; RUN: opt -S -hints-allow-reordering=false -loop-vectorize -prefer-predicate-over-epilogue=predicate-dont-vectorize -prefer-inloop-reductions < %s | FileCheck %s ; RUN: opt -S -hints-allow-reordering=false -loop-vectorize -prefer-predicate-over-epilogue=predicate-else-scalar-epilogue -prefer-inloop-reductions < %s | FileCheck %s ; CHECK-NOT: vector.body: target triple = "aarch64-unknown-linux-gnu" define void @simple_memset(i32 %val, i32* %ptr, i64 %n) #0 { ; CHECK-LABEL: @simple_memset( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1) ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: [[BROADCAST_SPLATINSERT5:%.*]] = insertelement poison, i32 [[VAL:%.*]], i32 0 ; CHECK-NEXT: [[BROADCAST_SPLAT6:%.*]] = shufflevector [[BROADCAST_SPLATINSERT5]], poison, zeroinitializer ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX1]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 [[UMAX]]) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[PTR:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i32, i32* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP11]] to * ; CHECK-NEXT: call void @llvm.masked.store.nxv4i32.p0nxv4i32( [[BROADCAST_SPLAT6]], * [[TMP12]], i32 4, [[ACTIVE_LANE_MASK]]) ; CHECK-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP14]] ; CHECK-NEXT: [[TMP15:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP15]], label %middle.block, label %vector.body ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %while.end.loopexit, label %scalar.ph ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %gep = getelementptr i32, i32* %ptr, i64 %index store i32 %val, i32* %gep %index.next = add nsw i64 %index, 1 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret void } define void @simple_memcpy(i32* noalias %dst, i32* noalias %src, i64 %n) #0 { ; CHECK-LABEL: @simple_memcpy( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1) ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX1]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 [[UMAX]]) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[SRC:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i32, i32* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP11]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP12]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP13:%.*]] = getelementptr i32, i32* [[DST:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP14:%.*]] = getelementptr i32, i32* [[TMP13]], i32 0 ; CHECK-NEXT: [[TMP15:%.*]] = bitcast i32* [[TMP14]] to * ; CHECK-NEXT: call void @llvm.masked.store.nxv4i32.p0nxv4i32( [[WIDE_MASKED_LOAD]], * [[TMP15]], i32 4, [[ACTIVE_LANE_MASK]]) ; CHECK-NEXT: [[TMP16:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP17:%.*]] = mul i64 [[TMP16]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP17]] ; CHECK-NEXT: [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP18]], label %middle.block, label %vector.body, !llvm.loop [[LOOP4:![0-9]+]] ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %while.end.loopexit, label %scalar.ph ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %gep1 = getelementptr i32, i32* %src, i64 %index %val = load i32, i32* %gep1 %gep2 = getelementptr i32, i32* %dst, i64 %index store i32 %val, i32* %gep2 %index.next = add nsw i64 %index, 1 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret void } define void @copy_stride4(i32* noalias %dst, i32* noalias %src, i64 %n) #0 { ; CHECK-LABEL: @copy_stride4( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 4) ; CHECK-NEXT: [[TMP0:%.*]] = add i64 [[UMAX]], -1 ; CHECK-NEXT: [[TMP1:%.*]] = lshr i64 [[TMP0]], 2 ; CHECK-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1 ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP4:%.*]] = mul i64 [[TMP3]], 4 ; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], 4 ; CHECK-NEXT: [[TMP7:%.*]] = sub i64 [[TMP6]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[TMP2]], [[TMP7]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP4]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: [[IND_END:%.*]] = mul i64 [[N_VEC]], 4 ; CHECK-NEXT: [[TMP8:%.