In
commit 2f63718f85
Author: Jason Molenda <jmolenda@apple.com>
Date: Tue Mar 26 09:07:15 2024 -0700
[lldb] Don't clear a Module's UnwindTable when adding a SymbolFile
(#86603)
I stopped clearing a Module's UnwindTable when we add a SymbolFile to
avoid the memory management problems with adding a symbol file
asynchronously while the UnwindTable is being accessed on another
thread. This broke the target-symbols-add-unwind.test shell test on
Linux which removes the DWARF debub_frame section from a binary, loads
it, then loads the unstripped binary with the DWARF debug_frame section
and checks that the UnwindPlans for a function include debug_frame.
I originally decided that I was willing to sacrifice the possiblity of
additional unwind sources from a symbol file because we rely on assembly
emulation so heavily, they're rarely critical. But there are targets
where we we don't have emluation and rely on things like DWARF
debug_frame a lot more, so this probably wasn't a good choice.
This patch adds a new UnwindTable::Update method which looks for any new
sources of unwind information and adds it to the UnwindTable, and calls
that after a new SymbolFile has been added to a Module.
In
commit 2f63718f85
Author: Jason Molenda <jmolenda@apple.com>
Date: Tue Mar 26 09:07:15 2024 -0700
[lldb] Don't clear a Module's UnwindTable when adding a SymbolFile (#86603)
I changed lldb to not clear a Module's UnwindTable when we add a
SymbolFile to a binary, because the added benefit is marginal, and
handling this reconstruction correctly is difficult. This test was
written to explicitly create a test without unwind info in the
binary, then add a symbol file with the unwind info, and check that
it is present. I've intentionally broken this, so I'm removing the
test.
DWP files don't usually have a GNU build ID built into them. When
searching for a .dwp file, don't require a UUID to be in the .dwp file.
The debug info search information was checking for a UUID in the .dwp
file when debug info search paths were being used. This is now fixed by
not specifying the UUID in the ModuleSpec being used for the .dwp file
search.
This patch should address some register parsing issue in the legacy
report format.
rdar://107210149
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
The help output for `thread backtrace` specifies that you can pass -1 to
`--count` to display all the frames.
```
-c <count> ( --count <count> )
How many frames to display (-1 for all)
```
However, that doesn't work:
```
(lldb) thread backtrace --count -1
error: invalid integer value for option 'c'
```
The problem is that we store the option value as an unsigned and the
code to parse the string correctly rejects it. There's two ways to fix
this:
1. Make `m_count` a signed value so that it accepts negative values and
appease the parser. The function that prints the frames takes an
unsigned so a negative value will just become a really large positive
value, which is what the current implementation relies on.
2. Keep `m_count` unsigned and instead use 0 the magic value to show all
frames. I don't really see a point in not showing any frames at all,
plus that's already broken (`error: error displaying backtrace for
thread: "0x0001"`).
This patch implements (2) and at the same time improve the error
reporting so that we print the invalid value when we cannot parse it.
rdar://123881767
This patch adds support to sort the symbol table by size. The command
already supports sorting and it already reports sizes. Sorting by size
helps diagnosing size issues.
rdar://123788375
The -d(ebug) option broke 5 years ago when I migrated the driver to
libOption. Since then, we were never check if the option is set. We were
incorrectly toggling the internal variable (m_debug_mode) based on
OPT_no_use_colors instead.
Given that the functionality doesn't seem particularly useful and nobody
noticed it has been broken for 5 years, I'm just removing the flag.
When using split DWARF we can run into many different ways to store
debug info:
- lldb loads `<exe>` which contains skeleton DWARF and needs to find
`<exe>.dwp`
- lldb loads `<exe>` which is stripped but has .gnu_debuglink pointing
to `<exe>.debug` with skeleton DWARF and needs to find `<exe>.dwp`
- lldb loads `<exe>` which is stripped but has .gnu_debuglink pointing
to `<exe>.debug` with skeleton DWARF and needs to find `<exe>.debug.dwp`
- lldb loads `<exe>.debug` and needs to find `<exe>.dwp`
Previously we only handled the first two cases. This patch adds support
for the latter two.
The distutils package has been deprecated and was removed from Python
3.12. The migration page [1] advises to use the packaging module
instead. Since Python 3.6 that's vendored into pkg_resources.
