Summary: This removes the use of OpenMP offloading to build the device runtime. The main benefit here is that we no longer need to rely on offloading semantics to build a device only runtime. Things like variants are now no longer needed and can just be simple if-defs. In the future, I will remove most of the special handling here and fold it into calls to the `<gpuintrin.h>` functions instead. Additionally I will rework the compilation to make this a separate runtime. The current plan is to have this, but make including OpenMP and offloading either automatically add it, or print a warning if it's missing. This will allow us to use a normal CMake workflow and delete all the weird 'lets pull the clang binary out of the build' business. ``` -DRUNTIMES_amdgcn-amd-amdhsa_LLVM_ENABLE_RUNTIMES=offload -DLLVM_RUNTIME_TARGETS=amdgcn-amd-amdhsa ``` After that, linking the OpenMP device runtime will be `-Xoffload-linker -lomp`. I.e. no more fat binary business. Only look at the most recent commit since this includes the two dependencies (fix to AMDGPUEmitPrintfBinding and the PointerToMember bug).
27 lines
680 B
C++
27 lines
680 B
C++
//===-------- Workshare.h - OpenMP Workshare interface ------------ C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//===----------------------------------------------------------------------===//
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#ifndef OMPTARGET_WORKSHARE_H
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#define OMPTARGET_WORKSHARE_H
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namespace ompx {
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namespace workshare {
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/// Initialize the worksharing machinery.
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void init(bool IsSPMD);
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} // namespace workshare
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} // namespace ompx
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#endif
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