Operation memref.reinterpret_cast was accept input like:
%out = memref.reinterpret_cast %in to offset: [%offset], sizes: [10],
strides: [1]
: memref<?xf32> to memref<10xf32>
A problem arises: while lowering, the true offset of %out is %offset,
but its data type indicates an offset of 0. Permitting this
inconsistency can result in incorrect outcomes, as certain pass might
erroneously extract the offset from the data type of %out.
This patch fixes this by enforcing that the return value's data type
aligns
with the input parameter.
This PR enables `func::ConstantOp` creation and usage for device
functions inside GPU modules.
The current main returns error for referencing device functions via
`func::ConstantOp`, because during the `ConstantOp` verification it only
checks symbols in `ModuleOp` symbol table, which, of course, does not
contain device functions that are defined in `GPUModuleOp`. This PR
proposes a more general solution.
Co-authored-by: Artem Kroviakov <artem.kroviakov@tum.de>
This patch adds the `#gpu.kernel_metadata` and `#gpu.kernel_table`
attributes. The `#gpu.kernel_metadata` attribute allows storing metadata
related to a compiled kernel, for example, the number of scalar
registers used by the kernel. The attribute only has 2 required
parameters, the name and function type. It also has 2 optional
parameters, the arguments attributes and generic dictionary for storing
all other metadata.
The `#gpu.kernel_table` stores a table of `#gpu.kernel_metadata`,
mapping the name of the kernel to the metadata.
Finally, the function `ROCDL::getAMDHSAKernelsELFMetadata` was added to
collect ELF metadata from a binary, and to test the class methods in
both attributes.
Example:
```mlir
gpu.binary @binary [#gpu.object<#rocdl.target<chip = "gfx900">, kernels = #gpu.kernel_table<[
#gpu.kernel_metadata<"kernel0", (i32) -> (), metadata = {sgpr_count = 255}>,
#gpu.kernel_metadata<"kernel1", (i32, f32) -> (), arg_attrs = [{llvm.read_only}, {}]>
]> , bin = "BLOB">]
```
The motivation behind these attributes is to provide useful information
for things like tunning.
---------
Co-authored-by: Mehdi Amini <joker.eph@gmail.com>
Expand the accepted types for gpu.shuffle to any integer, float or 1d vector of integers or floats.
Also updated the gpu-to-llvm-spv pass to support those types.
This enables performing several reductions in parallel, each smaller
than the size of the subgroup.
One potential application is flash attention with subgroup-wide matrix
multiplication and reduction combined in one kernel. The multiplication
operation requires a 2D matrix to be distributed over the lanes of the
subgroup, which then constrains the shape the following reduction can
have if we want to keep data in registers.
This change reworks how range information for GPU dispatch IDs (block
IDs, thread IDs, and so on) is handled.
1. `known_block_size` and `known_grid_size` become inherent attributes
of GPU functions. This makes them less clunky to work with. As a
consequence, the `gpu.func` lowering patterns now only look at the
inherent attributes when setting target-specific attributes on the
`llvm.func` that they lower to.
2. At the same time, `gpu.known_block_size` and `gpu.known_grid_size`
are made official dialect-level discardable attributes which can be
placed on arbitrary functions. This allows for progressive lowerings
(without this, a lowering for `gpu.thread_id` couldn't know about the
bounds if it had already been moved from a `gpu.func` to an `llvm.func`)
and allows for range information to be provided even when
`gpu.*_{id,dim}` are being used outside of a `gpu.func` context.
3. All of these index operations have gained an optional `upper_bound`
attribute, allowing for an alternate mode of operation where the bounds
are specified locally and not inherited from the operation's context.
These also allow handling of cases where the precise launch sizes aren't
known, but can be bounded more precisely than the maximum of what any
platform's API allows. (I'd like to thank @benvanik for pointing out
that this could be useful.)
When inferring bounds (either for range inference or for setting `range`
during lowering) these sources of information are consulted in order of
specificity (`upper_bound` > inherent attribute > discardable attribute,
except that dimension sizes check for `known_*_bounds` to see if they
can be constant-folded before checking their `upper_bound`).
This patch also updates the documentation about the bounds and inference
behavior to clarify what these attributes do when set and the
consequences of setting them up incorrectly.
---------
Co-authored-by: Mehdi Amini <joker.eph@gmail.com>
When the integer range analysis was first develop, a pass that did
integer range-based constant folding was developed and used as a test
pass. There was an intent to add such a folding to SCCP, but that hasn't
happened.
