Summary: When using source maps for a breakpoint, in order to find the actual source that breakpoint has resolved, we need to use a query similar to what CommandObjectSource::DumpLinesInSymbolContexts does, which is the logic used by the CLI to display the source line at a given breakpoint. That's necessary because from a breakpoint location you only have an address, which points to the original source location, not the source mapped one. in the setBreakpoints request handler, we haven't been doing such query and we were returning the original source location, which was breaking the UX of VSCode, as many breakpoints were being set but not displayed in the source file next to each line. Besides, clicking the source path of a breakpoint in the breakpoints view in the debug tab was not working for this case, as VSCode was trying to open a non-existent file, thus showing an error to the user. Ideally, we should do the query mentioned above to find the actual source location to respond to the IDE, however, that query is expensive and users can have an arbitrary number of breakpoints set. As a simpler fix, the request sent by VSCode already contains the full source path, which exists because the user set it from the IDE itself, so we can simply reuse it instead of querying from the SB API. I wrote a test for this, and found out that I had to move SetSourceMapFromArguments after RunInitCommands in lldb-vscode.cpp, because an init command used in all tests is `settings clear -all`, which would clear the source map unless specified after initCommands. And in any case, I think it makes sense to have initCommands run before anything the debugger would do. Reviewers: clayborg, kusmour, labath, aadsm Subscribers: lldb-commits Tags: #lldb Differential Revision: https://reviews.llvm.org/D76968
277 lines
13 KiB
Python
277 lines
13 KiB
Python
"""
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Test lldb-vscode setBreakpoints request
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"""
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import unittest2
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import vscode
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import shutil
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from lldbsuite.test.decorators import *
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from lldbsuite.test.lldbtest import *
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from lldbsuite.test import lldbutil
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import lldbvscode_testcase
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import os
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class TestVSCode_setBreakpoints(lldbvscode_testcase.VSCodeTestCaseBase):
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mydir = TestBase.compute_mydir(__file__)
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def setUp(self):
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lldbvscode_testcase.VSCodeTestCaseBase.setUp(self)
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self.main_basename = 'main-copy.cpp'
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self.main_path = self.getBuildArtifact(self.main_basename)
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@skipIfWindows
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@skipIfRemote
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def test_source_map(self):
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self.build_and_create_debug_adaptor()
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other_basename = 'other-copy.c'
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other_path = self.getBuildArtifact(other_basename)
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source_folder = os.path.dirname(self.main_path)
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new_main_folder = os.path.join(source_folder, 'moved_main')
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new_other_folder = os.path.join(source_folder, 'moved_other')
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new_main_path = os.path.join(new_main_folder, self.main_basename)
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new_other_path = os.path.join(new_other_folder, other_basename)
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# move the sources
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os.mkdir(new_main_folder)
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os.mkdir(new_other_folder)
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shutil.move(self.main_path, new_main_path)
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shutil.move(other_path, new_other_path)
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main_line = line_number('main.cpp', 'break 12')
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other_line = line_number('other.c', 'break other')
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program = self.getBuildArtifact("a.out")
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source_map = [
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[source_folder, new_main_folder],
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[source_folder, new_other_folder],
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]
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self.launch(program, sourceMap=source_map)
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# breakpoint in main.cpp
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response = self.vscode.request_setBreakpoints(new_main_path, [main_line])
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), 1)
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breakpoint = breakpoints[0]
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self.assertEqual(breakpoint['line'], main_line)
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self.assertTrue(breakpoint['verified'])
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self.assertEqual(self.main_basename, breakpoint['source']['name'])
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self.assertEqual(new_main_path, breakpoint['source']['path'])
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# 2nd breakpoint, which is from a dynamically loaded library
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response = self.vscode.request_setBreakpoints(new_other_path, [other_line])
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breakpoints = response['body']['breakpoints']
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breakpoint = breakpoints[0]
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self.assertEqual(breakpoint['line'], other_line)
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self.assertFalse(breakpoint['verified'])
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self.assertEqual(other_basename, breakpoint['source']['name'])
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self.assertEqual(new_other_path, breakpoint['source']['path'])
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other_breakpoint_id = breakpoint['id']
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self.vscode.request_continue()
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self.verify_breakpoint_hit([other_breakpoint_id])
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# 2nd breakpoint again, which should be valid at this point
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response = self.vscode.request_setBreakpoints(new_other_path, [other_line])
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breakpoints = response['body']['breakpoints']
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breakpoint = breakpoints[0]
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self.assertEqual(breakpoint['line'], other_line)
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self.assertTrue(breakpoint['verified'])
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self.assertEqual(other_basename, breakpoint['source']['name'])
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self.assertEqual(new_other_path, breakpoint['source']['path'])
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@skipIfWindows
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@skipIfRemote
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def test_set_and_clear(self):
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'''Tests setting and clearing source file and line breakpoints.
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This packet is a bit tricky on the debug adaptor side since there
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is no "clearBreakpoints" packet. Source file and line breakpoints
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are set by sending a "setBreakpoints" packet with a source file
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specified and zero or more source lines. If breakpoints have been
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set in the source file before, any existing breakpoints must remain
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set, and any new breakpoints must be created, and any breakpoints
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that were in previous requests and are not in the current request
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must be removed. This function tests this setting and clearing
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and makes sure things happen correctly. It doesn't test hitting
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breakpoints and the functionality of each breakpoint, like
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'conditions' and 'hitCondition' settings.'''
