//===-- PlatformiOSSimulator.cpp ------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "PlatformiOSSimulator.h" #include "lldb/Breakpoint/BreakpointLocation.h" #include "lldb/Core/Module.h" #include "lldb/Core/ModuleList.h" #include "lldb/Core/ModuleSpec.h" #include "lldb/Core/PluginManager.h" #include "lldb/Host/Host.h" #include "lldb/Host/HostInfo.h" #include "lldb/Target/Target.h" #include "lldb/Utility/ArchSpec.h" #include "lldb/Utility/FileSpec.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/ProcessInfo.h" #include "lldb/Utility/Status.h" #include "lldb/Utility/StreamString.h" #include "llvm/Support/FileSystem.h" using namespace lldb; using namespace lldb_private; namespace lldb_private { class Process; } // Static Variables static uint32_t g_initialize_count = 0; // Static Functions void PlatformiOSSimulator::Initialize() { PlatformAppleSimulator::Initialize(); if (g_initialize_count++ == 0) { PluginManager::RegisterPlugin(PlatformiOSSimulator::GetPluginNameStatic(), PlatformiOSSimulator::GetDescriptionStatic(), PlatformiOSSimulator::CreateInstance); } } void PlatformiOSSimulator::Terminate() { if (g_initialize_count > 0) { if (--g_initialize_count == 0) { PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance); } } PlatformAppleSimulator::Terminate(); } PlatformSP PlatformiOSSimulator::CreateInstance(bool force, const ArchSpec *arch) { Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PLATFORM)); if (log) { const char *arch_name; if (arch && arch->GetArchitectureName()) arch_name = arch->GetArchitectureName(); else arch_name = ""; const char *triple_cstr = arch ? arch->GetTriple().getTriple().c_str() : ""; LLDB_LOGF(log, "PlatformiOSSimulator::%s(force=%s, arch={%s,%s})", __FUNCTION__, force ? "true" : "false", arch_name, triple_cstr); } bool create = force; if (!create && arch && arch->IsValid()) { switch (arch->GetMachine()) { case llvm::Triple::x86_64: case llvm::Triple::x86: { const llvm::Triple &triple = arch->GetTriple(); switch (triple.getVendor()) { case llvm::Triple::Apple: create = true; break; #if defined(__APPLE__) // Only accept "unknown" for the vendor if the host is Apple and it // "unknown" wasn't specified (it was just returned because it was NOT // specified) case llvm::Triple::UnknownVendor: create = !arch->TripleVendorWasSpecified(); break; #endif default: break; } if (create) { switch (triple.getOS()) { case llvm::Triple::Darwin: // Deprecated, but still support Darwin for // historical reasons case llvm::Triple::MacOSX: case llvm::Triple::IOS: // IOS is not used for simulator triples, but // accept it just in case break; #if defined(__APPLE__) // Only accept "unknown" for the OS if the host is Apple and it // "unknown" wasn't specified (it was just returned because it was NOT // specified) case llvm::Triple::UnknownOS: create = !arch->TripleOSWasSpecified(); break; #endif default: create = false; break; } } } break; default: break; } } if (create) { LLDB_LOGF(log, "PlatformiOSSimulator::%s() creating platform", __FUNCTION__); return PlatformSP(new PlatformiOSSimulator()); } LLDB_LOGF(log, "PlatformiOSSimulator::%s() aborting creation of platform", __FUNCTION__); return PlatformSP(); } lldb_private::ConstString PlatformiOSSimulator::GetPluginNameStatic() { static ConstString g_name("ios-simulator"); return g_name; } const char *PlatformiOSSimulator::GetDescriptionStatic() { return "iOS simulator platform plug-in."; } /// Default Constructor PlatformiOSSimulator::PlatformiOSSimulator() : PlatformAppleSimulator( CoreSimulatorSupport::DeviceType::ProductFamilyID::iPhone) {} /// Destructor. /// /// The destructor is virtual since this class is designed to be /// inherited from by the plug-in instance. PlatformiOSSimulator::~PlatformiOSSimulator() {} void PlatformiOSSimulator::GetStatus(Stream &strm) { Platform::GetStatus(strm); llvm::StringRef sdk_directory = GetSDKDirectoryAsCString(); if (!sdk_directory.empty()) strm.Printf(" SDK Path: \"%s\"\n", sdk_directory.str().c_str()); else strm.PutCString(" SDK Path: error: unable to locate SDK\n"); PlatformAppleSimulator::GetStatus(strm); } Status PlatformiOSSimulator::ResolveExecutable( const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp, const FileSpecList *module_search_paths_ptr) { Status error; // Nothing special to do here, just use the actual file and architecture ModuleSpec resolved_module_spec(module_spec); // If we have "ls" as the exe_file, resolve the executable loation based on // the current path variables // TODO: resolve bare executables in the Platform SDK // if (!resolved_exe_file.Exists()) // resolved_exe_file.ResolveExecutableLocation (); // Resolve any executable within a bundle on MacOSX // TODO: verify that this handles shallow bundles, if not then implement one // ourselves Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec()); if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) { if (resolved_module_spec.GetArchitecture().IsValid()) { error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, NULL, NULL, NULL); if (exe_module_sp && exe_module_sp->GetObjectFile()) return error; exe_module_sp.reset(); } // No valid architecture was specified or the exact ARM slice wasn't found // so ask the platform for the architectures that we should be using (in // the correct order) and see if we can find a match that