#include #include #include volatile int g_thread_2_continuing = 0; void * thread_1_func (void *input) { // Waiting to be released by the debugger. while (!g_thread_2_continuing) // The debugger will change this value { usleep(1); } // Return return NULL; // Set third breakpoint here } void * thread_2_func (void *input) { // Waiting to be released by the debugger. int child_thread_continue = 0; while (!child_thread_continue) // The debugger will change this value { usleep(1); // Set second breakpoint here } // Release thread 1 g_thread_2_continuing = 1; // Return return NULL; } int main(int argc, char const *argv[]) { pthread_t thread_1; pthread_t thread_2; // Create a new thread pthread_create (&thread_1, NULL, thread_1_func, NULL); // Waiting to be attached by the debugger. int main_thread_continue = 0; while (!main_thread_continue) // The debugger will change this value { usleep(1); // Set first breakpoint here } // Create another new thread pthread_create (&thread_2, NULL, thread_2_func, NULL); // Wait for the threads to finish. pthread_join(thread_1, NULL); pthread_join(thread_2, NULL); printf("Exiting now\n"); }