Meanwhile, -int-range-optimizations was added to the arith dialect's
transformations. The cmpi simplification in that pass is a strict subset
of the constant folding that lived in
-test-int-range-inference.
This commit moves the former test pass into -int-range-optimizaitons,
subsuming its previous contents. It also adds an optimization from
rocMLIR where `rem{s,u}i` operations that are noops are replaced by
their left operands.
These act as constants and should be propagated whenever possible. It is
safe to do so for mlir.undef and mlir.poison because they remain "dirty"
through out their lifetime and can be duplicated, merged, etc. per the
LangRef.
Signed-off-by: Guy David <guy.david@nextsilicon.com>
LLVM_HAS_NVPTX_TARGET is automatically set depending on whether NVPTX
was enabled when building LLVM. Use this instead of manually defining
MLIR_ENABLE_CUDA_CONVERSIONS (whose name is a bit misleading btw).
This PR is in preparation to some extensions to the
`InferIntRangeInterface` around the `nsw` and `nuw` flags supported in
the `arith` dialect and LLVM.
We provide some common inference logic for `index` and `arith` in
`InferIntRangeCommon.h` but our Test Ops are currently fixed to `Index`
Types. As we test the range inference for arith Ops, especially around
the overflow behaviour, it's handy to have native support for the
typical integer types in the test Ops.
This patch
1. Changes the Attributes of `test.with_bounds` ops from `Index` to
`APInt` which matches the internal representation in
`ConstantIntRanges`.
2. Allows the use of `AnyInteger` in addition to `Index` for the
operands and results of the test Ops. This now requires explicit
specification of the type in the IR, where before `Index` was implicit.
3. Requires bounds Attrs to be specified in the precision of the SSA
value, eliminating any implicit truncation or extension. (*Could this
lead to problems?*)
This PR moves lowering of math dialect later in the pipeline. Because
math dialect is lowered correctly by createConvertGpuOpsToNVVMOps for
GPU target, and it needs to run it first.
Reland #78556
This PR moves lowering of math dialect later in the pipeline. Because
math dialect is lowered correctly by `createConvertGpuOpsToNVVMOps` for
GPU target, and it needs to run it first.
The `memref.subview` verifier currently checks result shape, element type, memory space and offset of the result type. However, the strides of the result type are currently not verified. This commit adds verification of result strides for non-rank reducing ops and fixes invalid IR in test cases.
Verification of result strides for ops with rank reductions is more complex (and there could be multiple possible result types). That is left for a separate commit.
Also refactor the implementation a bit:
* If `computeMemRefRankReductionMask` could not compute the dropped dimensions, there must be something wrong with the op. Return `FailureOr` instead of `std::optional`.
* `isRankReducedMemRefType` did much more than just checking whether the op has rank reductions or not. Inline the implementation into the verifier and add better comments.
* `produceSubViewErrorMsg` does not have to be templatized.
* Fix comment and add additional assert to `ExpandStridedMetadata.cpp`, to make sure that the memref.subview verifier is in sync with the memref.subview -> memref.reinterpret_cast lowering.
Note: This change is identical to #79865, but with a fixed comment and an additional assert in `ExpandStridedMetadata.cpp`. (I reverted #79865 in #80116, but the implementation was actually correct, just the comment in `ExpandStridedMetadata.cpp` was confusing.)
Reverts llvm/llvm-project#79865
I think there is a bug in the stride computation in
`SubViewOp::inferResultType`. (Was already there before this change.)
Reverting this commit for now and updating the original pull request
with a fix and more test cases.
The `memref.subview` verifier currently checks result shape, element
type, memory space and offset of the result type. However, the strides
of the result type are currently not verified. This commit adds
verification of result strides for non-rank reducing ops and fixes
invalid IR in test cases.
Verification of result strides for ops with rank reductions is more
complex (and there could be multiple possible result types). That is
left for a separate commit.
Also refactor the implementation a bit:
* If `computeMemRefRankReductionMask` could not compute the dropped
dimensions, there must be something wrong with the op. Return
`FailureOr` instead of `std::optional`.
* `isRankReducedMemRefType` did much more than just checking whether the
op has rank reductions or not. Inline the implementation into the
verifier and add better comments.
* `produceSubViewErrorMsg` does not have to be templatized.
The buffer deallocation pass checks the IR ("operation preconditions")
to make sure that there is no IR that is unsupported. In such a case,
the pass signals a failure.
