Files
clang-p2996/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.h
Fred Riss 4c6eebf86a [lldb/AppleSimulator] Always provide a -simulator environment
Summary:
This commit is somewhat NFC-ish today as the environment of triples
is not considered when comparing s if one of them is
not set (I plan to change that).

We have made simulator triples unambiguous these days, but the
simulator platforms still advertise triples without the
environment. This wasn't an issue when the sims ran only on
a very different architecure than the real device, but this
has changed with Apple Silicon.

This patch simplifies the way GetSupportedArchitectureAtIndex
is implemented for the sim platforms and adds the environment.
It also trivially adds support for Apple Silicon to those
platforms.

Reviewers: aprantl

Subscribers: lldb-commits
2020-07-27 12:50:50 -07:00

87 lines
2.9 KiB
C++

//===-- PlatformiOSSimulator.h ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMIOSSIMULATOR_H
#define LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMIOSSIMULATOR_H
#include <mutex>
#include <string>
#include "PlatformAppleSimulator.h"
class PlatformiOSSimulator : public PlatformAppleSimulator {
public:
PlatformiOSSimulator();
~PlatformiOSSimulator() override;
// Class Functions
static lldb::PlatformSP CreateInstance(bool force,
const lldb_private::ArchSpec *arch);
static void Initialize();
static void Terminate();
static lldb_private::ConstString GetPluginNameStatic();
static const char *GetDescriptionStatic();
// lldb_private::PluginInterface functions
lldb_private::ConstString GetPluginName() override {
return GetPluginNameStatic();
}
uint32_t GetPluginVersion() override { return 1; }
// lldb_private::Platform functions
lldb_private::Status ResolveExecutable(
const lldb_private::ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr) override;
const char *GetDescription() override { return GetDescriptionStatic(); }
void GetStatus(lldb_private::Stream &strm) override;
virtual lldb_private::Status
GetSymbolFile(const lldb_private::FileSpec &platform_file,
const lldb_private::UUID *uuid_ptr,
lldb_private::FileSpec &local_file);
lldb_private::Status
GetSharedModule(const lldb_private::ModuleSpec &module_spec,
lldb_private::Process *process, lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr,
lldb::ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) override;
uint32_t
FindProcesses(const lldb_private::ProcessInstanceInfoMatch &match_info,
lldb_private::ProcessInstanceInfoList &process_infos) override;
void
AddClangModuleCompilationOptions(lldb_private::Target *target,
std::vector<std::string> &options) override {
return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
target, options, lldb_private::XcodeSDK::Type::iPhoneSimulator);
}
protected:
std::mutex m_sdk_dir_mutex;
std::string m_sdk_directory;
std::string m_build_update;
llvm::StringRef GetSDKDirectoryAsCString();
private:
PlatformiOSSimulator(const PlatformiOSSimulator &) = delete;
const PlatformiOSSimulator &operator=(const PlatformiOSSimulator &) = delete;
};
#endif // LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMIOSSIMULATOR_H