This patch removes all of the Set.* methods from Status.
This cleanup is part of a series of patches that make it harder use the
anti-pattern of keeping a long-lives Status object around and updating
it while dropping any errors it contains on the floor.
This patch is largely NFC, the more interesting next steps this enables
is to:
1. remove Status.Clear()
2. assert that Status::operator=() never overwrites an error
3. remove Status::operator=()
Note that step (2) will bring 90% of the benefits for users, and step
(3) will dramatically clean up the error handling code in various
places. In the end my goal is to convert all APIs that are of the form
` ResultTy DoFoo(Status& error)
`
to
` llvm::Expected<ResultTy> DoFoo()
`
How to read this patch?
The interesting changes are in Status.h and Status.cpp, all other
changes are mostly
` perl -pi -e 's/\.SetErrorString/ = Status::FromErrorString/g' $(git
grep -l SetErrorString lldb/source)
`
plus the occasional manual cleanup.
This is used by various system routines (the capabilities checker and
dyld to name a few) to add extra color to an abort. This patch adds a
frame recognizer so people can easily see the details, and also adds the
information to the ExtendedCrashInformation dictionary.
I also had to rework how the dictionary is held; previously it was
created on demand, but that was inconvenient since it meant all the
entries had to be produced at that same time. That didn't work for the
recognizer.
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f)
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.
This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.
There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.
This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.
This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.
To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.
I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.
There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).
"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.
I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.
I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.
https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
This completes the conversion of LocateSymbolFile into a SymbolLocator
plugin. The only remaining function is DownloadSymbolFileAsync which
doesn't really fit into the plugin model, and therefore moves into the
SymbolLocator class, while still relying on the plugins to do the
underlying work.
The remaining use of ConstString in StructuredData is the Dictionary
class. Internally it's backed by a `std::map<ConstString, ObjectSP>`.
I propose that we replace it with a `llvm::StringMap<ObjectSP>`.
Many StructuredData::Dictionary objects are ephemeral and only exist for
a short amount of time. Many of these Dictionaries are only produced
once and are never used again. That leaves us with a lot of string data
in the ConstString StringPool that is sitting there never to be used
again. Even if the same string is used many times for keys of different
Dictionary objects, that is something we can measure and adjust for
instead of assuming that every key may be reused at some point in the
future.
Quick comparisons of key data is likely not a concern with Dictionary,
but the use of `llvm::StringMap` means that lookups should be fast with
its hashing strategy.
Switching to a llvm::StringMap meant that the iteration order may be
different. To account for this when serializing/dumping the dictionary,
I added some code to sort the output by key before emitting anything.
Differential Revision: https://reviews.llvm.org/D159313
ConstString can be implicitly converted into a llvm::StringRef. This is
very useful in many places, but it also hides places where we are
creating a ConstString only to use it as a StringRef for the entire
lifespan of the ConstString object.
I locally removed the implicit conversion and found some of the places we
were doing this.
Differential Revision: https://reviews.llvm.org/D159237
When we build the Clang module compilation command (e.g., when
a user requests import of a module via `expression @import Foundation`),
LLDB will try to determine which SDK directory to use as the `sysroot`.
However, it currently does so by simply enumerating the `SDKs` directory
and picking the last one that's appropriate for module compilation
(see `PlatformDarwin::GetSDKDirectoryForModules`). That means if we have
multiple platform SDKs installed (e.g., a public and internal one), we
may pick the wrong one by chance.
On Darwin platforms we emit the SDK path that a object
file was compiled against into DWARF (using `DW_AT_LLVM_sysroot`
and `DW_AT_APPLE_sdk`). For Swift debugging, we already parse the SDK
path from debug-info if we can.
This patch mimicks the Swift behaviour for non-Swift languages. I.e.,
if we can get the SDK path from debug-info, do so. Otherwise, fall back
to the old heuristic.
rdar://110407148
Differential Revision: https://reviews.llvm.org/D156020
These methods all take a `Stream *` to get feedback about what's going
on. By default, it's a nullptr, but we always feed it with a valid
pointer. It would therefore make more sense to have this take a
reference.
