minimal and boring form than the old pass manager's version.
This pass does the very minimal amount of work necessary to inline
functions declared as always-inline. It doesn't support a wide array of
things that the legacy pass manager did support, but is alse ... about
20 lines of code. So it has that going for it. Notably things this
doesn't support:
- Array alloca merging
- To support the above, bottom-up inlining with careful history
tracking and call graph updates
- DCE of the functions that become dead after this inlining.
- Inlining through call instructions with the always_inline attribute.
Instead, it focuses on inlining functions with that attribute.
The first I've omitted because I'm hoping to just turn it off for the
primary pass manager. If that doesn't pan out, I can add it here but it
will be reasonably expensive to do so.
The second should really be handled by running global-dce after the
inliner. I don't want to re-implement the non-trivial logic necessary to
do comdat-correct DCE of functions. This means the -O0 pipeline will
have to be at least 'always-inline,global-dce', but that seems
reasonable to me. If others are seriously worried about this I'd like to
hear about it and understand why. Again, this is all solveable by
factoring that logic into a utility and calling it here, but I'd like to
wait to do that until there is a clear reason why the existing
pass-based factoring won't work.
The final point is a serious one. I can fairly easily add support for
this, but it seems both costly and a confusing construct for the use
case of the always inliner running at -O0. This attribute can of course
still impact the normal inliner easily (although I find that
a questionable re-use of the same attribute). I've started a discussion
to sort out what semantics we want here and based on that can figure out
if it makes sense ta have this complexity at O0 or not.
One other advantage of this design is that it should be quite a bit
faster due to checking for whether the function is a viable candidate
for inlining exactly once per function instead of doing it for each call
site.
Anyways, hopefully a reasonable starting point for this pass.
Differential Revision: https://reviews.llvm.org/D23299
llvm-svn: 278896
The structs ImmOp and RegOp are in AArch64AsmParser.cpp (inside
anonymous namespace).
This diff changes the order of fields and removes the excessive padding
(8 bytes).
Patch by Alexander Shaposhnikov
llvm-svn: 278844
Recall that MSVC always gives enums the type 'int', nothing else. MSVC
2015 does not appear to have this problem anymore.
Clang-cl -Wmicrosoft-enum-value flags this, FWIW, so now I have a true
positive for my warning. :)
llvm-svn: 278762
Remove all ilist_iterator to pointer casts. There were two reasons for
casts:
- Checking for an uninitialized (i.e., null) iterator. I added
MachineInstrBundleIterator::isValid() to check for that case.
- Comparing an iterator against the underlying pointer value while
avoiding converting the pointer value to an iterator. This is
occasionally necessary in MachineInstrBundleIterator, since there is
an assertion in the constructors that the underlying MachineInstr is
not bundled (but we don't care about that if we're just checking for
pointer equality).
To support the latter case, I rewrote the == and != operators for
ilist_iterator and MachineInstrBundleIterator.
- The implicit constructors now use enable_if to exclude
const-iterator => non-const-iterator conversions from overload
resolution (previously it was a compiler error on instantiation, now
it's SFINAE).
- The == and != operators are now global (friends), and are not
templated.
- MachineInstrBundleIterator has overloads to compare against both
const_pointer and const_reference. This avoids the implicit
conversions to MachineInstrBundleIterator that assert, instead just
checking the address (and I added unit tests to confirm this).
Notably, the only remaining uses of ilist_iterator::getNodePtrUnchecked
are in ilist.h, and no code outside of ilist*.h directly relies on this
UB end-iterator-to-pointer conversion anymore. It's still needed for
ilist_*sentinel_traits, but I'll clean that up soon.
llvm-svn: 278478
Summary:
This patch define and implement amdgcn image intrinsics with sampler.
1. define vdata type to be llvm_anyfloat_ty, address type to be llvm_anyfloat_ty,
and rsrc type to be llvm_anyint_ty. As a result, we expect the intrinsics name
to have three suffixes to overload each of these three types;
2. D128 as well as two other flags are implied in the three types, for example,
if you use v8i32 as resource type, then r128 is 0!
3. don't expose TFE flag, and other flags are exposed in the instruction order:
unrm, glc, slc, lwe and da.
Differential Revision: http://reviews.llvm.org/D22838
Reviewed by:
arsenm and tstellarAMD
llvm-svn: 278291
Insert before the skip branch if one is created.