*]] = call @llvm.experimental.stepvector.nxv4i64() ; CHECK-NEXT: [[TMP9:%.*]] = add [[TMP8]], zeroinitializer ; CHECK-NEXT: [[TMP10:%.*]] = mul [[TMP9]], shufflevector ( insertelement ( poison, i64 4, i32 0), poison, zeroinitializer) ; CHECK-NEXT: [[INDUCTION:%.*]] = add zeroinitializer, [[TMP10]] ; CHECK-NEXT: [[TMP11:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP12:%.*]] = mul i64 [[TMP11]], 4 ; CHECK-NEXT: [[TMP13:%.*]] = mul i64 4, [[TMP12]] ; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement poison, i64 [[TMP13]], i32 0 ; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector [[DOTSPLATINSERT]], poison, zeroinitializer ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[VEC_IND:%.*]] = phi [ [[INDUCTION]], %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ] ; CHECK-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement poison, i64 [[INDEX1]], i32 0 ; CHECK-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector [[BROADCAST_SPLATINSERT3]], poison, zeroinitializer ; CHECK-NEXT: [[TMP14:%.*]] = call @llvm.experimental.stepvector.nxv4i64() ; CHECK-NEXT: [[TMP15:%.*]] = add zeroinitializer, [[TMP14]] ; CHECK-NEXT: [[VEC_IV:%.*]] = add [[BROADCAST_SPLAT4]], [[TMP15]] ; CHECK-NEXT: [[TMP16:%.*]] = extractelement [[VEC_IV]], i32 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP16]], i64 [[TMP2]]) ; CHECK-NEXT: [[TMP17:%.*]] = getelementptr i32, i32* [[SRC:%.*]], [[VEC_IND]] ; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call @llvm.masked.gather.nxv4i32.nxv4p0i32( [[TMP17]], i32 4, [[ACTIVE_LANE_MASK]], undef) ; CHECK-NEXT: [[TMP18:%.*]] = getelementptr i32, i32* [[DST:%.*]], [[VEC_IND]] ; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0i32( [[WIDE_MASKED_GATHER]], [[TMP18]], i32 4, [[ACTIVE_LANE_MASK]]) ; CHECK-NEXT: [[TMP19:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP20:%.*]] = mul i64 [[TMP19]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP20]] ; CHECK-NEXT: [[VEC_IND_NEXT]] = add [[VEC_IND]], [[DOTSPLAT]] ; CHECK-NEXT: [[TMP21:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP21]], label %middle.block, label %vector.body ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %while.end.loopexit, label %scalar.ph ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %gep1 = getelementptr i32, i32* %src, i64 %index %val = load i32, i32* %gep1 %gep2 = getelementptr i32, i32* %dst, i64 %index store i32 %val, i32* %gep2 %index.next = add nsw i64 %index, 4 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret void } define void @simple_gather_scatter(i32* noalias %dst, i32* noalias %src, i32* noalias %ind, i64 %n) #0 { ; CHECK-LABEL: @simple_gather_scatter( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1) ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: br label [[VECTOR_BODY:%.*]] ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX1]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 [[UMAX]]) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[IND:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr i32, i32* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP11]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP12]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP13:%.*]] = getelementptr i32, i32* [[SRC:%.*]], [[WIDE_MASKED_LOAD]] ; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call @llvm.masked.gather.nxv4i32.nxv4p0i32( [[TMP13]], i32 4, [[ACTIVE_LANE_MASK]], undef) ; CHECK-NEXT: [[TMP14:%.*]] = getelementptr i32, i32* [[DST:%.*]], [[WIDE_MASKED_LOAD]] ; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0i32( [[WIDE_MASKED_GATHER]], [[TMP14]], i32 4, [[ACTIVE_LANE_MASK]]) ; CHECK-NEXT: [[TMP15:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP16:%.