[1] https://peps.python.org/pep-0632/#migration-advice
The distutils package has been deprecated and was removed from Python
3.12. The migration page [1] advises to use the packaging module
instead. Since Python 3.6 that's vendored into pkg_resources.
[1] https://peps.python.org/pep-0632/#migration-advice
When using split DWARF with .dwp files we had an issue where sometimes
the DWO file within the .dwp file would be parsed _before_ the skeleton
compile unit. The DWO file expects to be able to always be able to get a
link back to the skeleton compile unit. Prior to this fix, the only time
the skeleton compile unit backlink would get set, was if the unit
headers for the main executable have been parsed _and_ if the unit DIE
was parsed in that DWARFUnit. This patch ensures that we can always get
the skeleton compile unit for a DWO file by adding a function:
```
DWARFCompileUnit *DWARFUnit::GetSkeletonUnit();
```
Prior to this fix DWARFUnit had some unsafe accessors that were used to
store two different things:
```
void *DWARFUnit::GetUserData() const;
void DWARFUnit::SetUserData(void *d);
```
This was used by SymbolFileDWARF to cache the `lldb_private::CompileUnit
*` for a SymbolFileDWARF and was also used to store the `DWARFUnit *`
for SymbolFileDWARFDwo. This patch clears up this unsafe usage by adding
two separate accessors and ivars for this:
```
lldb_private::CompileUnit *DWARFUnit::GetLLDBCompUnit() const { return m_lldb_cu; }
void DWARFUnit::SetLLDBCompUnit(lldb_private::CompileUnit *cu) { m_lldb_cu = cu; }
DWARFCompileUnit *DWARFUnit::GetSkeletonUnit();
void DWARFUnit::SetSkeletonUnit(DWARFUnit *skeleton_unit);
```
This will stop anyone from calling `void *DWARFUnit::GetUserData()
const;` and casting the value to an incorrect value.
A crash could occur in `SymbolFileDWARF::GetCompUnitForDWARFCompUnit()`
when the `non_dwo_cu`, which is a backlink to the skeleton compile unit,
was not set and was NULL. There is an assert() in the code, and then the
code just will kill the program if the assert isn't enabled because the
code looked like:
```
if (dwarf_cu.IsDWOUnit()) {
DWARFCompileUnit *non_dwo_cu =
static_cast<DWARFCompileUnit *>(dwarf_cu.GetUserData());
assert(non_dwo_cu);
return non_dwo_cu->GetSymbolFileDWARF().GetCompUnitForDWARFCompUnit(
*non_dwo_cu);
}
```
This is now fixed by calling the `DWARFUnit::GetSkeletonUnit()` which
will correctly always get the skeleton compile uint for a DWO file
regardless of if the skeleton unit headers have been parse or if the
skeleton unit DIE wasn't parsed yet.
To implement the ability to get the skeleton compile units, I added code
the DWARFDebugInfo.cpp/.h that make a map of DWO ID -> skeleton
DWARFUnit * that gets filled in for DWARF5 when the unit headers are
parsed. The `DWARFUnit::GetSkeletonUnit()` will end up parsing the unit
headers of the main executable to fill in this map if it already hasn't
been done. For DWARF4 and earlier we maintain a separate map that gets
filled in only for any DWARF4 compile units that have a DW_AT_dwo_id or
DW_AT_gnu_dwo_id attributes. This is more expensive, so this is done
lazily and in a thread safe manor. This allows us to be as efficient as
possible when using DWARF5 and also be backward compatible with DWARF4 +
split DWARF.
There was also an issue that stopped type lookups from succeeding in
`DWARFDIE SymbolFileDWARF::GetDIE(const DIERef &die_ref)` where it
directly was accessing the `m_dwp_symfile` ivar without calling the
accessor function that could end up needing to locate and load the .dwp
file. This was fixed by calling the
`SymbolFileDWARF::GetDwpSymbolFile()` accessor to ensure we always get a
valid value back if we can find the .dwp file. Prior to this fix it was
down which APIs were called and if any APIs were called that loaded the
.dwp file, it worked fine, but it might not if no APIs were called that
did cause it to get loaded.
When we have valid debug info indexes and when the lldb index cache was
enabled, this would cause this issue to show up more often.
I modified an existing test case to test that all of this works
correctly and doesn't crash.
