Files
clang-p2996/offload/DeviceRTL/include/Workshare.h
Joseph Huber bb7ab2557c [OpenMP] Port the OpenMP device runtime to direct C++ compilation (#123673)
Summary:
This removes the use of OpenMP offloading to build the device runtime.
The main benefit here is that we no longer need to rely on offloading
semantics to build a device only runtime. Things like variants are now
no longer needed and can just be simple if-defs. In the future, I will
remove most of the special handling here and fold it into calls to the
`<gpuintrin.h>` functions instead. Additionally I will rework the
compilation to make this a separate runtime.

The current plan is to have this, but make including OpenMP and
offloading either automatically add it, or print a warning if it's
missing. This will allow us to use a normal CMake workflow and delete
all the weird 'lets pull the clang binary out of the build' business.
```
-DRUNTIMES_amdgcn-amd-amdhsa_LLVM_ENABLE_RUNTIMES=offload
-DLLVM_RUNTIME_TARGETS=amdgcn-amd-amdhsa
```

After that, linking the OpenMP device runtime will be `-Xoffload-linker
-lomp`. I.e. no more fat binary business.

Only look at the most recent commit since this includes the two
dependencies
(fix to AMDGPUEmitPrintfBinding and the PointerToMember bug).
2025-02-05 08:18:52 -06:00

27 lines
680 B
C++

//===-------- Workshare.h - OpenMP Workshare interface ------------ C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
#ifndef OMPTARGET_WORKSHARE_H
#define OMPTARGET_WORKSHARE_H
namespace ompx {
namespace workshare {
/// Initialize the worksharing machinery.
void init(bool IsSPMD);
} // namespace workshare
} // namespace ompx
#endif