//===- LoopInvariantCodeMotion.cpp - Code to perform loop fusion-----------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements loop invariant code motion. // //===----------------------------------------------------------------------===// #include "PassDetail.h" #include "mlir/IR/Builders.h" #include "mlir/Interfaces/LoopLikeInterface.h" #include "mlir/Interfaces/SideEffectInterfaces.h" #include "mlir/Transforms/Passes.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #define DEBUG_TYPE "licm" using namespace mlir; namespace { /// Loop invariant code motion (LICM) pass. struct LoopInvariantCodeMotion : public LoopInvariantCodeMotionBase { void runOnOperation() override; }; } // namespace void LoopInvariantCodeMotion::runOnOperation() { // Walk through all loops in a function in innermost-loop-first order. This // way, we first LICM from the inner loop, and place the ops in // the outer loop, which in turn can be further LICM'ed. getOperation()->walk([&](LoopLikeOpInterface loopLike) { LLVM_DEBUG(loopLike.print(llvm::dbgs() << "\nOriginal loop:\n")); if (failed(moveLoopInvariantCode(loopLike))) signalPassFailure(); }); } std::unique_ptr mlir::createLoopInvariantCodeMotionPass() { return std::make_unique(); }