Fix the bug where merge-fdata unconditionally outputs boltedcollection
line, regardless of whether input files have it set.
Test Plan:
Added bolt/test/X86/merge-fdata-nobat-mode.test which fails without this
fix.
This fixes missing inlined function names when formatting frame and the
`Block` in `SymbolContext` is a lexical block (e.g.
`DW_TAG_lexical_block` in Dwarf).
…ntext
Following the specification chain seems to be clearly the expected
behavior of GetDeclContext(). Otherwise C++ methods have an empty
CompilerContext instead of being nested in their struct/class.
Theprimary motivation for this functionality is the Swift plugin. In
order to test the change I added a proof-of-concept implementation of a
Module::FindFunction() variant that takes a CompilerContext, expesed via
lldb-test.
rdar://120553412
With DWARFv5, C++ static data members are represented as
`DW_TAG_variable`s (see `faa3a5ea9ae481da757dab1c95c589e2d5645982`).
In GetClangDeclForDIE, when trying to parse the `DW_AT_specification`
that a static data member's CU-level `DW_TAG_variable` points to, we
would try to `CreateVariableDeclaration`. Whereas previously it was a
no-op (for `DW_TAG_member`s). However, adding `VarDecls` to RecordDecls
for static data members should always be done in
`CreateStaticMemberVariable`. The test-case is an exapmle where we would
crash if we tried to create a `VarDecl` from within `GetClangDeclForDIE`
for a static data member.
This patch simply checks whether the `DW_TAG_variable` being parsed is a
static data member, and if so, trivially returns from
`GetClangDeclForDIE` (as we previously did for `DW_TAG_member`s).
Fixes https://github.com/llvm/llvm-project/issues/57372
Previously some work has already been done on this. A PR was generated
but it remained in review:
https://reviews.llvm.org/D136462
In short previous approach was following:
Changing the symbol names (making the searched part colorized) ->
printing them -> restoring the symbol names back in their original form.
The reviewers suggested that instead of changing the symbol table, this
colorization should be done in the dump functions itself. Our strategy
involves passing the searched regex pattern to the existing dump
functions responsible for printing information about the searched
symbol. This pattern is propagated until it reaches the line in the dump
functions responsible for displaying symbol information on screen.
At this point, we've introduced a new function called
"PutCStringColorHighlighted," which takes the searched pattern, a prefix and suffix,
and the text and applies colorization to highlight the pattern in the
output. This approach aims to streamline the symbol search process to
improve readability of search results.
Co-authored-by: José L. Junior <josejunior@10xengineers.ai>
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f)
This is a follow up patch after .debug_names can now emit local type
unit entries when we compile with type units + DWARF5 + .debug_names.
The pull request that added this functionality was:
https://github.com/llvm/llvm-project/pull/70515
This patch makes sure that the DebugNamesDWARFIndex in LLDB will not
manually need to parse type units if they have a valid index. It also
fixes the index to be able to correctly extract name entries that
reference type unit DIEs. Added a test to verify things work as
expected.
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
Fixes [#68035](https://github.com/llvm/llvm-project/issues/68035), where
an inconsistency in the order of "Process launched" and "Process
stopped" messages occurs during `process launch`.
The fix involves adjusting the message output sequence in
`CommandObjectProcessLaunch::DoExecute` within
`source/Commands/CommandObjectProcess.cpp`. This ensures "Process
launched" consistently precedes "Process stopped" when executing
commands with the '-o' flag, i.e., non-interactive mode.
Upon implementing this change, two tests failed:
`lldb/test/Shell/Breakpoint/jit-loader_jitlink_elf.test` and
`lldb/test/Shell/Breakpoint/jit-loader_rtdyld_elf.test`. These failures
were expected as they relied on the previous, now-corrected message
order. Updating these tests to align with the new message sequence is
part of this PR's scope.
This reverts commit fd5206cc55.
Fixing the test case would require some awkard %if use that I'm not
sure would even work, or splitting it into 2 copies that are almost
identical.
Instead, always add -m for clang, which allows it for all targets,
but not for gcc which does not.
This option is definitely needed for x86_64, and is valid for PowerPC
and s390x too.
I'm using "in" because on Armv8 Linux the uname is actually "armv8l"
not just "arm".
After https://github.com/llvm/llvm-project/pull/68052 this function changed from returning
a nullptr with `return {};` to returning Expected and hitting `llvm_unreachable` before it could
do so.
