// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -xhlsl -o - %s | FileCheck %s // CHECK:!dx.valver = !{![[valver:[0-9]+]]} // CHECK:![[valver]] = !{i32 1, i32 8} float bar(float a, float b); float foo(float a, float b) { return bar(a, b); }