The pass now rejects all ops with unknown memory effects. We do not know
whether such an op allocates memory or not. Therefore, the buffer
deallocation pass does not know whether a deallocation op should be
inserted or not.
Memory effects are queried from the `MemoryEffectOpInterface` interface.
Ops that do not implement this interface but have the
`RecursiveMemoryEffects` trait do not have any side effects (apart from
the ones that their nested ops may have).
Unregistered ops are now rejected by the pass because they do not
implement the `MemoryEffectOpInterface` and neither do we know if they
have `RecursiveMemoryEffects` or not. All test cases that currently have
unregistered ops are updated to use registered ops.
This patch adds an optional offloading handler attribute to
the`gpu.module` op. This attribute will be used during
`gpu-module-to-binary` pass to override the offloading handler used in
the `gpu.binary` op.
Replace (in tests and docs):
%forall, %tiled = transform.structured.tile_using_forall
with (updated order of return handles):
%tiled, %forall = transform.structured.tile_using_forall
Similar change is applied to (in the TD tutorial):
transform.structured.fuse_into_containing_op
This update makes sure that the tests/documentation are consistent with
the Op specifications. Follow-up for #67320 which updated the order of
the return handles for `tile_using_forall`.
The new patterns break down subgroup reduce ops with vector values into
a sequence of subgroup reductions that fit the native shuffle size. The
maximum/native shuffle size is parametrized.
The overall goal is to be able to perform multi-element reductions with
a sequence of `gpu.shuffle` ops.
Each vector element is reduced independently, which is a form of
multi-reduction.
The plan is to allow for gradual lowering of multi-reduction that
results in fewer `gpu.shuffle` ops at the end:
1d `vector.multi_reduction` --> 1d `gpu.subgroup_reduce` --> smaller 1d
`gpu.subgroup_reduce` --> packed `gpu.shuffle` over i32
For example we can perform 2 independent f16 reductions with a series of
`gpu.shuffles` over i32, reducing the final number of `gpu.shuffles` by 2x.
This is to avoid confusion when dealing with reduction/combining kinds.
For example, see a recent PR comment:
https://github.com/llvm/llvm-project/pull/75846#discussion_r1430722175.
Previously, they were picked to mostly mirror the names of the llvm
vector reduction intrinsics:
https://llvm.org/docs/LangRef.html#llvm-vector-reduce-fmin-intrinsic. In
isolation, it was not clear if `<maxf>` has `arith.maxnumf` or
`arith.maximumf` semantics. The new reduction kind names map 1:1 to
arith ops, which makes it easier to tell/look up their semantics.
Because both the vector and the gpu dialect depend on the arith dialect,
it's more natural to align names with those in arith than with the
lowering to llvm intrinsics.
Issue: https://github.com/llvm/llvm-project/issues/72354
This patch fixes the error in issue #75434. The crash was being caused
by not checking for a lack of target attributes in a GPU module. It's
now considered an error to invoke the pass with a GPU module with no
target attributes.
The motivation for this change is explained in
https://github.com/llvm/llvm-project/issues/72354.
Before this change, we could not tell between signed/unsigned
minimum/maximum and NaN treatment for floating point values.
The mapping of old reduction operations to the new ones is as follows:
* `min` --> `minsi` for ints, `minf` for floats
* `max` --> `maxsi` for ints, `maxf` for floats
New reduction kinds not represented in the old enum: `minui`, `maxui`,
`minimumf`, `maximumf`.
As a next step, I would like to have a common definition of combining
kinds used by the `vector` and `gpu` dialects. Separately, the GPU to
SPIR-V lowering does not yet properly handle zero and NaN values -- the
behavior of floating point min/max group reductions is not specified by
the SPIR-V spec, see https://github.com/llvm/llvm-project/issues/73459.
Issue: https://github.com/llvm/llvm-project/issues/72354
NVIDIA Hopper architecture introduced the Cooperative Group Array (CGA).
It is a new level of parallelism, allowing clustering of Cooperative
Thread Arrays (CTA) to synchronize and communicate through shared memory
while running concurrently.
This PR enables support for CGA within the `gpu.launch_func` in the GPU
dialect. It extends `gpu.launch_func` to accommodate this functionality.
The GPU dialect remains architecture-agnostic, so we've added CGA
functionality as optional parameters. We want to leverage mechanisms
that we have in the GPU dialects such as outlining and kernel launching,
making it a practical and convenient choice.
