BroadcastEvent currently takes its EventData* param and shoves it into
an Event object, which takes ownership of the pointer and places it into
a shared_ptr to manage the lifetime.
Instead of relying on `new` and passing raw pointers around, I think it
would make more sense to create the shared_ptr up front.
The lifetime of these BreakpointEventData objects is difficult to reason
about. These BreakpointEventData pointers are created and passed along
to `Event` which takes the raw pointer and sticks them in a shared
pointer. Instead of manually managing the lifetime and memory, it would
be simpler to have them be shared pointers from the start.
Store a SupportFile, rather than a FileSpec, in LineEntry. This commit
works towards having the SourceManageroperate on SupportFiles so that it
can (1) validate the Checksum and (2) materialize the content of inline
source information.
BreakpointIDList does not need to know about CommandReturnObject.
BreakpointIDList::FindAndReplaceIDRanges is the last place that uses it
in BreakpointIDList.
Instead of passing in a CommandReturnObject, it now returns an
llvm::Error. The callsite uses the Error to populate the
CommandReturnObject as needed.
There are 2 motivations here:
1.) There is no need to hand out constant references to BreakpointIDs,
they are only 8 bytes big. In addition, every use of this method already
makes a copy anyway.
2.) Each BreakpointIDList held onto an invalid BreakpointID specifically
to
prevent lifetime issues. Returning a value means you can return an
invalid BreakpointID instead of needing to allocate storage for an
invalid BreakpointID.
This abstraction is leaky and BreakpointIDList does not need to know
about CommandReturnObject.
Additionally, setting the CommandReturnObject inout param to a success
state does very little. The function returns immediately if the input
ArrayRef is empty, and reading
CommandObjectMultiwordBreakpoint::VerifyIDs more closely, the input is
always empty if the previous call to
BreakpointIDList::FindAndReplaceIDRanges failed. If the call was
successful, then the CommandReturnObject is already in a success state.
I have opted to remove the function altogether and inline the
functionality where it was used.
BreakpointResolverAddress optionally can include the module name related
to the address that gets resolved. Currently this will never work
because it sets the name to itself (which is empty).
This patch replaces uses of StringRef::{starts,ends}with with
StringRef::{starts,ends}_with for consistency with
std::{string,string_view}::{starts,ends}_with in C++20.
I'm planning to deprecate and eventually remove
StringRef::{starts,ends}with.
Tries to fix:
../../lldb/source/Breakpoint/WatchpointResource.cpp:59:12:
error: no member named 'find' in namespace 'std'; did you mean 'fill'?
std::find(m_constituents.begin(), m_constituents.end(), wp_sp);
~~~~~^~~~
fill
(cherry picked from commit a6c62bf1a4)
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f)
Tries to fix:
../../lldb/source/Breakpoint/WatchpointResource.cpp:59:12:
error: no member named 'find' in namespace 'std'; did you mean 'fill'?
std::find(m_constituents.begin(), m_constituents.end(), wp_sp);
~~~~~^~~~
fill
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
When setting conditional breakpoints, we currently assume that a call to
UserExpression::Parse() can be cached and resued multiple times. This
may not be true for every user expression. Add a new method so
subclasses of UserExpression can customize if they are parseable or not.
The Watchpoint and Breakpoint objects try to track the hardware index
that was used for them, if they are hardware wp/bp's. The majority of
our debugging goes over the gdb remote serial protocol, and when we set
the watchpoint/breakpoint, there is no (standard) way for the remote
stub to communicate to lldb which hardware index was used. We have an
lldb-extension packet to query the total number of watchpoint registers.
When a watchpoint is hit, there is an lldb extension to the stop reply
packet (documented in lldb-gdb-remote.txt) to describe the watchpoint
including its actual hardware index,
<addr within wp range> <wp hw index> <actual accessed address>
(the third field is specifically needed for MIPS). At this point, if the
stub reported these three fields (the stub is only required to provide
the first), we can know the actual hardware index for this watchpoint.
Breakpoints are worse; there's never any way for us to be notified about
which hardware index was used. Breakpoints got this as a side effect of
inherting from StoppointSite with Watchpoints.
We expose the watchpoint hardware index through "watchpoint list -v" and
through SBWatchpoint::GetHardwareIndex.
