offsets structure is read & saved in the platform object -- soon
we'll be getting more than the queue name offset out of this
structure so we'll need to reuse the information in other methods.
llvm-svn: 197620
Summary: Now that Host provide a MakeDirectory function, we can use it instead of relying on command line tool to create a directory.
CC: lldb-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D2356
llvm-svn: 196801
lldb_private::Debugger was #including some "lldb/API" header files which causes tools (lldb-platform and lldb-gdbserver) that link against the internals only (no API layer) to fail to link depending on which calls were being used.
Also fixed the current working directory so that it gets set correctly for remote test suite runs. Now the remote working directory is set to: "ARCH/TESTNUM/..." where ARCH is the current architecture name and "TESTNUM" is the current test number.
Fixed the "lldb-platform" and "lldb-gdbserver" to not warn about mismatched visibility settings by having each have their own exports file which contains nothing. This forces all symbols to not be exported, and also quiets the linker warnings.
llvm-svn: 196141
Improved the detection of a valid GDB server where we actually can connect to a socket, but then it doesn't read or write anything (which happens with some USB mux software).
Host::MakeDirectory() now can make as many intermediate directories as needed.
The testsuite now has very initial support for remote test suite running. When running on a remote platform, the setUp function for the test will make a new directory and select it as the working directory on the remote host.
Added a common function that can be used to create the short option string for getopt_long calls.
llvm-svn: 195541
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
queue name out of ProcessGDBRemote and in to the Platform
plugin, specifically PlatformDarwin.
Also add a Platform method to translate a dispatch_quaddr
to a QueueID, and a Thread::GetQueueID().
I'll add an SBThread::GetQueueID() next.
llvm-svn: 192949
Added a way to set hardware breakpoints from the "breakpoint set" command with the new "--hardware" option. Hardware breakpoints are not a request, they currently are a requirement. So when breakpoints are specified as hardware breakpoints, they might fail to be set when they are able to be resolved and should be used sparingly. This is currently hooked up for GDB remote debugging.
Linux and FreeBSD should quickly enable this feature if possible, or return an error for any breakpoints that are hardware breakpoint sites in the "virtual Error Process::EnableBreakpointSite (BreakpointSite *bp_site);" function.
llvm-svn: 192491
setting of the environment variable COMMAND_MODE. Changed the Platform::GetResumeCountForShell
to Platform::GetResumeCountForLaunchInfo, and check both the shell and in the case of
/bin/sh the environment as well.
llvm-svn: 190538
that /bin/sh re-exec's itself to /bin/bash, so it needs one more resume when you
are using it as the shell than /bin/bash did or you will stop at the start of your
program, rather than running it.
So I added a Platform API to get the number of resumes needed when launching with
a particular shell, and set the right values for Mac OS X.
<rdar://problem/14935282>
llvm-svn: 190381
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
The build system is currently miss-identifying GNU/kFreeBSD as FreeBSD.
This kind of simplification is sometimes useful, but in general it's not correct.
As GNU/kFreeBSD is an hybrid system, for kernel-related issues we want to match the
build definitions used for FreeBSD, whereas for userland-related issues we want to
match the definitions used for other systems with Glibc.
The current modification adjusts the build system so that they can be distinguished,
and explicitly adds GNU/kFreeBSD to the build checks in which it belongs.
Fixes bug #16446.
Patch by Robert Millan in the context of Debian.
llvm-svn: 185313
did a manual "target modules add", it would be a file path. If the kext bundle lookup fails,
fall back to calling PlatformDarwin's GetSharedModule which will handle a file path correctly.
<rdar://problem/14179858>
llvm-svn: 184237
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
help performance -- if the FileSpec we're examining does not contain the
UUID we're looking for, don't bother examining the file any further.
llvm-svn: 181063
std::string
Module::GetSpecificationDescription () const;
This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.
llvm-svn: 180717
will run xcode-select --print-path to find the currently selected
Xcode developer directory. Mostly useful for when lldb is not being run out
of the /Applications/Xcode.app bundle so it can't locate the iOS or
kernel SDKs.
llvm-svn: 180705
with directories, without increasing the size of the FileSpec object.
GetPath() returns a std::string of the full pathname of the file.
IsDirectory(), IsPipe(), IsRegularFile(), IsSocket(), and IsSymbolicLink()
can be used instead of getting the FileType() and comparing it to an enum.
Update PlatformDarwinKernel to use these new methods.
llvm-svn: 180704
platform.plugin.darwin-kernel.kext-directories
platform.plugin.darwin-kernel.search-locally-for-kexts
and fix a few FileSpec handling issues for the kext-directories setting.
llvm-svn: 178920
Add two initial settings for the PlatformDarwinKernel plugin,
plugin.platform.darwin-kernel.search-locally-for-kexts [true|false]
plugin.platform.darwin-kernel.kext-directories [directory list]
llvm-svn: 178846
plugin will index the kext bundles on the local filesystem when
created. During a kernel debug session, when the DynamicLoader
plugin needs to locate a kext by name like
"com.apple.com.apple.filesystems.autofs", the Platform can quickly
look for a UUID match in those kernel debug kit directories it
previously indexed.
I'm still working on profiling the performance impact of the inital
kext bundle scan; there will likely need to be a switch to enable
or disable this plugin's scan.
This only affects Mac kernel debugging and the code is only built
on Apple systems because of some use of low-level CoreFoundation
to parse plists.
<rdar://problem/13503583>
llvm-svn: 178827