An example of this implementation can be seen below:
```
gpu.launch_func @kernel_module::@kernel
clusters in (%1, %0, %0) // <-- Optional
blocks in (%0, %0, %0)
threads in (%0, %0, %0)
```
The PR also introduces index and dimensions Ops specific to clusters,
binding them to NVVM Ops:
```
%cidX = gpu.cluster_id x
%cidY = gpu.cluster_id y
%cidZ = gpu.cluster_id z
%cdimX = gpu.cluster_dim x
%cdimY = gpu.cluster_dim y
%cdimZ = gpu.cluster_dim z
```
We will introduce cluster support in `gpu.launch` Op in an upcoming PR.
See [the
documentation](https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#cluster-of-cooperative-thread-arrays)
provided by NVIDIA for details.
While the `gpu.launch` Op allows setting the size via the
`dynamic_shared_memory_size` argument, accessing the dynamic shared
memory is very convoluted. This PR implements the proposed Op,
`gpu.dynamic_shared_memory` that aims to simplify the utilization of
dynamic shared memory.
RFC:
https://discourse.llvm.org/t/rfc-simplifying-dynamic-shared-memory-access-in-gpu/
**Proposal from RFC**
This PR `gpu.dynamic.shared.memory` Op to use dynamic shared memory
feature efficiently. It is is a powerful feature that enables the
allocation of shared memory at runtime with the kernel launch on the
host. Afterwards, the memory can be accessed directly from the device. I
believe similar story exists for AMDGPU.
**Current way Using Dynamic Shared Memory with MLIR**
Let me illustrate the challenges of using dynamic shared memory in MLIR
with an example below. The process involves several steps:
- memref.global 0-sized array LLVM's NVPTX backend expects
- dynamic_shared_memory_size Set the size of dynamic shared memory
- memref.get_global Access the global symbol
- reinterpret_cast and subview Many OPs for pointer arithmetic
```
// Step 1. Create 0-sized global symbol. Manually set the alignment
memref.global "private" @dynamicShmem : memref<0xf16, 3> { alignment = 16 }
func.func @main() {
// Step 2. Allocate shared memory
gpu.launch blocks(...) threads(...)
dynamic_shared_memory_size %c10000 {
// Step 3. Access the global object
%shmem = memref.get_global @dynamicShmem : memref<0xf16, 3>
// Step 4. A sequence of `memref.reinterpret_cast` and `memref.subview` operations.
%4 = memref.reinterpret_cast %shmem to offset: [0], sizes: [14, 64, 128], strides: [8192,128,1] : memref<0xf16, 3> to memref<14x64x128xf16,3>
%5 = memref.subview %4[7, 0, 0][7, 64, 128][1,1,1] : memref<14x64x128xf16,3> to memref<7x64x128xf16, strided<[8192, 128, 1], offset: 57344>, 3>
%6 = memref.subview %5[2, 0, 0][1, 64, 128][1,1,1] : memref<7x64x128xf16, strided<[8192, 128, 1], offset: 57344>, 3> to memref<64x128xf16, strided<[128, 1], offset: 73728>, 3>
%7 = memref.subview %6[0, 0][64, 64][1,1] : memref<64x128xf16, strided<[128, 1], offset: 73728>, 3> to memref<64x64xf16, strided<[128, 1], offset: 73728>, 3>
%8 = memref.subview %6[32, 0][64, 64][1,1] : memref<64x128xf16, strided<[128, 1], offset: 73728>, 3> to memref<64x64xf16, strided<[128, 1], offset: 77824>, 3>
// Step.5 Use
"test.use.shared.memory"(%7) : (memref<64x64xf16, strided<[128, 1], offset: 73728>, 3>) -> (index)
"test.use.shared.memory"(%8) : (memref<64x64xf16, strided<[128, 1], offset: 77824>, 3>) -> (index)
gpu.terminator
}
```
Let’s write the program above with that:
```
func.func @main() {
gpu.launch blocks(...) threads(...) dynamic_shared_memory_size %c10000 {
%i = arith.constant 18 : index
// Step 1: Obtain shared memory directly
%shmem = gpu.dynamic_shared_memory : memref<?xi8, 3>
%c147456 = arith.constant 147456 : index
%c155648 = arith.constant 155648 : index
%7 = memref.view %shmem[%c147456][] : memref<?xi8, 3> to memref<64x64xf16, 3>
%8 = memref.view %shmem[%c155648][] : memref<?xi8, 3> to memref<64x64xf16, 3>
// Step 2: Utilize the shared memory
"test.use.shared.memory"(%7) : (memref<64x64xf16, 3>) -> (index)
"test.use.shared.memory"(%8) : (memref<64x64xf16, 3>) -> (index)
}
}
```
This PR resolves#72513
This PR generalize gpu-out-lining pass to take care of ops
`SymbolOpInterface` instead of just `func::FuncOp`.
