; RUN: llc %s --filetype=asm -o - | FileCheck %s target triple = "dxil-unknown-shadermodel6.7-library" define float @negateF(float %0) #0 { ; CHECK: %2 = fsub float -0.000000e+00, %0 %2 = fneg float %0 ret float %2 } define double @negateD(double %0) #0 { ; CHECK: %2 = fsub double -0.000000e+00, %0 %2 = fneg double %0 ret double %2 } attributes #0 = { convergent norecurse nounwind "hlsl.export"}