Differential Revision: https://reviews.llvm.org/D154883
This patch introduces FileSpec::GetComponents, a method that splits a
FileSpec's path into its individual components. For example, given
/foo/bar/baz, you'll get back a vector of strings {"foo", "bar", baz"}.
The motivation here is to reduce the use of
`FileSpec::RemoveLastPathComponent`. Mutating a FileSpec is expensive,
so providing a way of doing this without mutation is useful.
Differential Revision: https://reviews.llvm.org/D151399
As far as I can tell, this just computes the filename of the FileSpec,
which is already conveniently stored in m_filename. We can use
FileSpec::GetFilename() instead.
Differential Revision: https://reviews.llvm.org/D149663
The majority of call sites are nullptr as the execution context.
Refactor OptionValueProperties to make the argument optional and
simplify all the callers.
Various OptionValue related classes are passing around will_modify but
the value is never used. This patch simplifies the interfaces by
removing the redundant argument.
These probably do not need to be in the ConstString StringPool as they
don't really need any of the advantages that ConstStrings offer.
Lifetime for these things is always static and we never need to perform
comparisons for setting descriptions.
Differential Revision: https://reviews.llvm.org/D148679
This patch is preparatory work for Scripted Platform support and does
multiple things:
First, it introduces new options for the `platform select` command and
`SBPlatform::Create` API, to hold a reference to the debugger object,
the name of the python script managing the Scripted Platform and a
structured data dictionary that the user can use to pass arbitrary data.
Then, it updates the various `Create` and `GetOrCreate` methods for
the `Platform` and `PlatformList` classes to pass down the new parameter
to the `Platform::CreateInstance` callbacks.
Finally, it updates every callback to reflect these changes.
Differential Revision: https://reviews.llvm.org/D139249
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
For an exception crashlog, the thread backtraces aren't usually very helpful
and instead, developpers look at the "Application Specific Backtrace" that
was generated by `objc_exception_throw`.
LLDB could already parse and symbolicate these Application Specific Backtraces
for regular textual-based crashlog, so this patch adds support to parse them
in JSON crashlogs, and materialize them a HistoryThread extending the
crashed ScriptedThread.
This patch also includes the Application Specific Information messages
as part of the process extended crash information log. To do so, the
ScriptedProcess Python interface has a new GetMetadata method that
returns an arbitrary dictionary with data related to the process.
rdar://93207586
Differential Revision: https://reviews.llvm.org/D126260
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
LLVM contains a helpful function for getting the size of a C-style
array: `llvm::array_lengthof`. This is useful prior to C++17, but not as
helpful for C++17 or later: `std::size` already has support for C-style
arrays.
Change call sites to use `std::size` instead.
Differential Revision: https://reviews.llvm.org/D133501
Resubmission of https://reviews.llvm.org/D130309 with the 2 patches that fixed the linux buildbot, and new windows fixes.
The FileSpec APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossible to control all of the times the FileSpec object is modified so we can clear cached member variables like m_resolved and with an upcoming patch caching if the file is relative or absolute. This patch modifies the APIs of FileSpec so no one can modify the directory or filename instance variables directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130549
The FileSpect APIs allow users to modify instance variables directly by getting a non const reference to the directory and filename instance variables. This makes it impossibly to control all of the times the FileSpec object is modified so we can clear the cache. This patch modifies the APIs of FileSpec so no one can modify the directory or filename directly by adding set accessors and by removing the get accessors that are non const.
Many clients were using FileSpec::GetCString(...) which returned a unique C string from a ConstString'ified version of the result of GetPath() which returned a std::string. This caused many locations to use this convenient function incorrectly and could cause many strings to be added to the constant string pool that didn't need to. Most clients were converted to using FileSpec::GetPath().c_str() when possible. Other clients were modified to use the newly renamed version of this function which returns an actualy ConstString:
ConstString FileSpec::GetPathAsConstString(bool denormalize = true) const;
This avoids the issue where people were getting an already uniqued "const char *" that came from a ConstString only to put the "const char *" back into a "ConstString" object. By returning the ConstString instead of a "const char *" clients can be more efficient with the result.