This is a somewhat more natural placement relative
to the skip branches, and makes it possible to implement
analyzeBranch for skip blocks.
The test changes are mostly due to a quirk where
the block label is not emitted if there is a terminator
that is not also a branch.
llvm-svn: 278273
Summary:
This is the setting of the Vulkan closed source driver.
It decreases the max wave count from 10 to 8.
26010 shaders in 14650 tests
Totals:
VGPRS: 829593 -> 808440 (-2.55 %)
Spilled SGPRs: 81878 -> 42226 (-48.43 %)
Spilled VGPRs: 367 -> 358 (-2.45 %)
Scratch VGPRs: 1764 -> 1748 (-0.91 %) dwords per thread
Code Size: 36677864 -> 35923932 (-2.06 %) bytes
There is a massive decrease in SGPR spilling in general and -7.4% spilled
VGPRs for DiRT Showdown (= SGPRs spilled to scratch?)
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D23034
llvm-svn: 277867
Adding missing tests for OCL type names for half, float, double, char, short, long, and unknown.
Patch by Aaron En Ye Shi.
Differential Revision: https://reviews.llvm.org/D22964
llvm-svn: 277759
Summary:
TargetBaseAlign is no longer required since LSV checks if target allows misaligned accesses.
A constant defining a base alignment is still needed for stack accesses where alignment can be adjusted.
Previous patch (D22936) was reverted because tests were failing. This patch also fixes the cause of those failures:
- x86 failing tests either did not have the right target, or the right alignment.
- NVPTX failing tests did not have the right alignment.
- AMDGPU failing test (merge-stores) should allow vectorization with the given alignment but the target info
considers <3xi32> a non-standard type and gives up early. This patch removes the condition and only checks
for a maximum size allowed and relies on the next condition checking for %4 for correctness.
This should be revisited to include 3xi32 as a MVT type (on arsenm's non-immediate todo list).
Note that checking the sizeInBits for a MVT is undefined (leads to an assertion failure),
so we need to create an EVT, hence the interface change in allowsMisaligned to include the Context.
Reviewers: arsenm, jlebar, tstellarAMD
Subscribers: jholewinski, arsenm, mzolotukhin, llvm-commits
Differential Revision: https://reviews.llvm.org/D23068
llvm-svn: 277735
On modern Intel processors hardware SQRT in many cases is faster than RSQRT
followed by Newton-Raphson refinement. The patch introduces a simple heuristic
to choose between hardware SQRT instruction and Newton-Raphson software
estimation.
The patch treats scalars and vectors differently. The heuristic is that for
scalars the compiler should optimize for latency while for vectors it should
optimize for throughput. It is based on the assumption that throughput bound
code is likely to be vectorized.
Basically, the patch disables scalar NR for big cores and disables NR completely
for Skylake. Firstly, scalar SQRT has shorter latency than NR code in big cores.
Secondly, vector SQRT has been greatly improved in Skylake and has better
throughput compared to NR.
Differential Revision: https://reviews.llvm.org/D21379
llvm-svn: 277725
Summary:
Two types of stores are possible in pixel shaders: stores to memory that are
explicitly requested at the API level, and stores that are an implementation
detail of register spilling or lowering of arrays.
For the first kind of store, we must ensure that helper pixels have no effect
and hence WQM must be disabled. The second kind of store must always be
executed, because the written value may be loaded again in a way that is
relevant for helper pixels as well -- and there are no externally visible
effects anyway.
This is a candidate for the 3.9 release branch.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D22675
llvm-svn: 277504
Summary:
There are cases where uniform branch conditions are computed in VGPRs, and
we didn't correctly mark those as WQM.
The stray change in basic-branch.ll is because invoking the LiveIntervals
analysis leads to the detection of a dead register that would otherwise not
be seen at -O0.
This is a candidate for the 3.9 branch, as it fixes a possible hang.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D22673
llvm-svn: 277500
This adds a target hook getInstSizeInBytes to TargetInstrInfo that a lot of
subclasses already implement.
Differential Revision: https://reviews.llvm.org/D22885
llvm-svn: 277126
Summary:
We were using reserved VGPRs for SGPR spilling and this was causing
some programs with a workgroup size of 1024 to use more than 64
registers, which is illegal.
Reviewers: arsenm, mareko, nhaehnle
Subscribers: nhaehnle, arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D22032
llvm-svn: 276980