This reverts commit d6713ad80d.
This changed was reverted because of greendragon failures such
as
Unresolved Tests (2):
lldb-api :: debuginfod/Normal/TestDebuginfod.py
lldb-api :: debuginfod/SplitDWARF/TestDebuginfodDWP.py
I believe I've got the tests properly configured to only run on Linux
x86(_64), as I don't have a Linux AArch64/Arm device to diagnose what's
going wrong with the tests (I suspect there's some issue with generating
`.note.gnu.build-id` sections...)
The actual code fixes have now been reviewed 3 times:
https://github.com/llvm/llvm-project/pull/79181 (moved shell tests to
API tests), https://github.com/llvm/llvm-project/pull/85693 (Changed
some of the testing infra), and
https://github.com/llvm/llvm-project/pull/86812 (didn't get the tests
configured quite right). The Debuginfod integration for symbol
acquisition in LLDB now works with the `executable` and `debuginfo`
Debuginfod network requests working properly for normal, `objcopy
--only-keep-debug` stripped, split-dwarf, and `objcopy
--only-keep-debug` stripped *plus* split-dwarf symbols/binaries.
The reasons for the multiple attempts have been tests on platforms I
don't have access to (Linux AArch64/Arm + MacOS x86_64). I believe I've
got the tests properly disabled for everything except for Linux x86(_64)
now. I've built & tested on MacOS AArch64 and Linux x86_64.
---------
Co-authored-by: Kevin Frei <freik@meta.com>
The previous diff (and it's subsequent fix) were reverted as the tests
didn't work properly on the AArch64 & ARM LLDB buildbots. I made a
couple more minor changes to tests (from @clayborg's feedback) and
disabled them for non Linux-x86(_64) builds, as I don't have the ability
do anything about an ARM64 Linux failure. If I had to guess, I'd say the
toolchain on the buildbots isn't respecting the `-Wl,--build-id` flag.
Maybe, one day, when I have a Linux AArch64 system I'll dig in to it.
From the reverted PR:
I've migrated the tests in my
https://github.com/llvm/llvm-project/pull/79181 from shell to API (at
@JDevlieghere's suggestion) and addressed a couple issues that were
exposed during testing.
The tests first test the "normal" situation (no DebugInfoD involvement,
just normal debug files sitting around), then the "no debug info"
situation (to make sure the test is seeing failure properly), then it
tests to validate that when DebugInfoD returns the symbols, things work
properly. This is duplicated for DWP/split-dwarf scenarios.
---------
Co-authored-by: Kevin Frei <freik@meta.com>
This patch introduces a new `IterationMarker` enum (happy to take
alternative name suggestions), which callbacks, like the one in
`SymbolFileDWARFDebugMap::ForEachSymbolFile`, can return in order to
indicate whether the caller should continue iterating or bail.
For now this patch just changes the `ForEachSymbolFile` callback to use
this new enum. In the future we could change the various
`DWARFIndex::GetXXX` callbacks to do the same.
This makes the callbacks easier to read and hopefully reduces the chance
of bugs like https://github.com/llvm/llvm-project/pull/87177.
We have the ability to load .dwp files with a .debug_info.dwo section
that exceeds 4GB. There were 4 locations that were using 32 bit offsets
and lengths to extract variable locations, and if a DIE was over the 4GB
barrier, we would truncate the block offset for the variable locations
and the variable expression would be garbage. This fixes the issues. It
isn't possible to add a test for this as we don't want to create a 4GB
.dwp file on test machines.
An inverted condition causes `SymbolFileDWARFDebugMap::FindTypes` to
bail out after inspecting the first .o file in each module.
The same kind of bug is found in
`SymbolFileDWARFDebugMap::ParseDeclsForContext`.
Correct both early exit conditions and add a regression test for lookup
of up a type defined in a secondary compilation unit.
Fixes#87176
Finally getting back to Debuginfod tests:
I've migrated the tests in my [earlier
PR](https://github.com/llvm/llvm-project/pull/79181) from shell to API
(at @JDevlieghere's suggestion) and addressed a couple issues that came
about during testing.
The tests first test the "normal" situation (no DebugInfoD involvement,
just normal debug files sitting around), then the "no debug info"
situation (to make sure the test is seeing failure properly), then it
tests to validate that when Debuginfod returns the symbols, things work
properly. This is duplicated for DWP/split-dwarf scenarios.