*]] = mul i64 [[TMP15]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP16]] ; CHECK-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP17]], label %middle.block, label %vector.body ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %while.end.loopexit, label %scalar.ph ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %gep1 = getelementptr i32, i32* %ind, i64 %index %ind_val = load i32, i32* %gep1 %gep2 = getelementptr i32, i32* %src, i32 %ind_val %val = load i32, i32* %gep2 %gep3 = getelementptr i32, i32* %dst, i32 %ind_val store i32 %val, i32* %gep3 %index.next = add nsw i64 %index, 1 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret void } ; The original loop had an unconditional uniform load. Let's make sure ; we don't artificially create new predicated blocks for the load. define void @uniform_load(i32* noalias %dst, i32* noalias readonly %src, i64 %n) #0 { ; CHECK-LABEL: @uniform_load( ; CHECK-NEXT: entry: ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[N:%.*]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 %n) ; CHECK-NEXT: [[TMP10:%.*]] = load i32, i32* [[SRC:%.*]], align 4 ; CHECK-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement poison, i32 [[TMP10]], i32 0 ; CHECK-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector [[BROADCAST_SPLATINSERT3]], poison, zeroinitializer ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP11]], i32 0 ; CHECK-NEXT: [[TMP13:%.*]] = bitcast i32* [[TMP12]] to * ; CHECK-NEXT: call void @llvm.masked.store.nxv4i32.p0nxv4i32( [[BROADCAST_SPLAT4]], * [[TMP13]], i32 4, [[ACTIVE_LANE_MASK]]) ; CHECK-NEXT: [[TMP14:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP15:%.*]] = mul i64 [[TMP14]], 4 ; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], [[TMP15]] ; CHECK-NEXT: [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP16]], label %middle.block, label %vector.body, !llvm.loop [[LOOP6:![0-9]+]] ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %for.end, label %scalar.ph ; entry: br label %for.body for.body: ; preds = %entry, %for.body %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ] %val = load i32, i32* %src, align 4 %arrayidx = getelementptr inbounds i32, i32* %dst, i64 %indvars.iv store i32 %val, i32* %arrayidx, align 4 %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %exitcond.not = icmp eq i64 %indvars.iv.next, %n br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0 for.end: ; preds = %for.body, %entry ret void } ; The original loop had a conditional uniform load. In this case we actually ; do need to perform conditional loads and so we end up using a gather instead. ; However, we at least ensure the mask is the overlap of the loop predicate ; and the original condition. define void @cond_uniform_load(i32* noalias %dst, i32* noalias readonly %src, i32* noalias readonly %cond, i64 %n) #0 { ; CHECK-LABEL: @cond_uniform_load( ; CHECK-NEXT: entry: ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[N:%.*]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: [[BROADCAST_SPLATINSERT5:%.*]] = insertelement poison, i32* [[SRC:%.*]], i32 0 ; CHECK-NEXT: [[BROADCAST_SPLAT6:%.*]] = shufflevector [[BROADCAST_SPLATINSERT5]], poison, zeroinitializer ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX1]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 %n) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[COND:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP11]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP12]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP13:%.*]] = icmp eq [[WIDE_MASKED_LOAD]], zeroinitializer ; CHECK-NEXT: [[TMP14:%.*]] = xor [[TMP13]], shufflevector ( insertelement ( poison, i1 true, i32 0), poison, zeroinitializer) ; CHECK-NEXT: [[TMP15:%.*]] = select [[ACTIVE_LANE_MASK]], [[TMP14]], zeroinitializer ; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call @llvm.masked.gather.nxv4i32.nxv4p0i32( [[BROADCAST_SPLAT6]], i32 4, [[TMP15]], undef) ; CHECK-NEXT: [[TMP16:%.*]] = select [[ACTIVE_LANE_MASK]], [[TMP13]], zeroinitializer ; CHECK-NEXT: [[PREDPHI:%.*]] = select [[TMP16]], zeroinitializer, [[WIDE_MASKED_GATHER]] ; CHECK-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP18:%.*]] = or [[TMP15]], [[TMP16]] ; CHECK-NEXT: [[TMP19:%.*]] = getelementptr inbounds i32, i32* [[TMP17]], i32 0 ; CHECK-NEXT: [[TMP20:%.