class StdVectorSynthProvider: def __init__(self, valobj, dict): self.valobj = valobj; self.update() def num_children(self): start_val = self.start.GetValueAsUnsigned(0) finish_val = self.finish.GetValueAsUnsigned(0) end_val = self.end.GetValueAsUnsigned(0) # Before a vector has been constructed, it will contain bad values # so we really need to be careful about the length we return since # unitialized data can cause us to return a huge number. We need # to also check for any of the start, finish or end of storage values # being zero (NULL). If any are, then this vector has not been # initialized yet and we should return zero # Make sure nothing is NULL if start_val == 0 or finish_val == 0 or end_val == 0: return 0 # Make sure start is less than finish if start_val >= finish_val: return 0 # Make sure finish is less than or equal to end of storage if finish_val > end_val: return 0 # We might still get things wrong, so cap things at 256 items for now # TODO: read a target "settings set" variable for this to allow it to # be customized num_children = (finish_val-start_val)/self.data_size if num_children > 256: return 256 return num_children def get_child_index(self,name): return int(name.lstrip('[').rstrip(']')) def get_child_at_index(self,index): if index >= self.num_children(): return None; offset = index * self.data_size return self.start.CreateChildAtOffset('['+str(index)+']',offset,self.data_type) def update(self): impl = self.valobj.GetChildMemberWithName('_M_impl') self.start = impl.GetChildMemberWithName('_M_start') self.finish = impl.GetChildMemberWithName('_M_finish') self.end = impl.GetChildMemberWithName('_M_end_of_storage') self.data_type = self.start.GetType().GetPointeeType() self.data_size = self.data_type.GetByteSize()