---------
Co-authored-by: Kevin Frei <freik@meta.com>
DWP files don't usually have a GNU build ID built into them. When
searching for a .dwp file, don't require a UUID to be in the .dwp file.
The debug info search information was checking for a UUID in the .dwp
file when debug info search paths were being used. This is now fixed by
not specifying the UUID in the ModuleSpec being used for the .dwp file
search.
When using split DWARF we can run into many different ways to store
debug info:
- lldb loads `<exe>` which contains skeleton DWARF and needs to find
`<exe>.dwp`
- lldb loads `<exe>` which is stripped but has .gnu_debuglink pointing
to `<exe>.debug` with skeleton DWARF and needs to find `<exe>.dwp`
- lldb loads `<exe>` which is stripped but has .gnu_debuglink pointing
to `<exe>.debug` with skeleton DWARF and needs to find `<exe>.debug.dwp`
- lldb loads `<exe>.debug` and needs to find `<exe>.dwp`
Previously we only handled the first two cases. This patch adds support
for the latter two.
Updates:
- The previous patch changed the default behavior to not load dwos in
`DWARFUnit`
~~`SymbolFileDWARFDwo *GetDwoSymbolFile(bool load_all_debug_info =
false);`~~
`SymbolFileDWARFDwo *GetDwoSymbolFile(bool load_all_debug_info = true);`
- This broke some lldb-shell tests (see
https://green.lab.llvm.org/green/view/LLDB/job/as-lldb-cmake/16273/)
- TestDebugInfoSize.py
- with symbol on-demand, by default statistics dump only reports
skeleton debug info size
- `statistics dump -f` will load all dwos. debug info = skeleton debug
info + all dwo debug info
Currently running `statistics dump` will trigger lldb to load debug info
that's not yet loaded (eg. dwo files). Resulted in a delay in the
command return, which, can be interrupting.
This patch also added a new option `--load-all-debug-info` asking
statistics to dump all possible debug info, which will force loading all
debug info available if not yet loaded.
Currently running `statistics dump` will trigger lldb to load debug info
that's not yet loaded (eg. dwo files). Resulted in a delay in the
command return, which, can be interrupting.
This patch also added a new option `--load-all-debug-info` asking
statistics to dump all possible debug info, which will force loading all
debug info available if not yet loaded.
This commit changes DebugNamesDWARFIndex so that it now overrides
`GetFullyQualifiedType` and attempts to use DW_IDX_parent, when
available, to speed up such queries. When this type of information is
not available, the base-class implementation is used.
With this commit, we now achieve the 4x speedups reported in [1].
[1]:
https://discourse.llvm.org/t/rfc-improve-dwarf-5-debug-names-type-lookup-parsing-speed/74151/38
When using split DWARF with .dwp files we had an issue where sometimes
the DWO file within the .dwp file would be parsed _before_ the skeleton
compile unit. The DWO file expects to be able to always be able to get a
link back to the skeleton compile unit. Prior to this fix, the only time
the skeleton compile unit backlink would get set, was if the unit
headers for the main executable have been parsed _and_ if the unit DIE
was parsed in that DWARFUnit. This patch ensures that we can always get
the skeleton compile unit for a DWO file by adding a function:
```
DWARFCompileUnit *DWARFUnit::GetSkeletonUnit();
```
Prior to this fix DWARFUnit had some unsafe accessors that were used to
store two different things:
```
void *DWARFUnit::GetUserData() const;
void DWARFUnit::SetUserData(void *d);
```
This was used by SymbolFileDWARF to cache the `lldb_private::CompileUnit
*` for a SymbolFileDWARF and was also used to store the `DWARFUnit *`
for SymbolFileDWARFDwo. This patch clears up this unsafe usage by adding
two separate accessors and ivars for this:
```
lldb_private::CompileUnit *DWARFUnit::GetLLDBCompUnit() const { return m_lldb_cu; }
void DWARFUnit::SetLLDBCompUnit(lldb_private::CompileUnit *cu) { m_lldb_cu = cu; }
DWARFCompileUnit *DWARFUnit::GetSkeletonUnit();
void DWARFUnit::SetSkeletonUnit(DWARFUnit *skeleton_unit);
```
This will stop anyone from calling `void *DWARFUnit::GetUserData()
const;` and casting the value to an incorrect value.