*]] = bitcast i32* [[TMP19]] to * ; CHECK-NEXT: call void @llvm.masked.store.nxv4i32.p0nxv4i32( [[PREDPHI]], * [[TMP20]], i32 4, [[TMP18]]) ; CHECK-NEXT: [[TMP21:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP22]] ; CHECK-NEXT: [[TMP23:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP23]], label %middle.block, label %vector.body ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %for.end, label %scalar.ph ; entry: br label %for.body for.body: ; preds = %entry, %if.end %index = phi i64 [ %index.next, %if.end ], [ 0, %entry ] %arrayidx = getelementptr inbounds i32, i32* %cond, i64 %index %0 = load i32, i32* %arrayidx, align 4 %tobool.not = icmp eq i32 %0, 0 br i1 %tobool.not, label %if.end, label %if.then if.then: ; preds = %for.body %1 = load i32, i32* %src, align 4 br label %if.end if.end: ; preds = %if.then, %for.body %val.0 = phi i32 [ %1, %if.then ], [ 0, %for.body ] %arrayidx1 = getelementptr inbounds i32, i32* %dst, i64 %index store i32 %val.0, i32* %arrayidx1, align 4 %index.next = add nuw i64 %index, 1 %exitcond.not = icmp eq i64 %index.next, %n br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0 for.end: ; preds = %for.inc, %entry ret void } ; The original loop had an unconditional uniform store. Let's make sure ; we don't artificially create new predicated blocks for the load. define void @uniform_store(i32* noalias %dst, i32* noalias readonly %src, i64 %n) #0 { ; CHECK-LABEL: @uniform_store( ; CHECK-NEXT: entry: ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[N:%.*]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement poison, i32* [[DST:%.*]], i32 0 ; CHECK-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector [[BROADCAST_SPLATINSERT3]], poison, zeroinitializer ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 %n) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP12:%.*]] = bitcast i32* [[TMP11]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP12]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0i32( [[WIDE_MASKED_LOAD]], [[BROADCAST_SPLAT4]], i32 4, [[ACTIVE_LANE_MASK]]) ; CHECK-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 4 ; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], [[TMP14]] ; CHECK-NEXT: [[TMP15:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP15]], label %middle.block, label %vector.body ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %for.end, label %scalar.ph ; entry: br label %for.body for.body: ; preds = %entry, %for.body %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ] %arrayidx = getelementptr inbounds i32, i32* %src, i64 %indvars.iv %val = load i32, i32* %arrayidx, align 4 store i32 %val, i32* %dst, align 4 %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 %exitcond.not = icmp eq i64 %indvars.iv.next, %n br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0 for.end: ; preds = %for.body, %entry ret void } define void @simple_fdiv(float* noalias %dst, float* noalias %src, i64 %n) #0 { ; CHECK-LABEL: @simple_fdiv( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1) ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX1]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 [[UMAX]]) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr float, float* [[SRC:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr float, float* [[DST:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP12:%.*]] = getelementptr float, float* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP13:%.*]] = bitcast float* [[TMP12]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4f32.p0nxv4f32(* [[TMP13]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP14:%.*]] = getelementptr float, float* [[TMP11]], i32 0 ; CHECK-NEXT: [[TMP15:%.*]] = bitcast float* [[TMP14]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD5:%.*]] = call @llvm.masked.load.nxv4f32.p0nxv4f32(* [[TMP15]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP16:%.*]] = fdiv [[WIDE_MASKED_LOAD]], [[WIDE_MASKED_LOAD5]] ; CHECK-NEXT: [[TMP17:%.*]] = bitcast float* [[TMP14]] to * ; CHECK-NEXT: call void @llvm.masked.store.nxv4f32.p0nxv4f32( [[TMP16]], * [[TMP17]], i32 4, [[ACTIVE_LANE_MASK]]) ; CHECK-NEXT: [[TMP18:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP19:%.