// RUN: mlir-opt %s -test-vector-multi-reduction-lowering-patterns | FileCheck %s func @vector_multi_reduction(%arg0: vector<2x4xf32>) -> vector<2xf32> { %0 = vector.multi_reduction , %arg0 [1] : vector<2x4xf32> to vector<2xf32> return %0 : vector<2xf32> } // CHECK-LABEL: func @vector_multi_reduction // CHECK-SAME: %[[INPUT:.+]]: vector<2x4xf32> // CHECK: %[[RESULT_VEC_0:.+]] = arith.constant dense<{{.*}}> : vector<2xf32> // CHECK: %[[C0:.+]] = arith.constant 0 : index // CHECK: %[[C1:.+]] = arith.constant 1 : index // CHECK: %[[V0:.+]] = vector.extract %[[INPUT]][0] // CHECK: %[[RV0:.+]] = vector.reduction , %[[V0]] : vector<4xf32> into f32 // CHECK: %[[RESULT_VEC_1:.+]] = vector.insertelement %[[RV0:.+]], %[[RESULT_VEC_0]][%[[C0]] : index] : vector<2xf32> // CHECK: %[[V1:.+]] = vector.extract %[[INPUT]][1] // CHECK: %[[RV1:.+]] = vector.reduction , %[[V1]] : vector<4xf32> into f32 // CHECK: %[[RESULT_VEC:.+]] = vector.insertelement %[[RV1:.+]], %[[RESULT_VEC_1]][%[[C1]] : index] : vector<2xf32> // CHECK: return %[[RESULT_VEC]] func @vector_multi_reduction_to_scalar(%arg0: vector<2x4xf32>) -> f32 { %0 = vector.multi_reduction , %arg0 [0, 1] : vector<2x4xf32> to f32 return %0 : f32 } // CHECK-LABEL: func @vector_multi_reduction_to_scalar // CHECK-SAME: %[[INPUT:.+]]: vector<2x4xf32> // CHECK: %[[CASTED:.*]] = vector.shape_cast %[[INPUT]] : vector<2x4xf32> to vector<8xf32> // CHECK: %[[REDUCED:.*]] = vector.reduction , %[[CASTED]] : vector<8xf32> into f32 // CHECK: %[[INSERTED:.*]] = vector.insertelement %[[REDUCED]], {{.*}} : vector<1xf32> // CHECK: %[[RES:.*]] = vector.extract %[[INSERTED]][0] : vector<1xf32> // CHECK: return %[[RES]] func @vector_reduction_inner(%arg0: vector<2x3x4x5xi32>) -> vector<2x3xi32> { %0 = vector.multi_reduction , %arg0 [2, 3] : vector<2x3x4x5xi32> to vector<2x3xi32> return %0 : vector<2x3xi32> } // CHECK-LABEL: func @vector_reduction_inner // CHECK-SAME: %[[INPUT:.+]]: vector<2x3x4x5xi32> // CHECK: %[[FLAT_RESULT_VEC_0:.+]] = arith.constant dense<0> : vector<6xi32> // CHECK-DAG: %[[C0:.+]] = arith.constant 0 : index // CHECK-DAG: %[[C1:.+]] = arith.constant 1 : index // CHECK-DAG: %[[C2:.+]] = arith.constant 2 : index // CHECK-DAG: %[[C3:.+]] = arith.constant 3 : index // CHECK-DAG: %[[C4:.+]] = arith.constant 4 : index // CHECK-DAG: %[[C5:.+]] = arith.constant 5 : index // CHECK: %[[RESHAPED_INPUT:.+]] = vector.shape_cast %[[INPUT]] : vector<2x3x4x5xi32> to vector<6x20xi32> // CHECK: %[[V0:.+]] = vector.extract %[[RESHAPED_INPUT]][0] : vector<6x20xi32> // CHECK: %[[V0R:.+]] = vector.reduction , %[[V0]] : vector<20xi32> into i32 // CHECK: %[[FLAT_RESULT_VEC_1:.