A crash could occur in `SymbolFileDWARF::GetCompUnitForDWARFCompUnit()`
when the `non_dwo_cu`, which is a backlink to the skeleton compile unit,
was not set and was NULL. There is an assert() in the code, and then the
code just will kill the program if the assert isn't enabled because the
code looked like:
```
if (dwarf_cu.IsDWOUnit()) {
DWARFCompileUnit *non_dwo_cu =
static_cast<DWARFCompileUnit *>(dwarf_cu.GetUserData());
assert(non_dwo_cu);
return non_dwo_cu->GetSymbolFileDWARF().GetCompUnitForDWARFCompUnit(
*non_dwo_cu);
}
```
This is now fixed by calling the `DWARFUnit::GetSkeletonUnit()` which
will correctly always get the skeleton compile uint for a DWO file
regardless of if the skeleton unit headers have been parse or if the
skeleton unit DIE wasn't parsed yet.
To implement the ability to get the skeleton compile units, I added code
the DWARFDebugInfo.cpp/.h that make a map of DWO ID -> skeleton
DWARFUnit * that gets filled in for DWARF5 when the unit headers are
parsed. The `DWARFUnit::GetSkeletonUnit()` will end up parsing the unit
headers of the main executable to fill in this map if it already hasn't
been done. For DWARF4 and earlier we maintain a separate map that gets
filled in only for any DWARF4 compile units that have a DW_AT_dwo_id or
DW_AT_gnu_dwo_id attributes. This is more expensive, so this is done
lazily and in a thread safe manor. This allows us to be as efficient as
possible when using DWARF5 and also be backward compatible with DWARF4 +
split DWARF.
There was also an issue that stopped type lookups from succeeding in
`DWARFDIE SymbolFileDWARF::GetDIE(const DIERef &die_ref)` where it
directly was accessing the `m_dwp_symfile` ivar without calling the
accessor function that could end up needing to locate and load the .dwp
file. This was fixed by calling the
`SymbolFileDWARF::GetDwpSymbolFile()` accessor to ensure we always get a
valid value back if we can find the .dwp file. Prior to this fix it was
down which APIs were called and if any APIs were called that loaded the
.dwp file, it worked fine, but it might not if no APIs were called that
did cause it to get loaded.
When we have valid debug info indexes and when the lldb index cache was
enabled, this would cause this issue to show up more often.
I modified an existing test case to test that all of this works
correctly and doesn't crash.
`statistics dump` command relies on `SymbolFile::GetDebugInfoSize()` to
get total debug info size.
The current implementation is missing debug info for split dwarf
scenarios which requires getting debug info from separate dwo/dwp files.
This patch fixes this issue for split dwarf by parsing debug info from
dwp/dwo.
New yaml tests are added.
---------
Co-authored-by: jeffreytan81 <jeffreytan@fb.com>
Fixes:
```
[3465/3822] Building CXX object tools\lldb\source\Plugins\SymbolFile\CTF\CMakeFiles\lldbPluginSymbolFileCTF.dir\SymbolFileCTF.cpp.obj
C:\git\llvm-project\lldb\source\Plugins\SymbolFile\CTF\SymbolFileCTF.cpp(606) : warning C4715: 'lldb_private::SymbolFileCTF::CreateType': not all control paths return a value
```
Store a SupportFile, rather than a FileSpec, in CompileUnit. This commit
works towards having the SourceManager operate on SupportFiles so that
it can (1) validate the Checksum and (2) materialize the content of
inline source information.
Per this RFC:
https://discourse.llvm.org/t/rfc-improve-lldb-progress-reporting/75717
on improving progress reports, this commit separates the title field and
details field so that the title specifies the category that the progress
report falls under. The details field is added as a part of the
constructor for progress reports and by default is an empty string. In addition, changes the total amount of progress completed into a std::optional. Also
updates the test to check for details being correctly reported from the
event structured data dictionary.
When I added the MD5 checksum I was on the fence between storing it in
FileSpec or creating a new SupportFile abstraction. The latter was
deemed overkill for just the MD5 hashes, but support for inline sources
in the DWARF 5 line table tipped the scales. This patch moves the MD5
checksum into the new SupportFile class.
…ntext
Following the specification chain seems to be clearly the expected
behavior of GetDeclContext(). Otherwise C++ methods have an empty
CompilerContext instead of being nested in their struct/class.