*]] = mul i64 [[TMP18]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP19]] ; CHECK-NEXT: [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP20]], label %middle.block, label %vector.body, !llvm.loop [[LOOP18:![0-9]+]] ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %while.end.loopexit, label %scalar.ph ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %gep1 = getelementptr float, float* %src, i64 %index %gep2 = getelementptr float, float* %dst, i64 %index %val1 = load float, float* %gep1 %val2 = load float, float* %gep2 %res = fdiv float %val1, %val2 store float %res, float* %gep2 %index.next = add nsw i64 %index, 1 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret void } define i32 @add_reduction_i32(i32* %ptr, i64 %n) #0 { ; CHECK-LABEL: @add_reduction_i32( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1) ; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 0, %vector.ph ], [ [[TMP14:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX1]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 [[UMAX]]) ; CHECK-NEXT: [[TMP9:%.*]] = getelementptr i32, i32* [[PTR:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[TMP9]], i32 0 ; CHECK-NEXT: [[TMP11:%.*]] = bitcast i32* [[TMP10]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP11]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP12:%.*]] = select [[ACTIVE_LANE_MASK]], [[WIDE_MASKED_LOAD]], zeroinitializer ; CHECK-NEXT: [[TMP13:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32( [[TMP12]]) ; CHECK-NEXT: [[TMP14]] = add i32 [[TMP13]], [[VEC_PHI]] ; CHECK-NEXT: [[TMP15:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP16:%.*]] = mul i64 [[TMP15]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP16]] ; CHECK-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label %vector.body, !llvm.loop [[LOOP18:![0-9]+]] ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label [[WHILE_END_LOOPEXIT:%.*]], label %scalar.ph ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %red = phi i32 [ %red.next, %while.body ], [ 0, %entry ] %gep = getelementptr i32, i32* %ptr, i64 %index %val = load i32, i32* %gep %red.next = add i32 %red, %val %index.next = add nsw i64 %index, 1 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret i32 %red.next } define float @add_reduction_f32(float* %ptr, i64 %n) #0 { ; CHECK-LABEL: @add_reduction_f32( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1) ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX1:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT2:%.*]], %vector.body ] ; CHECK-NEXT: [[VEC_PHI:%.*]] = phi float [ 0.000000e+00, %vector.ph ], [ [[TMP14:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP8:%.*]] = add i64 [[INDEX1]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP8]], i64 [[UMAX]]) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr float, float* [[PTR:%.*]], i64 [[TMP8]] ; CHECK-NEXT: [[TMP11:%.*]] = getelementptr float, float* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP12:%.*]] = bitcast float* [[TMP11]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4f32.p0nxv4f32(* [[TMP12]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP13:%.*]] = select [[ACTIVE_LANE_MASK]], [[WIDE_MASKED_LOAD]], shufflevector ( insertelement ( poison, float -0.000000e+00, i32 0), poison, zeroinitializer) ; CHECK-NEXT: [[TMP14]] = call float @llvm.vector.reduce.fadd.nxv4f32(float [[VEC_PHI]], [[TMP13]]) ; CHECK-NEXT: [[TMP15:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP16:%.*]] = mul i64 [[TMP15]], 4 ; CHECK-NEXT: [[INDEX_NEXT2]] = add i64 [[INDEX1]], [[TMP16]] ; CHECK-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT2]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP17]], label %middle.block, label %vector.body, !llvm.loop [[LOOP22:![0-9]+]] ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label %while.end.loopexit, label %scalar.ph ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %red = phi float [ %red.next, %while.body ], [ 0.000000, %entry ] %gep = getelementptr float, float* %ptr, i64 %index %val = load float, float* %gep %red.next = fadd float %red, %val %index.next = add nsw i64 %index, 1 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret float %red.next } define i32 @cond_xor_reduction(i32* noalias %a, i32* noalias %cond, i64 %N) #0 { ; CHECK-LABEL: @cond_xor_reduction( ; CHECK-NEXT: entry: ; CHECK-NEXT: br i1 false, label %scalar.ph, label %vector.ph ; CHECK: vector.ph: ; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4 ; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4 ; CHECK-NEXT: [[TMP4:%.