With my large watchpoint support, there is no *single* hardware index
that may be used for a watchpoint, it may need multiple resources. Also
I don't see what a user is supposed to do with this information, or an
IDE. Knowing the total number of watchpoint registers on the target, and
knowing how many Watchpoint Resources are currently in use, is helpful.
Knowing how many Watchpoint Resources
a single user-specified watchpoint needed to be implemented is useful.
But knowing which registers were used is an implementation detail and
not available until we hit the watchpoint when using gdb remote serial
protocol.
So given all that, I'm removing watchpoint hardware index numbers. I'm
changing the SB API to always return -1.
This patch changes the interface of
StructuredData::Array::GetItemAtIndexAsString to return a
`std::optional<llvm::StringRef>` instead of taking an out parameter.
More generally, this commit serves as proposal that we change all of the
sibling APIs (`GetItemAtIndexAs`) to do the same thing. The reason this
isn't one giant patch is because it is rather unwieldy changing just one
of these, so if this is approved, I will do all of the other ones as
individual follow-ups.
BreakpointResolver::CreateFromStructuredData returns a
BreakpointResolverSP, but all of the subclasses return raw pointers.
Instead of creating a raw pointer and shoving it into a shared pointer,
it seems reasonable to just create the shared pointer directly.
This reverts commit a7b78cac9a.
With updates to the tests.
TestWatchTaggedAddress.py: Updated the expected watchpoint types,
though I'm not sure there should be a differnt default for the two
ways of setting them, that needs to be confirmed.
TestStepOverWatchpoint.py: Skipped this everywhere because I think
what used to happen is you couldn't put 2 watchpoints on the same
address (after alignment). I guess that this is now allowed because
modify watchpoints aren't accounted for, but likely should be.
Needs investigating.
Watchpoints in lldb can be either 'read', 'write', or 'read/write'. This
is exposing the actual behavior of hardware watchpoints. gdb has a
different behavior: a "write" type watchpoint only stops when the
watched memory region *changes*.
A user is using a watchpoint for one of three reasons:
1. Want to find what is changing/corrupting this memory.
2. Want to find what is writing to this memory.
3. Want to find what is reading from this memory.
I believe (1) is the most common use case for watchpoints, and it
currently can't be done in lldb -- the user needs to continue every time
the same value is written to the watched-memory manually. I think gdb's
behavior is the correct one. There are some use cases where a developer
wants to find every function that writes/reads to/from a memory region,
regardless of value, I want to still allow that functionality.
This is also a bit of groundwork for my large watchpoint support
proposal
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
where I will be adding support for AArch64 MASK watchpoints which watch
power-of-2 memory regions. A user might ask to watch 24 bytes, and a
MASK watchpoint stub can do this with a 32-byte MASK watchpoint if it is
properly aligned. And we need to ignore writes to the final 8 bytes of
that watched region, and not show those hits to the user.
This patch adds a new 'modify' watchpoint type and it is the default.
Re-landing this patch after addressing testsuite failures found in CI on
Linux, Intel machines, and windows.
rdar://108234227
Watchpoints in lldb can be either 'read', 'write', or 'read/write'. This
is exposing the actual behavior of hardware watchpoints. gdb has a
different behavior: a "write" type watchpoint only stops when the
watched memory region *changes*.
A user is using a watchpoint for one of three reasons:
1. Want to find what is changing/corrupting this memory.
2. Want to find what is writing to this memory.
3. Want to find what is reading from this memory.
I believe (1) is the most common use case for watchpoints, and it
currently can't be done in lldb -- the user needs to continue every time
the same value is written to the watched-memory manually. I think gdb's
behavior is the correct one. There are some use cases where a developer
wants to find every function that writes/reads to/from a memory region,
regardless of value, I want to still allow that functionality.
This is also a bit of groundwork for my large watchpoint support
proposal
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
where I will be adding support for AArch64 MASK watchpoints which watch
power-of-2 memory regions. A user might ask to watch 24 bytes, and a
MASK watchpoint stub can do this with a 32-byte MASK watchpoint if it is
properly aligned. And we need to ignore writes to the final 8 bytes of
that watched region, and not show those hits to the user.
This patch adds a new 'modify' watchpoint type and it is the default.
rdar://108234227
Instead of creating a copy of the vector, we should just pass a
reference along. The only method that calls this Ctor also holds onto a
non-mutable reference to the vector of strings so a copy should be
unnecessary.