Theprimary motivation for this functionality is the Swift plugin. In
order to test the change I added a proof-of-concept implementation of a
Module::FindFunction() variant that takes a CompilerContext, expesed via
lldb-test.
rdar://120553412
This moves the functionally of finding a DIE based on a fully qualified
name from SymbolFileDWARF into DWARFIndex itself, so that
specializations of DWARFIndex can implement faster versions of this
query.
With DWARFv5, C++ static data members are represented as
`DW_TAG_variable`s (see `faa3a5ea9ae481da757dab1c95c589e2d5645982`).
In GetClangDeclForDIE, when trying to parse the `DW_AT_specification`
that a static data member's CU-level `DW_TAG_variable` points to, we
would try to `CreateVariableDeclaration`. Whereas previously it was a
no-op (for `DW_TAG_member`s). However, adding `VarDecls` to RecordDecls
for static data members should always be done in
`CreateStaticMemberVariable`. The test-case is an exapmle where we would
crash if we tried to create a `VarDecl` from within `GetClangDeclForDIE`
for a static data member.
This patch simply checks whether the `DW_TAG_variable` being parsed is a
static data member, and if so, trivially returns from
`GetClangDeclForDIE` (as we previously did for `DW_TAG_member`s).
The LLDB expression parser relies on using the external AST source
support in LLDB. This allows us to find a class at the root namespace
level, but it wouldn't allow us to find nested classes all of the time.
When LLDB finds a class via this mechanism, it would be able to complete
this class when needed, but during completion, we wouldn't populate
nested types within this class which would prevent us from finding
contained types when needed as clang would expect them to be present if
a class was completed. When we parse a type for a class, struct or
union, we make a forward declaration to the class which can be
completed. Now when the class is completed, we also add any contained
types to the class' declaration context which now allows these types to
be found. If we have a struct that contains a struct, we will add the
forward declaration of the contained structure which can be c ompleted
later. Having this forward declaration makes it possible for LLDB to
find everything it needs now.
This should fix an existing issue:
https://github.com/llvm/llvm-project/issues/53904
Previously, contained types could be parsed by accident and allow
expression to complete successfully. Other times we would have to run an
expression multiple times because our old type lookup from our
expressions would cau se a type to be parsed, but not used in the
current expression, but this would have parsed a type into the
containing decl context and the expression might succeed if it is run
again.
LLVM supports DWARF 5 linetable extension to store source files inline
in DWARF. This is particularly useful for compiler-generated source
code. This implementation tries to materialize them as temporary files
lazily, so SBAPI clients don't need to be aware of them.
rdar://110926168
The way this code was updated in
dd95877958 meant that if the first module
did not have the symbol, the iteration stopped as returning true means
stop. So only if every module had the symbol would we find it, in the
last module.
Invert the condition to break when we find the first instance, which is
what the previous code did.
This patch replaces uses of StringRef::{starts,ends}with with
StringRef::{starts,ends}_with for consistency with
std::{string,string_view}::{starts,ends}_with in C++20.
I'm planning to deprecate and eventually remove
StringRef::{starts,ends}with.
This patch fixes the SymbolFilePDBTests::TestMaxMatches(...) by making
it test what it was testing before, see comments in the test case for
details.
It also disables TestUniqueTypes4.py for now until we can debug or fix
why it isn't working.
This patch revives the effort to get this Phabricator patch into
upstream:
https://reviews.llvm.org/D137900
This patch was accepted before in Phabricator but I found some
-gsimple-template-names issues that are fixed in this patch.
A fixed up version of the description from the original patch starts
now.
This patch started off trying to fix Module::FindFirstType() as it
sometimes didn't work. The issue was the SymbolFile plug-ins didn't do
any filtering of the matching types they produced, and they only looked
up types using the type basename. This means if you have two types with
the same basename, your type lookup can fail when only looking up a
single type. We would ask the Module::FindFirstType to lookup "Foo::Bar"
and it would ask the symbol file to find only 1 type matching the
basename "Bar", and then we would filter out any matches that didn't
match "Foo::Bar". So if the SymbolFile found "Foo::Bar" first, then it
would work, but if it found "Baz::Bar" first, it would return only that
type and it would be filtered out.
