//===- GPUToLLVMIRTranslation.cpp - Translate GPU dialect to LLVM IR ------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements a translation between the MLIR GPU dialect and LLVM IR. // //===----------------------------------------------------------------------===// #include "mlir/Target/LLVMIR/Dialect/GPU/GPUToLLVMIRTranslation.h" #include "mlir/Dialect/GPU/IR/GPUDialect.h" #include "mlir/Target/LLVMIR/LLVMTranslationInterface.h" using namespace mlir; namespace { class GPUDialectLLVMIRTranslationInterface : public LLVMTranslationDialectInterface { public: using LLVMTranslationDialectInterface::LLVMTranslationDialectInterface; LogicalResult convertOperation(Operation *op, llvm::IRBuilderBase &builder, LLVM::ModuleTranslation &moduleTranslation) const override { return isa(op) ? success() : failure(); } }; } // namespace void mlir::registerGPUDialectTranslation(DialectRegistry ®istry) { registry.insert(); registry.addExtension(+[](MLIRContext *ctx, gpu::GPUDialect *dialect) { dialect->addInterfaces(); }); } void mlir::registerGPUDialectTranslation(MLIRContext &context) { DialectRegistry registry; registerGPUDialectTranslation(registry); context.appendDialectRegistry(registry); }