The patch:
- Removes the non const GetDirectory() and GetFilename() get accessors
- Adds set accessors to replace the above functions: SetDirectory() and SetFilename().
- Adds ClearDirectory() and ClearFilename() to replace usage of the FileSpec::GetDirectory().Clear()/FileSpec::GetFilename().Clear() call sites
- Fixed all incorrect usage of FileSpec::GetCString() to use FileSpec::GetPath().c_str() where appropriate, and updated other call sites that wanted a ConstString to use the newly returned ConstString appropriately and efficiently.
Differential Revision: https://reviews.llvm.org/D130309
should not receive as exceptions (some will get converted to BSD
signals instead). This is really the only stable way to ensure that
a Mach exception gets converted to it's equivalent BSD signal. For
programs that rely on BSD signal handlers, this has to happen or you
can't even get the program to invoke the signal handler when under
the debugger.
This builds on a previous solution to this problem which required you
start debugserver with the -U flag. This was not very discoverable
and required lldb be the one to launch debugserver, which is not always
the case.
Differential Revision: https://reviews.llvm.org/D125434
This patch changes the return value of Platform::GetName() to a
StringRef, and uses the opportunity (compile errors) to change some
callsites to use GetPluginName() instead. The two methods still remain
hardwired to return the same thing, but this will change once the ideas
in
<https://discourse.llvm.org/t/multiple-platforms-with-the-same-name/59594>
are implemented.
Differential Revision: https://reviews.llvm.org/D119146
In the changes Jonas made in https://reviews.llvm.org/D117340 , a
small oversight was that PlatformMacOSX (despite the name) is active
for any native Darwin operating system, where lldb and the target
process are running on the same system. This patch uses compile-time
checks to return the appropriate OSType for the OS lldb is being
compiled to, so the "host" platform will correctly be selected when
lldb & the inferior are both running on that OS. And a small change
to PlatformMacOSX::GetSupportedArchitectures which adds additional
recognized triples when running on macOS but not other native Darwin
systems.
Differential Revision: https://reviews.llvm.org/D120517
rdar://89247060
All current callers set the argument to false. monitor_signals=true used
to be used in the Process plugins (which needed to know when the
debugged process gets a signal), but this implementation has several
serious issues, which means that individual process plugins now
orchestrate the monitoring of debugged processes themselves.
This allows us to simplify the implementation (no need to play with
process groups), and the interface (we only catch fatal events, so the
callback is always called just once).
Differential Revision: https://reviews.llvm.org/D120425
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
This reverts commit ef82063207.
- It conflicts with the existing llvm::size in STLExtras, which will now
never be called.
- Calling it without llvm:: breaks C++17 compat
This also removes the corresponding unit tests. I wrote them to sanity
check my original refactoring and checked them in because why not. The
current implementation, without the added complexity of indices, is
simple enough that we can do without it.
Currently, when connecting to a remote iOS device from the command line
on Apple Silicon, we end up using the host platform (PlatfromMacOSX)
instead of remote-ios (PlatformRemoteiOS). This happens because
PlatfromMacOSX includes arm64-apple-ios and arm64e-apple-ios as
compatible architectures, presumably to support debugging iOS Apps on
Apple Silicon [1].
This is a problem for debugging remote ios devices, because the host
platform doesn't look for an expanded shared cache on disk and as a
result we end up reading everything from memory, incurring a significant
performance hit.
The crux of this patch is to make PlatfromMacOSX *not* compatible with
arm64(e)-apple-ios. This also means that we now use remote-ios
(PlatformRemoteiOS) as the platform for debugging iOS apps on Apple
Silicon. This has the (unintended) side effect that unlike we do for the
host platform, we no longer check our local shared cache, and incur a
performance hit on debugging these apps.
To avoid that, PlatformRemoteiOS now also check the local cache to
support this use case, which is cheap enough to do unconditionally for
PlatformRemoteiOS.
[1] https://support.apple.com/guide/app-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac
Differential revision: https://reviews.llvm.org/D117340