+]] = vector.insertelement %[[V0R]], %[[FLAT_RESULT_VEC_0]][%[[C0]] : index] : vector<6xi32> // CHECK: %[[V1:.+]] = vector.extract %[[RESHAPED_INPUT]][1] : vector<6x20xi32> // CHECK: %[[V1R:.+]] = vector.reduction , %[[V1]] : vector<20xi32> into i32 // CHECK: %[[FLAT_RESULT_VEC_2:.+]] = vector.insertelement %[[V1R]], %[[FLAT_RESULT_VEC_1]][%[[C1]] : index] : vector<6xi32> // CHECK: %[[V2:.+]] = vector.extract %[[RESHAPED_INPUT]][2] : vector<6x20xi32> // CHECK: %[[V2R:.+]] = vector.reduction , %[[V2]] : vector<20xi32> into i32 // CHECK: %[[FLAT_RESULT_VEC_3:.+]] = vector.insertelement %[[V2R]], %[[FLAT_RESULT_VEC_2]][%[[C2]] : index] : vector<6xi32> // CHECK: %[[V3:.+]] = vector.extract %[[RESHAPED_INPUT]][3] : vector<6x20xi32> // CHECK: %[[V3R:.+]] = vector.reduction , %[[V3]] : vector<20xi32> into i32 // CHECK: %[[FLAT_RESULT_VEC_4:.+]] = vector.insertelement %[[V3R]], %[[FLAT_RESULT_VEC_3]][%[[C3]] : index] : vector<6xi32> // CHECK: %[[V4:.+]] = vector.extract %[[RESHAPED_INPUT]][4] : vector<6x20xi32> // CHECK: %[[V4R:.+]] = vector.reduction , %[[V4]] : vector<20xi32> into i32 // CHECK: %[[FLAT_RESULT_VEC_5:.+]] = vector.insertelement %[[V4R]], %[[FLAT_RESULT_VEC_4]][%[[C4]] : index] : vector<6xi32> /// CHECK: %[[V5:.+]] = vector.extract %[[RESHAPED_INPUT]][5] : vector<6x20xi32> // CHECK: %[[V5R:.+]] = vector.reduction , %[[V5]] : vector<20xi32> into i32 // CHECK: %[[FLAT_RESULT_VEC:.+]] = vector.insertelement %[[V5R]], %[[FLAT_RESULT_VEC_5]][%[[C5]] : index] : vector<6xi32> // CHECK: %[[RESULT:.+]] = vector.shape_cast %[[FLAT_RESULT_VEC]] : vector<6xi32> to vector<2x3xi32> // CHECK: return %[[RESULT]] func @vector_multi_reduction_transposed(%arg0: vector<2x3x4x5xf32>) -> vector<2x5xf32> { %0 = vector.multi_reduction , %arg0 [1, 2] : vector<2x3x4x5xf32> to vector<2x5xf32> return %0 : vector<2x5xf32> } // CHECK-LABEL: func @vector_multi_reduction_transposed // CHECK-SAME: %[[INPUT:.+]]: vector<2x3x4x5xf32> // CHECK: %[[TRANSPOSED_INPUT:.+]] = vector.transpose %[[INPUT]], [0, 3, 1, 2] : vector<2x3x4x5xf32> to vector<2x5x3x4xf32> // CHECK: vector.shape_cast %[[TRANSPOSED_INPUT]] : vector<2x5x3x4xf32> to vector<10x12xf32> // CHECK: %[[RESULT:.+]] = vector.shape_cast %{{.*}} : vector<10xf32> to vector<2x5xf32> // CHECK: return %[[RESULT]] func @vector_multi_reduction_ordering(%arg0: vector<3x2x4xf32>) -> vector<2x4xf32> { %0 = vector.multi_reduction , %arg0 [0] : vector<3x2x4xf32> to vector<2x4xf32> return %0 : vector<2x4xf32> } // CHECK-LABEL: func @vector_multi_reduction_ordering // CHECK-SAME: %[[INPUT:.+]]: vector<3x2x4xf32> // CHECK: %[[RESULT_VEC_0:.+]] = arith.constant dense<{{.*}}> : vector<8xf32> // CHECK: %[[C0:.+]] = arith.constant 0 : index // CHECK: %[[C1:.