a frame contains.
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.
StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.
The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.
llvm-svn: 112800
expressions. If an expression dereferences an
invalid pointer, there will still be a crash -
just now the crash will be in the function
___clang_valid_pointer_check().
llvm-svn: 112785
expressions. Values used by the expression are
checked by validation functions which cause the
program to crash if the values are unsafe.
Major changes:
- Added IRDynamicChecks.[ch], which contains the
core code related to this feature
- Modified CommandObjectExpression to install the
validator functions into the target process.
- Added an accessor to Process that gets/sets the
helper functions
llvm-svn: 112690
persistent variables were staying around too long.
This caused the following problem:
- A persistent result variable is created for the
result of an expression. The pointer to the
corresponding Decl is stored in the variable.
- The persistent variable is looked up during
struct generation (correctly) using its Decl.
- Another expression defines a new result variable
which happens to have a Decl in the same place
as the original result variable.
- The persistent variable is looked up during
struct generation using its Decl, but the old
result variable appears first in the list and
has the same Decl pointer.
The fix is to destroy parser-specific data when
it is no longer valid.
Also improved some logging as I diagnosed the
bug.
llvm-svn: 112540
storing pointers to objects inside a std::vector.
These objects can move around as the std::vector
changes, invalidating the pointers.
llvm-svn: 112527
documentation. Symbol now inherits from the symbol
context scope so that the StackID can use a "SymbolContextScope *"
instead of a blockID (which could have been the same as some other
blockID from another symbol file).
Modified the stacks that are created on subsequent stops to reuse
the previous stack frame objects which will allow for some internal
optimization using pointer comparisons during stepping.
llvm-svn: 112495
debugger to insert self-contained functions for use by
expressions (mainly for error-checking).
In order to support detecting whether a crash occurred
in one of these helpers -- currently our preferred way
of reporting that an error-check failed -- added a bit
of support for getting the extent of a JITted function
in addition to just its base.
llvm-svn: 112324
o Fixed a crasher when getting it via SBTarget.GetExecutable().
>>> filespec = target.GetExecutable()
Segmentation fault
o And renamed SBFileSpec::GetFileName() to GetFilename() to be consistent with FileSpec::GetFilename().
llvm-svn: 112308
swaps on the variable list, value object list, and disassembly. This avoids
us having to try and update frame indexes and other things that were getting
out of sync.
llvm-svn: 112301
instead of trying to maintain the real frame list (unwind frames) and an
inline frame list. The information is cheap to produce when we already have
looked up a block and was making stack frame uniquing difficult when trying
to use the previous stack when making the current stack.
We now maintain the previous value object lists for common frames between
a previous and current frames so we will be able to tell when variable values
change.
llvm-svn: 112277
The goal is to separate the parser's data from the data
belonging to the parser's clients. This allows clients
to use the parser to obtain (for example) a JIT compiled
function or some DWARF code, and then discard the parser
state.
Previously, parser state was held in ClangExpression and
used liberally by ClangFunction, which inherited from
ClangExpression. The main effects of this refactoring
are:
- reducing ClangExpression to an abstract class that
declares methods that any client must expose to the
expression parser,
- moving the code specific to implementing the "expr"
command from ClangExpression and
CommandObjectExpression into ClangUserExpression,
a new class,
- moving the common parser interaction code from
ClangExpression into ClangExpressionParser, a new
class, and
- making ClangFunction rely only on
ClangExpressionParser and not depend on the
internal implementation of ClangExpression.
Side effects include:
- the compiler interaction code has been factored
out of ClangFunction and is now in an AST pass
(ASTStructExtractor),
- the header file for ClangFunction is now fully
documented,
- several bugs that only popped up when Clang was
deallocated (which never happened, since the
lifetime of the compiler was essentially infinite)
are now fixed, and
- the developer-only "call" command has been
disabled.
I have tested the expr command and the Objective-C
step-into code, which use ClangUserExpression and
ClangFunction, respectively, and verified that they
work. Please let me know if you encounter bugs or
poor documentation.
llvm-svn: 112249
code stepping. Also we now store the stack frames for the current and previous
stops in the thread in std::auto_ptr objects. When we create a thread stack
frame list we pass the previous frame into it so it can re-use the frames
and maintain will allow for variable changes to be detected. I will implement
the stack frame reuse next.
llvm-svn: 112152
functionality into StackFrameList. This will allow us to copy the previous
stack backtrace from the previous stop into another variable so we can re-use
as much as possible from the previous stack backtrace.
llvm-svn: 112007
has inlined functions that all started at the same address, then the inlined
backtrace would not produce correct stack frames.
Also cleaned up and inlined a lot of stuff in lldb_private::Address.
Added a function to StackFrame to detect if the frame is a concrete frame so
we can detect the difference between actual frames and inlined frames.
llvm-svn: 111989
complex inlined examples.
StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
This is because inlined frames will have a PC value that is the same as the
concrete frame that owns the inlined frame, yet the code locations for the
frame can be different. We also need to be able to get the real PC value for
a given frame so that variables evaluate correctly. To get the actual PC
value for a frame you can use:
addr_t pc = frame->GetRegisterContext()->GetPC();
Some issues with the StackFrame stomping on its own symbol context were
resolved which were causing the information to change for a frame when the
stack ID was calculated. Also the StackFrame will now correctly store the
symbol context resolve flags for any extra bits of information that were
looked up (if you ask for a block only and you find one, you will alwasy have
the compile unit and function).
llvm-svn: 111964
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.
I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.
Fixed setting breakpoint by address to not require addresses to resolve.
A quick example:
% cat main.cpp
% ./build/Debug/lldb test/stl/a.out
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out' (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
277
278 _CharT*
279 _M_data() const
280 -> { return _M_dataplus._M_p; }
281
282 _CharT*
283 _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
frame #5: pc = 0x0000000100000d08, where = a.out`start + 52
Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.
llvm-svn: 111877
ClangExpressionVariables for found external variables
as well as for struct members, replacing the Tuple
and StructMember data structures.
llvm-svn: 111859
to spawn a thread for each process that is being monitored. Previously
LLDB would spawn a single thread that would wait for any child process which
isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on
linux). The old single thread used to call wait4() with a pid of -1 which
could cause it to reap child processes that it shouldn't have.
Re-wrote the way Function blocks are handles. Previously I attempted to keep
all blocks in a single memory allocation (in a std::vector). This made the
code somewhat efficient, but hard to work with. I got rid of the old BlockList
class, and went to a straight parent with children relationship. This new
approach will allow for partial parsing of the blocks within a function.
llvm-svn: 111706