Reading through the Watchpoint class, I found this method
that wasn't being used properly, and a couple of ivars that
weren't used at all. Cleanup.
Differential Revision: https://reviews.llvm.org/D155768
Fix incorrect uses of LLDB_LOG_ERROR. The macro doesn't automatically
inject the error in the log message: it merely passes the error as the
first argument to formatv and therefore must be referenced with {0}.
Thanks to Nicholas Allegra for collecting a list of places where the
macro was misused.
rdar://111581655
Differential revision: https://reviews.llvm.org/D154530
If we use a variable watchpoint with a condition using a scope variable,
if we go out-of-scope, the watpoint remains active which can the
expression evaluator to fail to parse the watchpoint condition (because
of the missing varible bindings).
This was discovered after `watchpoint_callback.test` started failing on
the green dragon bot.
This patch should address that issue by setting an internal breakpoint
on the return addresss of the current frame when creating a variable
watchpoint. The breakpoint has a callback that will disable the watchpoint
if the the breakpoint execution context matches the watchpoint execution
context.
This is only enabled for local variables.
This patch also re-enables the failing test following e1086384e5.
rdar://109574319
Differential Revision: https://reviews.llvm.org/D151366
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
If we use a variable watchpoint with a condition using a scope variable,
if we go out-of-scope, the watpoint remains active which can the
expression evaluator to fail to parse the watchpoint condition (because
of the missing varible bindings).
This was discovered after `watchpoint_callback.test` started failing on
the green dragon bot.
This patch should address that issue by setting an internal breakpoint
on the return addresss of the current frame when creating a variable
watchpoint. The breakpoint has a callback that will disable the watchpoint
if the the breakpoint execution context matches the watchpoint execution
context.
This is only enabled for local variables.
This patch also re-enables the failing test following e1086384e5.
rdar://109574319
Differential Revision: https://reviews.llvm.org/D151366
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This patch refactors the `StructuredData::Integer` class to make it
templated, makes it private and adds 2 public specialization for both
`int64_t` & `uint64_t` with a public type aliases, respectively
`SignedInteger` & `UnsignedInteger`.
It adds new getter for signed and unsigned interger values to the
`StructuredData::Object` base class and changes the implementation of
`StructuredData::Array::GetItemAtIndexAsInteger` and
`StructuredData::Dictionary::GetValueForKeyAsInteger` to support signed
and unsigned integers.
This patch also adds 2 new `Get{Signed,Unsigned}IntegerValue` to the
`SBStructuredData` class and marks `GetIntegerValue` as deprecated.
Finally, this patch audits all the caller of `StructuredData::Integer`
or `StructuredData::GetIntegerValue` to use the proper type as well the
various tests that uses `SBStructuredData.GetIntegerValue`.
rdar://105575764
Differential Revision: https://reviews.llvm.org/D150485
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
Re-lands 04aa943be8 with modifications
to fix tests.
I originally reverted this because it caused a test to fail on Linux.
The problem was that I inverted a condition on accident.
There are many situations where we'll iterate over a SymbolContextList
with the pattern:
```
SymbolContextList sc_list;
// Fill in sc_list here
for (auto i = 0; i < sc_list.GetSize(); i++) {
SymbolContext sc;
sc_list.GetSymbolAtContext(i, sc);
// Do work with sc
}
```
Adding an iterator to iterate over the instances directly means we don't
have to do bounds checking or create a copy of every element of the
SymbolContextList.
Differential Revision: https://reviews.llvm.org/D149900
There's no reason these strings need to be in the ConstString
StringPool, they're already string literals with static lifetime.
I plan on addressing other similar functions in follow up commits.
Differential Revision: https://reviews.llvm.org/D147833
Non-plugin lldb libraries should generally not be linking against lldb
plugin libraries. Enforce this in CMake.
Differential Revision: https://reviews.llvm.org/D146553
Rename `SetResultIsInternal` and `GetResultIsInternal` to `SetSuppressPersistentResult`
and `GetSuppressPersistentResult` respectively. Also rename `m_result_is_internal`.
This matches the naming in the SB API.
A separate change calls `SetSuppressPersistentResult`, where the name
`SetResultIsInternal` doesn't quite fit.
Differential Revision: https://reviews.llvm.org/D144042