Discovering this issue lead me to think of the patch Alex Langford did a
few months ago that was done for finding functions, where he allowed
SymbolFile objects to make sure something fully matched before parsing
the debug information into an AST type and other LLDB types. So this
patch aimed to allow type lookups to also be much more efficient.
As LLDB has been developed over the years, we added more ways to to type
lookups. These functions have lots of arguments. This patch aims to make
one API that needs to be implemented that serves all previous lookups:
- Find a single type
- Find all types
- Find types in a namespace
This patch introduces a `TypeQuery` class that contains all of the state
needed to perform the lookup which is powerful enough to perform all of
the type searches that used to be in our API. It contain a vector of
CompilerContext objects that can fully or partially specify the lookup
that needs to take place.
If you just want to lookup all types with a matching basename,
regardless of the containing context, you can specify just a single
CompilerContext entry that has a name and a CompilerContextKind mask of
CompilerContextKind::AnyType.
Or you can fully specify the exact context to use when doing lookups
like: CompilerContextKind::Namespace "std"
CompilerContextKind::Class "foo"
CompilerContextKind::Typedef "size_type"
This change expands on the clang modules code that already used a
vector<CompilerContext> items, but it modifies it to work with
expression type lookups which have contexts, or user lookups where users
query for types. The clang modules type lookup is still an option that
can be enabled on the `TypeQuery` objects.
This mirrors the most recent addition of type lookups that took a
vector<CompilerContext> that allowed lookups to happen for the
expression parser in certain places.
Prior to this we had the following APIs in Module:
```
void
Module::FindTypes(ConstString type_name, bool exact_match, size_t max_matches,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeList &types);
void
Module::FindTypes(llvm::ArrayRef<CompilerContext> pattern, LanguageSet languages,
llvm::DenseSet<lldb_private::SymbolFile *> &searched_symbol_files,
TypeMap &types);
void Module::FindTypesInNamespace(ConstString type_name,
const CompilerDeclContext &parent_decl_ctx,
size_t max_matches, TypeList &type_list);
```
The new Module API is much simpler. It gets rid of all three above
functions and replaces them with:
```
void FindTypes(const TypeQuery &query, TypeResults &results);
```
The `TypeQuery` class contains all of the needed settings:
- The vector<CompilerContext> that allow efficient lookups in the symbol
file classes since they can look at basename matches only realize fully
matching types. Before this any basename that matched was fully realized
only to be removed later by code outside of the SymbolFile layer which
could cause many types to be realized when they didn't need to.
- If the lookup is exact or not. If not exact, then the compiler context
must match the bottom most items that match the compiler context,
otherwise it must match exactly
- If the compiler context match is for clang modules or not. Clang
modules matches include a Module compiler context kind that allows types
to be matched only from certain modules and these matches are not needed
when d oing user type lookups.
- An optional list of languages to use to limit the search to only
certain languages
The `TypeResults` object contains all state required to do the lookup
and store the results:
- The max number of matches
- The set of SymbolFile objects that have already been searched
- The matching type list for any matches that are found
The benefits of this approach are:
- Simpler API, and only one API to implement in SymbolFile classes
- Replaces the FindTypesInNamespace that used a CompilerDeclContext as a
way to limit the search, but this only worked if the TypeSystem matched
the current symbol file's type system, so you couldn't use it to lookup
a type in another module
- Fixes a serious bug in our FindFirstType functions where if we were
searching for "foo::bar", and we found a "baz::bar" first, the basename
would match and we would only fetch 1 type using the basename, only to
drop it from the matching list and returning no results
This commit factors out the logic building each component of a qualified
name into its own function so that it may be reused by a future commit,
while also simplifying the logic of assembling these pieces together by
using llvm::interleave.
There was duplicated (and complex) code querying whether tags were
type-like tags (i.e. class or struct); this has been factored out into a
helper function.
There was also a comment about not comparing identical DIEs without ever
performing that check; this comment has been removed. It was likely a
result of copy paste from another function in this same file which
actually does that check.
This commit reverts the changes in
https://github.com/llvm/llvm-project/pull/71780 and all of its follow-up
patches.