I gather that we're never supposed to call this function, but on Windows we actually do call
this function because `interpreter->CreateScriptedProcessInterface()` returns
`ScriptedProcessInterface` not `ScriptedProcessPythonInterface`. Likely because
`target_sp->GetDebugger().GetScriptInterpreter()` also does not return a Python related class.
The previously XFAILed test crashed with:
```
# .---command stderr------------
# | PLEASE submit a bug report to https://github.com/llvm/llvm-project/issues/ and include the crash backtrace.
# | Stack dump:
# | 0. Program arguments: c:\\users\\tcwg\\david.spickett\\build-llvm\\bin\\lldb-test.exe ir-memory-map C:\\Users\\tcwg\\david.spickett\\build-llvm\\tools\\lldb\\test\\Shell\\Expr\\Output\\TestIRMemoryMapWindows.test.tmp C:\\Users\\tcwg\\david.spickett\\llvm-project\\lldb\\test\\Shell\\Expr/Inputs/ir-memory-map-basic
# | 1. HandleCommand(command = "run")
# | Exception Code: 0xC000001D
# | #0 0x00007ff696b5f588 lldb_private::ScriptedProcessInterface::CreatePluginObject(class llvm::StringRef, class lldb_private::ExecutionContext &, class std::shared_ptr<class lldb_private::StructuredData::Dictionary>, class lldb_private::StructuredData::Generic *) C:\Users\tcwg\david.spickett\llvm-project\lldb\include\lldb\Interpreter\Interfaces\ScriptedProcessInterface.h:28:0
# | #1 0x00007ff696b1d808 llvm::Expected<std::shared_ptr<lldb_private::StructuredData::Generic> >::operator bool C:\Users\tcwg\david.spickett\llvm-project\llvm\include\llvm\Support\Error.h:567:0
# | #2 0x00007ff696b1d808 lldb_private::ScriptedProcess::ScriptedProcess(class std::shared_ptr<class lldb_private::Target>, class std::shared_ptr<class lldb_private::Listener>, class lldb_private::ScriptedMetadata const &, class lldb_private::Status &) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Plugins\Process\scripted\ScriptedProcess.cpp:115:0
# | #3 0x00007ff696b1d124 std::shared_ptr<lldb_private::ScriptedProcess>::shared_ptr C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1478:0
# | #4 0x00007ff696b1d124 lldb_private::ScriptedProcess::CreateInstance(class std::shared_ptr<class lldb_private::Target>, class std::shared_ptr<class lldb_private::Listener>, class lldb_private::FileSpec const *, bool) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Plugins\Process\scripted\ScriptedProcess.cpp:61:0
# | #5 0x00007ff69699c8f4 std::_Ptr_base<lldb_private::Process>::_Move_construct_from C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1237:0
# | #6 0x00007ff69699c8f4 std::shared_ptr<lldb_private::Process>::shared_ptr C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1534:0
# | #7 0x00007ff69699c8f4 std::shared_ptr<lldb_private::Process>::operator= C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1594:0
# | #8 0x00007ff69699c8f4 lldb_private::Process::FindPlugin(class std::shared_ptr<class lldb_private::Target>, class llvm::StringRef, class std::shared_ptr<class lldb_private::Listener>, class lldb_private::FileSpec const *, bool) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Target\Process.cpp:396:0
# | #9 0x00007ff6969bd708 std::_Ptr_base<lldb_private::Process>::_Move_construct_from C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1237:0
# | #10 0x00007ff6969bd708 std::shared_ptr<lldb_private::Process>::shared_ptr C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1534:0
# | #11 0x00007ff6969bd708 std::shared_ptr<lldb_private::Process>::operator= C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1594:0
# | #12 0x00007ff6969bd708 lldb_private::Target::CreateProcess(class std::shared_ptr<class lldb_private::Listener>, class llvm::StringRef, class lldb_private::FileSpec const *, bool) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Target\Target.cpp:215:0
# | #13 0x00007ff696b13af0 std::_Ptr_base<lldb_private::Process>::_Ptr_base C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1230:0
# | #14 0x00007ff696b13af0 std::shared_ptr<lldb_private::Process>::shared_ptr C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1524:0
# | #15 0x00007ff696b13af0 lldb_private::PlatformWindows::DebugProcess(class lldb_private::ProcessLaunchInfo &, class lldb_private::Debugger &, class lldb_private::Target &, class lldb_private::Status &) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Plugins\Platform\Windows\PlatformWindows.cpp:495:0
# | #16 0x00007ff6969cf590 std::_Ptr_base<lldb_private::Process>::_Move_construct_from C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1237:0
# | #17 0x00007ff6969cf590 std::shared_ptr<lldb_private::Process>::shared_ptr C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1534:0
# | #18 0x00007ff6969cf590 std::shared_ptr<lldb_private::Process>::operator= C:\Program Files\Microsoft Visual Studio\2022\Preview\VC\Tools\MSVC\14.35.32124\include\memory:1594:0
# | #19 0x00007ff6969cf590 lldb_private::Target::Launch(class lldb_private::ProcessLaunchInfo &, class lldb_private::Stream *) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Target\Target.cpp:3274:0
# | #20 0x00007ff696fff82c CommandObjectProcessLaunch::DoExecute(class lldb_private::Args &, class lldb_private::CommandReturnObject &) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Commands\CommandObjectProcess.cpp:258:0
# | #21 0x00007ff696fab6c0 lldb_private::CommandObjectParsed::Execute(char const *, class lldb_private::CommandReturnObject &) C:\Users\tcwg\david.spickett\llvm-project\lldb\source\Interpreter\CommandObject.cpp:751:0
# `-----------------------------
# error: command failed with exit status: 0xc000001d
```
That might be a bug on the Windows side, or an artifact of how our build is setup,
but whatever it is, having `CreatePluginObject` return an error and
the caller check it, fixes the failing test.
The built lldb can run the script command to use Python, but I'm not sure if that means
anything.
lldb/test/Shell/Breakpoint/breakpoint-command.test adds a python
command, to be executed when a breakpoint hits, that writes out a
number. It then runs, hits the breakpoint and checks that the number is
present exactly once.
The problem is that on some systems the test can be run in a filepath
that happens to contain the number (e.g. auto-generated directory
names). The number is then detected multiple times and the test fails.
This patch fixes the issue by using a string instead, particularly a
string with spaces, which is very unlikely to be auto-generated by any
system.
When the debug info refers to a dwo with relative `DW_AT_comp_dir` and
`DW_AT_dwo_name`, we only print the `DW_AT_comp_dir` in our error
message if we can't find it. This often isn't very helpful, especially
when the `DW_AT_comp_dir` is ".":
```
(lldb) fr v
error: unable to locate .dwo debug file "." for skeleton DIE 0x000000000000003c
```
I'm updating the error message to include both `DW_AT_comp_dir` (if it
exists) and `DW_AT_dwo_name` when the `DW_AT_dwo_name` is relative. The
behavior when `DW_AT_dwo_name` is absolute should be the same.
Rename lldb-vscode to lldb-dap. This change is largely mechanical. The
following substitutions cover the majority of the changes in this
commit:
s/VSCODE/DAP/
s/VSCode/DAP/
s/vscode/dap/
s/g_vsc/g_dap/
Discourse RFC:
https://discourse.llvm.org/t/rfc-rename-lldb-vscode-to-lldb-dap/74075/
## Description
This pull request adds a new `stop-at-user-entry` option to LLDB
`process launch` command, allowing users to launch a process and pause
execution at the entry point of the program (for C-based languages,
`main` function).
## Motivation
This option provides a convenient way to begin debugging a program by
launching it and breaking at the desired entry point.
## Changes Made
- Added `stop-at-user-entry` option to `Options.td` and the
corresponding case in `CommandOptionsProcessLaunch.cpp` (short option is
'm')
- Implemented `GetUserEntryPointName` method in the Language plugins
available at the moment.
- Declared the `CreateBreakpointAtUserEntry` method in the Target API.
- Create Shell test for the command
`command-process-launch-user-entry.test`.
## Usage
`process launch --stop-at-user-entry` or `process launch -m` launches
the process and pauses execution at the entry point of the program.
This reverts commit dc3f758ddc.
Lit decided to show me the least interesting part of the
test output, but from what I gather on Mac OS the DWARF
stays in the object files (https://stackoverflow.com/a/12827463).
So either split DWARF options do nothing or they produce
files I don't know the name of that aren't .dwo, so I'm
skipping these tests on Darwin.