#include "llvm/ADT/SmallString.h" #include "llvm/Config/llvm-config.h" #include "llvm/Support/Casting.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/FileUtilities.h" #include "llvm/Support/raw_socket_stream.h" #include "llvm/Testing/Support/Error.h" #include "gtest/gtest.h" #include #include #include #include #ifdef _WIN32 #include "llvm/Support/Windows/WindowsSupport.h" #endif using namespace llvm; namespace { bool hasUnixSocketSupport() { #ifdef _WIN32 VersionTuple Ver = GetWindowsOSVersion(); if (Ver < VersionTuple(10, 0, 0, 17063)) return false; #endif return true; } TEST(raw_socket_streamTest, CLIENT_TO_SERVER_AND_SERVER_TO_CLIENT) { if (!hasUnixSocketSupport()) GTEST_SKIP(); SmallString<100> SocketPath; llvm::sys::fs::createUniquePath("client_server_comms.sock", SocketPath, true); // Make sure socket file does not exist. May still be there from the last test std::remove(SocketPath.c_str()); Expected MaybeServerListener = ListeningSocket::createUnix(SocketPath); ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded()); ListeningSocket ServerListener = std::move(*MaybeServerListener); Expected> MaybeClient = raw_socket_stream::createConnectedUnix(SocketPath); ASSERT_THAT_EXPECTED(MaybeClient, llvm::Succeeded()); raw_socket_stream &Client = **MaybeClient; Expected> MaybeServer = ServerListener.accept(); ASSERT_THAT_EXPECTED(MaybeServer, llvm::Succeeded()); raw_socket_stream &Server = **MaybeServer; Client << "01234567"; Client.flush(); char Bytes[8]; ssize_t BytesRead = Server.read(Bytes, 8); std::string string(Bytes, 8); ASSERT_EQ(8, BytesRead); ASSERT_EQ("01234567", string); } TEST(raw_socket_streamTest, TIMEOUT_PROVIDED) { if (!hasUnixSocketSupport()) GTEST_SKIP(); SmallString<100> SocketPath; llvm::sys::fs::createUniquePath("timout_provided.sock", SocketPath, true); // Make sure socket file does not exist. May still be there from the last test std::remove(SocketPath.c_str()); Expected MaybeServerListener = ListeningSocket::createUnix(SocketPath); ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded()); ListeningSocket ServerListener = std::move(*MaybeServerListener); std::chrono::milliseconds Timeout = std::chrono::milliseconds(100); Expected> MaybeServer = ServerListener.accept(Timeout); ASSERT_THAT_EXPECTED(MaybeServer, Failed()); llvm::Error Err = MaybeServer.takeError(); llvm::handleAllErrors(std::move(Err), [&](const llvm::StringError &SE) { std::error_code EC = SE.convertToErrorCode(); ASSERT_EQ(EC, std::errc::timed_out); }); } TEST(raw_socket_streamTest, FILE_DESCRIPTOR_CLOSED) { if (!hasUnixSocketSupport()) GTEST_SKIP(); SmallString<100> SocketPath; llvm::sys::fs::createUniquePath("fd_closed.sock", SocketPath, true); // Make sure socket file does not exist. May still be there from the last test std::remove(SocketPath.c_str()); Expected MaybeServerListener = ListeningSocket::createUnix(SocketPath); ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded()); ListeningSocket ServerListener = std::move(*MaybeServerListener); // Create a separate thread to close the socket after a delay. Simulates a // signal handler calling ServerListener::shutdown std::thread CloseThread([&]() { std::this_thread::sleep_for(std::chrono::milliseconds(500)); ServerListener.shutdown(); }); Expected> MaybeServer = ServerListener.accept(); // Wait for the CloseThread to finish CloseThread.join(); ASSERT_THAT_EXPECTED(MaybeServer, Failed()); llvm::Error Err = MaybeServer.takeError(); llvm::handleAllErrors(std::move(Err), [&](const llvm::StringError &SE) { std::error_code EC = SE.convertToErrorCode(); ASSERT_EQ(EC, std::errc::operation_canceled); }); } } // namespace