We got reports of the `.debug_names/.debug_gnu_pubnames/gdb_index/etc.`
sections growing by a non-trivial amount for some large projects. While
GCC emits definitions for static data member constants into the Names
index, they do so *only* for explicitly `constexpr` members. We were
indexing *all* constant-initialized const-static members, which is
likely where the significant size difference comes from. However, only
emitting explicitly `constexpr` variables into the index doesn't seem
like a good way forward, since from clang's perspective `const`-static
integrals are `constexpr` too, and that shouldn't be any different in
the debug-info component. Also, as new code moves to `constexpr` instead
of `const` static for constants, such solution would just delay the
growth of the Names index.
To prevent the size regression we revert to not emitting definitions for
static data-members that have no location.
To support access to such constants from LLDB we'll most likely have to
have to make LLDB find the constants by looking at the containing class
first.
The function FindDefinitionTypeForDWARFDeclContext loops over all DIEs
corresponding to types with a certain name and compares the context of
each found DIE with the context of a target DIE. However, the target DIE
never changes throughout this search, and yet we recompute its
DeclContext on every iteration of the search. This is wasteful because
the method is not exactly free (see
DWARFDebugInfoEntry::GetDWARFDeclContextStatic).
I've plumbed the LLVM DebugInfoD client into LLDB, and added automatic
downloading of DWP files to the SymbolFileDWARF.cpp plugin. If you have
DEBUGINFOD_URLS set to a space delimited set of web servers, LLDB will
try to use them as a last resort when searching for DWP files. If you do
*not* have that environment variable set, nothing should be changed.
There's also a setting, per @clayborg 's suggestion, that will override
the environment variable, or can be used instead of the environment
variable. The setting is why I also needed to add an API to the
llvm-debuginfod library
### Test Plan:
Suggestions are welcome here. I should probably have some positive and
negative tests, but I wanted to get the diff up for people who have a
clue what they're doing to rip it to pieces before spending too much
time validating the initial implementation.
---------
Co-authored-by: Kevin Frei <freik@meta.com>
Co-authored-by: Alex Langford <nirvashtzero@gmail.com>
A previous patch to llvm allowed the DWARFUnitIndex class to handle
.debug_info.dwo and .debug_types.dwo sections to go over 4GB by checking
for this case and fixing up the DWARFUnitIndex. LLDB's DWARF parser
tries to use the llvm's DWARF parser when it can, and LLDB's DWARF
parser uses the llvm::DWARFUnitIndex which should allow us to load large
.dwp files, but there were a few things missing on the LLDB front:
- support for parsing DWARFUnit objects when the offset exceeds 4GB due
to a 32 bit truncation issue
- not populating the required DWARF sections when we call
DWARFContext::GetAsLLVM() which didn't allow the fixups to happen as the
data was missing.
This patch fixes these issues and now allows LLDB to parse large .dwp
files without issues. The issue was discovered when running the "target
modules dump separate-debug-info" command on one of these binaries that
used a large .dwp file.
This is unfortunately hard to test without creating a huge .dwp file, so
there are currently no tests for this that I can think of adding that
wouldn't cause disk space constraints or making testing times longer by
producing a huge .dwp file.
This is a follow up patch after .debug_names can now emit local type
unit entries when we compile with type units + DWARF5 + .debug_names.
The pull request that added this functionality was:
https://github.com/llvm/llvm-project/pull/70515
This patch makes sure that the DebugNamesDWARFIndex in LLDB will not
manually need to parse type units if they have a valid index. It also
fixes the index to be able to correctly extract name entries that
reference type unit DIEs. Added a test to verify things work as
expected.
Part of fixes for #72913.
clang emits `DW_AT_alignment` attribute, however LLDB didn't respect it,
resulting in incorrect RecordDecls built by lldb.
This only fixes non-inheritance cases. The inheritance case will be
handled in a follow-up patch.
This patch extracts the logic to create a static variable member decl
into a helper. We will use this in an upcoming patch which will need to
call exactly the same logic from a separate part of the DWARF parser.
Changed the recently added `FindConstantOnVariableDefinition` to
not rely on MemberAttributes being non-const.
Original commit message:
"""
This patch removes the Objective-C accessibility workaround added in
5a477cfd90
(rdar://8492646). This allows us to make the local `MemberAttributes`
variable immutable, which is useful for some other work around this
function I was planning on doing.
We don't need the workaround anymore since compiler-support for giving
debuggers access to private ivars was done couple of years later in
d6cb4a858d
(rdar://10997647).
**Testing**
* Test-suite runs cleanly
"""