way StreamString arch_names; ArchSpec platform_arch; for (uint32_t idx = 0; GetSupportedArchitectureAtIndex( idx, resolved_module_spec.GetArchitecture()); ++idx) { // Only match x86 with x86 and x86_64 with x86_64... if (!module_spec.GetArchitecture().IsValid() || module_spec.GetArchitecture().GetCore() == resolved_module_spec.GetArchitecture().GetCore()) { error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, NULL, NULL, NULL); // Did we find an executable using one of the if (error.Success()) { if (exe_module_sp && exe_module_sp->GetObjectFile()) break; else error.SetErrorToGenericError(); } if (idx > 0) arch_names.PutCString(", "); arch_names.PutCString(platform_arch.GetArchitectureName()); } } if (error.Fail() || !exe_module_sp) { if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) { error.SetErrorStringWithFormat( "'%s' doesn't contain any '%s' platform architectures: %s", resolved_module_spec.GetFileSpec().GetPath().c_str(), GetPluginName().GetCString(), arch_names.GetString().str().c_str()); } else { error.SetErrorStringWithFormat( "'%s' is not readable", resolved_module_spec.GetFileSpec().GetPath().c_str()); } } } else { error.SetErrorStringWithFormat("'%s' does not exist", module_spec.GetFileSpec().GetPath().c_str()); } return error; } llvm::StringRef PlatformiOSSimulator::GetSDKDirectoryAsCString() { llvm::StringRef sdk; sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.Internal.sdk")); if (sdk.empty()) sdk = HostInfo::GetXcodeSDKPath(XcodeSDK("iPhoneSimulator.sdk")); return sdk; } Status PlatformiOSSimulator::GetSymbolFile(const FileSpec &platform_file, const UUID *uuid_ptr, FileSpec &local_file) { Status error; char platform_file_path[PATH_MAX]; if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) { char resolved_path[PATH_MAX]; llvm::StringRef sdk_dir = GetSDKDirectoryAsCString(); if (!sdk_dir.empty()) { ::snprintf(resolved_path, sizeof(resolved_path), "%s/%s", sdk_dir.str().c_str(), platform_file_path); // First try in the SDK and see if the file is in there local_file.SetFile(resolved_path, FileSpec::Style::native); FileSystem::Instance().Resolve(local_file); if (FileSystem::Instance().Exists(local_file)) return error; // Else fall back to the actual path itself local_file.SetFile(platform_file_path, FileSpec::Style::native); FileSystem::Instance().Resolve(local_file); if (FileSystem::Instance().Exists(local_file)) return error; } error.SetErrorStringWithFormat( "unable to locate a platform file for '%s' in platform '%s'", platform_file_path, GetPluginName().GetCString()); } else { error.SetErrorString("invalid platform file argument"); } return error; } Status PlatformiOSSimulator::GetSharedModule( const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp, const FileSpecList *module_search_paths_ptr, ModuleSP *old_module_sp_ptr, bool *did_create_ptr) { // For iOS, the SDK files are all cached locally on the host system. So first // we ask for the file in the cached SDK, then we attempt to get a shared // module for the right architecture with the right UUID. Status error; ModuleSpec platform_module_spec(module_spec); const FileSpec &platform_file = module_spec.GetFileSpec(); error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(), platform_module_spec.GetFileSpec()); if (error.Success()) { error = ResolveExecutable(platform_module_spec, module_sp, module_search_paths_ptr); } else { const bool always_create = false; error = ModuleList::GetSharedModule( module_spec, module_sp, module_search_paths_ptr, old_module_sp_ptr, did_create_ptr, always_create); } if (module_sp) module_sp->SetPlatformFileSpec(platform_file); return error; } uint32_t PlatformiOSSimulator::FindProcesses(const ProcessInstanceInfoMatch &match_info, ProcessInstanceInfoList &process_infos) { ProcessInstanceInfoList all_osx_process_infos; // First we get all OSX processes const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos); // Now we filter them down to only the iOS triples for (uint32_t i = 0; i < n; ++i) { const ProcessInstanceInfo &proc_info = all_osx_process_infos[i]; if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::IOS) { process_infos.push_back(proc_info); } } return process_infos.size(); } bool PlatformiOSSimulator::GetSupportedArchitectureAtIndex(uint32_t idx, ArchSpec &arch) { static const ArchSpec platform_arch( HostInfo::GetArchitecture(HostInfo::eArchKindDefault)); static const ArchSpec platform_arch64( HostInfo::GetArchitecture(HostInfo::eArchKind64)); if (idx == 0) { arch = platform_arch; if (arch.IsValid()) { arch.GetTriple().setOS(llvm::Triple::IOS); arch.GetTriple().setEnvironment(llvm::Triple::Simulator); return true; } } else { if (platform_arch.IsExactMatch(platform_arch64)) { // This macosx platform supports both 32 and 64 bit. if (idx == 1) { // 32/64: return "x86_64-apple-macosx" for architecture 1 arch = platform_arch64; return true; } else if (idx == 2 || idx == 3) { arch = HostInfo::GetArchitecture(HostInfo::eArchKind32); if (arch.IsValid()) { if (idx == 2) arch.GetTriple().setOS(llvm::Triple::IOS); // 32/64: return "i386-apple-ios" for architecture 2 32/64: return // "i386-apple-macosx" for architecture 3 return true; } } } else if (idx == 1) { // This macosx platform supports only 32 bit, so return the *-apple- // macosx version arch = platform_arch; return true; } } return false; }