Causes some VGPR usage improvements in shaderdb, but
introduces some SGPR spilling regressions due to random
scheduling changes later.
llvm-svn: 300453
If we already called computeKnownBits for the RHS being a constant power of 2, we've already computed everything we can and should just stop. I think previously we would still recurse if we had determined the result was negative or had not determined the sign bit at all.
llvm-svn: 300432
When checking if we should return a constant, we create some temporary APInts to see if we know all bits. But the exact computations we do are needed in several other locations in the same code.
This patch moves them to named temporaries so we can reuse them.
Ideally we'd write directly to KnownZero/One, but we currently seem to only write those variables after all the simplifications checks and I didn't want to change that with this patch.
Differential Revision: https://reviews.llvm.org/D32094
llvm-svn: 300376
This replicates the known bits and constant creation code from the single use case for these instructions and adds it here. The computeKnownBits and constant creation code for other instructions is now in the default case of the opcode switch.
llvm-svn: 300094
We already handled a superset check that included the known ones too and folded to a constant that may include ones. But it can also handle the case of no ones.
llvm-svn: 300093
Currently if we reach an instruction with multiples uses we know we can't do any optimizations to that instruction itself since we only have the demanded bits for one of the users. But if we know all of the bits are zero/one for that one user we can still go ahead and create a constant to give to that user.
This might then reduce the instruction to having a single use and allow additional optimizations on the other path.
This picks up an additional case that r300075 didn't catch.
Differential Revision: https://reviews.llvm.org/D31552
llvm-svn: 300084
If we are adding/subtractings 0s below the highest demanded bit we can just use the other operand and remove the operation.
My primary motivation is observing that we can call ShrinkDemandedConstant for the add/sub and create a 0 constant, rather than removing the add completely. In the case I saw, we modified the constant on an add instruction to a 0, but the add is not put into the worklist. So we didn't revisit it until the next InstCombine iteration. This caused an IR modification to remove add and a subsequent iteration to be ran.
With this change we get bypass the add in the first iteration and prevent the second iteration from changing anything.
Differential Revision: https://reviews.llvm.org/D31120
llvm-svn: 300075
This moves the isMask and isShiftedMask functions to be class methods. They now use the MathExtras.h function for single word size and leading/trailing zeros/ones or countPopulation for the multiword size. The previous implementation made multiple temorary memory allocations to do the bitwise arithmetic operations to match the MathExtras.h implementation.
Differential Revision: https://reviews.llvm.org/D31565
llvm-svn: 299362
The first thing it did was get the User for the Use to get the instruction back. This requires looking through the Uses for the User using the waymarking walk. That's pretty fast, but its probably still better to just pass the Instruction we already had.
llvm-svn: 298772
SimplifyDemandedUseBits for Add/Sub already recursed down LHS and RHS for simplifying bits. If that didn't provide any simplifications we fall back to calling computeKnownBits which will recurse again. Instead just take the known bits for LHS and RHS we already have and call into a new function in ValueTracking that can calculate the known bits given the LHS/RHS bits.
llvm-svn: 298711
Summary: Subtracts can have constants on the left side, but we don't shrink them based on demanded bits. This patch fixes that to match the right hand side.
Reviewers: davide, majnemer, spatel, sanjoy, hfinkel
Reviewed By: spatel
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D31119
llvm-svn: 298478
Added early out for single undef input - we were already supporting (and testing) this in the constant folding code, we just do it quicker now
Drop undef handling from demanded elts code now that we handle it fully in InstCombiner::visitCallInst
llvm-svn: 292913
Simplify a packss/packus truncation based on the elements of the mask that are actually demanded.
Differential Revision: https://reviews.llvm.org/D28777
llvm-svn: 292591
Simplify a pshufb shuffle mask based on the elements of the mask that are actually demanded.
Differential Revision: https://reviews.llvm.org/D28745
llvm-svn: 292101
We bypassed the intrinsic and returned the passthru operand, but we should also add the intrinsic to the worklist since its now dead. This can allow DCE to find it sooner and remove it. Similar was done for InsertElement when the inserted element isn't demanded.
llvm-svn: 290704
PMULDQ/PMULUDQ vXi64 instructions only use the even numbered v2Xi32 input elements which SimplifyDemandedVectorElts should try and use.
This builds on r290554 which added supported for 128 and 256-bit.
llvm-svn: 290582
PMULDQ/PMULUDQ vXi64 instructions only use the even numbered v2Xi32 input elements which SimplifyDemandedVectorElts should try and use.
Differential Revision: https://reviews.llvm.org/D28119
llvm-svn: 290554
Now we only pass bit 0 of the DemandedElts to optimize operand 1 as we recurse since the upper bits are unused. Similarly we clear bit 0 for optimizing operand 0.
Also calculate UndefElts correctly.
Simplify InstCombineCalls for these instrinics to just call SimplifyDemandedVectorElts for the call instrution to reuse this support.
llvm-svn: 289629
Now we only pass bit 0 of the DemandedElts to optimize operand 1 as we recurse since the upper bits are unused.
Also calculate UndefElts correctly.
Simplify InstCombineCalls for these instrinics to just call SimplifyDemandedVectorElts for the call instrution to reuse this support.
llvm-svn: 289628
Only the lower bits of the input element are used. And only the lower element can be undef since the upper bits are zeroed.
Have InstCombineCalls call SimplifyDemandedVectorElts for these intrinsics to reuse this support.
llvm-svn: 289523
This teaches SimplifyDemandedElts that the FMA can be removed if the lower element isn't used. It also teaches it that if upper elements of the first operand aren't used then we can simplify them.
llvm-svn: 289377
Summary: These intrinsics have been unused for clang for a while. This patch removes them. We auto upgrade them to extractelements, a scalar operation and then an insertelement. This matches the sequence used by clangs intrinsic file.
Reviewers: zvi, delena, RKSimon
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D26660
llvm-svn: 287083
The index of the new insertelement instruction was evaluated in the
wrong way, it was considered as the index of the inserted value instead
of index of the position, where the value should be inserted.
llvm-svn: 282401
If inserting more than one constant into a vector:
define <4 x float> @foo(<4 x float> %x) {
%ins1 = insertelement <4 x float> %x, float 1.0, i32 1
%ins2 = insertelement <4 x float> %ins1, float 2.0, i32 2
ret <4 x float> %ins2
}
InstCombine could reduce that to a shufflevector:
define <4 x float> @goo(<4 x float> %x) {
%shuf = shufflevector <4 x float> %x, <4 x float> <float undef, float 1.0, float 2.0, float undef>, <4 x i32><i32 0, i32 5, i32 6, i32 3>
ret <4 x float> %shuf
}
Also, InstCombine tries to convert shuffle instruction to single insertelement, if one of the vectors is a constant vector and only a single element from this constant should be used in shuffle, i.e.
shufflevector <4 x float> %v, <4 x float> <float undef, float 1.0, float
undef, float undef>, <4 x i32> <i32 0, i32 5, i32 undef, i32 undef> ->
insertelement <4 x float> %v, float 1.0, 1
Differential Revision: https://reviews.llvm.org/D24182
llvm-svn: 282237