+]] = arith.constant 1 : index // CHECK: %[[C2:.+]] = arith.constant 2 : index // CHECK: %[[C3:.+]] = arith.constant 3 : index // CHECK: %[[C4:.+]] = arith.constant 4 : index // CHECK: %[[C5:.+]] = arith.constant 5 : index // CHECK: %[[C6:.+]] = arith.constant 6 : index // CHECK: %[[C7:.+]] = arith.constant 7 : index // CHECK: %[[TRANSPOSED_INPUT:.+]] = vector.transpose %[[INPUT]], [1, 2, 0] : vector<3x2x4xf32> to vector<2x4x3xf32> // CHECK: %[[V0:.+]] = vector.extract %[[TRANSPOSED_INPUT]][0, 0] // CHECK: %[[RV0:.+]] = vector.reduction , %[[V0]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC_1:.+]] = vector.insertelement %[[RV0:.+]], %[[RESULT_VEC_0]][%[[C0]] : index] : vector<8xf32> // CHECK: %[[V1:.+]] = vector.extract %[[TRANSPOSED_INPUT]][0, 1] // CHECK: %[[RV1:.+]] = vector.reduction , %[[V1]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC_2:.+]] = vector.insertelement %[[RV1:.+]], %[[RESULT_VEC_1]][%[[C1]] : index] : vector<8xf32> // CHECK: %[[V2:.+]] = vector.extract %[[TRANSPOSED_INPUT]][0, 2] // CHECK: %[[RV2:.+]] = vector.reduction , %[[V2]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC_3:.+]] = vector.insertelement %[[RV2:.+]], %[[RESULT_VEC_2]][%[[C2]] : index] : vector<8xf32> // CHECK: %[[V3:.+]] = vector.extract %[[TRANSPOSED_INPUT]][0, 3] // CHECK: %[[RV3:.+]] = vector.reduction , %[[V3]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC_4:.+]] = vector.insertelement %[[RV3:.+]], %[[RESULT_VEC_3]][%[[C3]] : index] : vector<8xf32> // CHECK: %[[V4:.+]] = vector.extract %[[TRANSPOSED_INPUT]][1, 0] // CHECK: %[[RV4:.+]] = vector.reduction , %[[V4]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC_5:.+]] = vector.insertelement %[[RV4:.+]], %[[RESULT_VEC_4]][%[[C4]] : index] : vector<8xf32> // CHECK: %[[V5:.+]] = vector.extract %[[TRANSPOSED_INPUT]][1, 1] // CHECK: %[[RV5:.+]] = vector.reduction , %[[V5]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC_6:.+]] = vector.insertelement %[[RV5:.+]], %[[RESULT_VEC_5]][%[[C5]] : index] : vector<8xf32> // CHECK: %[[V6:.+]] = vector.extract %[[TRANSPOSED_INPUT]][1, 2] // CHECK: %[[RV6:.+]] = vector.reduction , %[[V6]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC_7:.+]] = vector.insertelement %[[RV6:.+]], %[[RESULT_VEC_6]][%[[C6]] : index] : vector<8xf32> // CHECK: %[[V7:.+]] = vector.extract %[[TRANSPOSED_INPUT]][1, 3] // CHECK: %[[RV7:.+]] = vector.reduction , %[[V7]] : vector<3xf32> into f32 // CHECK: %[[RESULT_VEC:.+]] = vector.insertelement %[[RV7:.+]], %[[RESULT_VEC_7]][%[[C7]] : index] : vector<8xf32> // CHECK: %[[RESHAPED_VEC:.+]] = vector.shape_cast %[[RESULT_VEC]] : vector<8xf32> to vector<2x4xf32> // CHECK: return %[[RESHAPED_VEC]]