*]] = sub i64 [[TMP3]], 1 ; CHECK-NEXT: [[N_RND_UP:%.*]] = add i64 [[N:%.*]], [[TMP4]] ; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP1]] ; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]] ; CHECK-NEXT: br label %vector.body ; CHECK: vector.body: ; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ] ; CHECK-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 7, %vector.ph ], [ [[TMP16:%.*]], %vector.body ] ; CHECK-NEXT: [[TMP5:%.*]] = add i64 [[INDEX]], 0 ; CHECK-NEXT: [[ACTIVE_LANE_MASK:%.*]] = call @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[TMP5]], i64 [[N]]) ; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[COND:%.*]], i64 [[TMP5]] ; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP6]], i32 0 ; CHECK-NEXT: [[TMP8:%.*]] = bitcast i32* [[TMP7]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP8]], i32 4, [[ACTIVE_LANE_MASK]], poison) ; CHECK-NEXT: [[TMP9:%.*]] = icmp eq [[WIDE_MASKED_LOAD]], shufflevector ( insertelement ( poison, i32 5, i32 0), poison, zeroinitializer) ; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[A:%.*]], i64 [[TMP5]] ; CHECK-NEXT: [[TMP11:%.*]] = select [[ACTIVE_LANE_MASK]], [[TMP9]], zeroinitializer ; CHECK-NEXT: [[TMP12:%.*]] = getelementptr i32, i32* [[TMP10]], i32 0 ; CHECK-NEXT: [[TMP13:%.*]] = bitcast i32* [[TMP12]] to * ; CHECK-NEXT: [[WIDE_MASKED_LOAD1:%.*]] = call @llvm.masked.load.nxv4i32.p0nxv4i32(* [[TMP13]], i32 4, [[TMP11]], poison) ; CHECK-NEXT: [[TMP14:%.*]] = select [[TMP11]], [[WIDE_MASKED_LOAD1]], zeroinitializer ; CHECK-NEXT: [[TMP15:%.*]] = call i32 @llvm.vector.reduce.xor.nxv4i32( [[TMP14]]) ; CHECK-NEXT: [[TMP16]] = xor i32 [[TMP15]], [[VEC_PHI]] ; CHECK-NEXT: [[TMP17:%.*]] = call i64 @llvm.vscale.i64() ; CHECK-NEXT: [[TMP18:%.*]] = mul i64 [[TMP17]], 4 ; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], [[TMP18]] ; CHECK-NEXT: [[TMP19:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; CHECK-NEXT: br i1 [[TMP19]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP22:![0-9]+]] ; CHECK: middle.block: ; CHECK-NEXT: br i1 true, label [[FOR_END:%.*]], label %scalar.ph entry: br label %for.body for.body: %iv = phi i64 [ 0, %entry ], [ %iv.next, %for.inc ] %rdx = phi i32 [ 7, %entry ], [ %res, %for.inc ] %arrayidx = getelementptr inbounds i32, i32* %cond, i64 %iv %0 = load i32, i32* %arrayidx %tobool = icmp eq i32 %0, 5 br i1 %tobool, label %if.then, label %for.inc if.then: %arrayidx2 = getelementptr inbounds i32, i32* %a, i64 %iv %1 = load i32, i32* %arrayidx2 %xor = xor i32 %rdx, %1 br label %for.inc for.inc: %res = phi i32 [ %rdx, %for.body ], [ %xor, %if.then ] %iv.next = add i64 %iv, 1 %exitcond.not = icmp eq i64 %iv.next, %N br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0 for.end: ret i32 %res } ; Negative tests where we don't expect tail-folding ; Integer divides can throw exceptions and since we can't scalarize conditional ; divides for scalable vectors we just don't bother vectorizing. define void @simple_idiv(i32* noalias %dst, i32* noalias %src, i64 %n) #0 { ; CHECK-LABEL: @simple_idiv( ; CHECK-NOT: vector.body ; entry: br label %while.body while.body: ; preds = %while.body, %entry %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ] %gep1 = getelementptr i32, i32* %src, i64 %index %gep2 = getelementptr i32, i32* %dst, i64 %index %val1 = load i32, i32* %gep1 %val2 = load i32, i32* %gep2 %res = udiv i32 %val1, %val2 store i32 %res, i32* %gep2 %index.next = add nsw i64 %index, 1 %cmp10 = icmp ult i64 %index.next, %n br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0 while.end.loopexit: ; preds = %while.body ret void } !0 = distinct !{!0, !1, !2} !1 = !{!"llvm.loop.vectorize.width", i32 4} !2 = !{!"llvm.loop.vectorize.scalable.enable", i1 true} attributes #0 = { "target-features"="+sve" }