Before this change, gpu-out-lining pass will skip `llvm.func`.
```mlir
module {
llvm.func @main() {
%c1 = arith.constant 1 : index
gpu.launch blocks(%arg0, %arg1, %arg2) in (%arg6 = %c1, %arg7 = %c1, %arg8 = %c1) threads(%arg3, %arg4, %arg5) in (%arg9 = %c1, %arg10 = %c1, %arg11 = %c1) {
gpu.terminator
}
llvm.return
}
}
```
After this change, gpu-out-lining pass can handle llvm.func as well.
Allows the barrier elimination code to be run from C++ as well. The code
from transforms dialect is copied as-is, the pass and populate functions
have beed added at the end.
Co-authored-by: Eric Eaton <eric@nod-labs.com>
This commit implements gpu::TargetAttrInterface for SPIR-V target
attribute. The plan is to use this to enable GPU compilation pipeline
for OpenCL kernels later.
The changes do not impact Vulkan shaders using milr-vulkan-runner.
New GPU Dialect transform pass spirv-attach-target is implemented for
attaching attribute from CLI.
gpu-module-to-binary pass now works with GPU module that has SPIR-V
module with OpenCL kernel functions inside.
Update most test passes to use the transform-interpreter pass instead of
the test-transform-dialect-interpreter-pass. The new "main" interpreter
pass has a named entry point instead of looking up the top-level op with
`PossibleTopLevelOpTrait`, which is arguably a more understandable
interface. The change is mechanical, rewriting an unnamed sequence into
a named one and wrapping the transform IR in to a module when necessary.
Add an option to the transform-interpreter pass to target a tagged
payload op instead of the root anchor op, which is also useful for repro
generation.
Only the test in the transform dialect proper and the examples have not
been updated yet. These will be updated separately after a more careful
consideration of testing coverage of the transform interpreter logic.
Rename and restructure tiling-related transform ops from the structured
extension to be more homogeneous. In particular, all ops now follow a
consistent naming scheme:
- `transform.structured.tile_using_for`;
- `transform.structured.tile_using_forall`;
- `transform.structured.tile_reduction_using_for`;
- `transform.structured.tile_reduction_using_forall`.
This drops the "_op" naming artifact from `tile_to_forall_op` that
shouldn't have been included in the first place, consistently specifies
the name of the control flow op to be produced for loops (instead of
`tile_reduction_using_scf` since `scf.forall` also belongs to `scf`),
and opts for the `using` connector to avoid ambiguity.
The loops produced by tiling are now systematically placed as *trailing*
results of the transform op. While this required changing 3 out of 4 ops
(except for `tile_using_for`), this is the only choice that makes sense
when producing multiple `scf.for` ops that can be associated with a
variadic number of handles. This choice is also most consistent with
*other* transform ops from the structured extension, in particular with
fusion ops, that produce the structured op as the leading result and the
loop as the trailing result.
This revision replaces the LLVM dialect NullOp by the recently
introduced ZeroOp. The ZeroOp is more generic in the sense that it
represents zero values of any LLVM type rather than null pointers only.
This is a follow to https://github.com/llvm/llvm-project/pull/65508
This is necessary to support deallocation of IR with gpu.launch
operations because it does not implement the RegionBranchOpInterface.
Implementing the interface would require it to support regions with
unstructured control flow and produced arguments/results.
This patch adds an NVPTX compilation path that enables JIT compilation
on NVIDIA targets. The following modifications were performed:
1. Adding a format field to the GPU object attribute, allowing the
translation attribute to use the correct runtime function to load the
module. Likewise, a dictionary attribute was added to add any possible
extra options.
2. Adding the `createObject` method to `GPUTargetAttrInterface`; this
method returns a GPU object from a binary string.
3. Adding the function `mgpuModuleLoadJIT`, which is only available for
NVIDIA GPUs, as there is no equivalent for AMD.
4. Adding the CMake flag `MLIR_GPU_COMPILATION_TEST_FORMAT` to specify
the format to use during testing.