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first_line = line_number('main.cpp', 'break 12')
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second_line = line_number('main.cpp', 'break 13')
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third_line = line_number('main.cpp', 'break 14')
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lines = [first_line, third_line, second_line]
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# Visual Studio Code Debug Adaptors have no way to specify the file
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# without launching or attaching to a process, so we must start a
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# process in order to be able to set breakpoints.
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program = self.getBuildArtifact("a.out")
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self.build_and_launch(program)
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# Set 3 breakpoints and verify that they got set correctly
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response = self.vscode.request_setBreakpoints(self.main_path, lines)
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line_to_id = {}
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if response:
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), len(lines),
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"expect %u source breakpoints" % (len(lines)))
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for (breakpoint, index) in zip(breakpoints, range(len(lines))):
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line = breakpoint['line']
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self.assertTrue(line, lines[index])
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# Store the "id" of the breakpoint that was set for later
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line_to_id[line] = breakpoint['id']
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self.assertTrue(line in lines, "line expected in lines array")
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self.assertTrue(breakpoint['verified'],
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"expect breakpoint verified")
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# There is no breakpoint delete packet, clients just send another
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# setBreakpoints packet with the same source file with fewer lines.
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# Below we remove the second line entry and call the setBreakpoints
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# function again. We want to verify that any breakpoints that were set
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# before still have the same "id". This means we didn't clear the
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# breakpoint and set it again at the same location. We also need to
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# verify that the second line location was actually removed.
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lines.remove(second_line)
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# Set 2 breakpoints and verify that the previous breakpoints that were
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# set above are still set.
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response = self.vscode.request_setBreakpoints(self.main_path, lines)
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if response:
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), len(lines),
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"expect %u source breakpoints" % (len(lines)))
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for (breakpoint, index) in zip(breakpoints, range(len(lines))):
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line = breakpoint['line']
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self.assertTrue(line, lines[index])
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# Verify the same breakpoints are still set within LLDB by
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# making sure the breakpoint ID didn't change
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self.assertEquals(line_to_id[line], breakpoint['id'],
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"verify previous breakpoints stayed the same")
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self.assertTrue(line in lines, "line expected in lines array")
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self.assertTrue(breakpoint['verified'],
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"expect breakpoint still verified")
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# Now get the full list of breakpoints set in the target and verify
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# we have only 2 breakpoints set. The response above could have told
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# us about 2 breakpoints, but we want to make sure we don't have the
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# third one still set in the target
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response = self.vscode.request_testGetTargetBreakpoints()
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if response:
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), len(lines),
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"expect %u source breakpoints" % (len(lines)))
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for breakpoint in breakpoints:
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line = breakpoint['line']
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# Verify the same breakpoints are still set within LLDB by
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# making sure the breakpoint ID didn't change
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self.assertEquals(line_to_id[line], breakpoint['id'],
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"verify previous breakpoints stayed the same")
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self.assertTrue(line in lines, "line expected in lines array")
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self.assertTrue(breakpoint['verified'],
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"expect breakpoint still verified")
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# Now clear all breakpoints for the source file by passing down an
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# empty lines array
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lines = []
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response = self.vscode.request_setBreakpoints(self.main_path, lines)
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if response:
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), len(lines),
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"expect %u source breakpoints" % (len(lines)))
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# Verify with the target that all breakpoints have been cleared
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response = self.vscode.request_testGetTargetBreakpoints()
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if response:
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), len(lines),
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"expect %u source breakpoints" % (len(lines)))
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# Now set a breakpoint again in the same source file and verify it
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# was added.
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lines = [second_line]
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response = self.vscode.request_setBreakpoints(self.main_path, lines)
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if response:
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), len(lines),
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"expect %u source breakpoints" % (len(lines)))
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for breakpoint in breakpoints:
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line = breakpoint['line']
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self.assertTrue(line in lines, "line expected in lines array")
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self.assertTrue(breakpoint['verified'],
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"expect breakpoint still verified")
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# Now get the full list of breakpoints set in the target and verify
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# we have only 2 breakpoints set. The response above could have told
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# us about 2 breakpoints, but we want to make sure we don't have the
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# third one still set in the target
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response = self.vscode.request_testGetTargetBreakpoints()
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if response:
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breakpoints = response['body']['breakpoints']
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self.assertEquals(len(breakpoints), len(lines),
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"expect %u source breakpoints" % (len(lines)))
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for breakpoint in breakpoints:
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line = breakpoint['line']
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self.assertTrue(line in lines, "line expected in lines array")
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self.assertTrue(breakpoint['verified'],
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"expect breakpoint still verified")
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@skipIfWindows
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@skipIfRemote
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def test_functionality(self):
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'''Tests hitting breakpoints and the functionality of a single
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breakpoint, like 'conditions' and 'hitCondition' settings.'''
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loop_line = line_number('main.cpp', '// break loop')
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program = self.getBuildArtifact("a.out")
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self.build_and_launch(program)
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# Set a breakpoint at the loop line with no condition and no
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# hitCondition
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breakpoint_ids = self.set_source_breakpoints(self.main_path, [loop_line])
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self.assertEquals(len(breakpoint_ids), 1, "expect one breakpoint")
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self.vscode.request_continue()
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# Verify we hit the breakpoint we just set
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self.verify_breakpoint_hit(breakpoint_ids)
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# Make sure i is zero at first breakpoint
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i = int(self.vscode.get_local_variable_value('i'))
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self.assertEquals(i, 0, 'i != 0 after hitting breakpoint')
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# Update the condition on our breakpoint
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new_breakpoint_ids = self.set_source_breakpoints(self.main_path,
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[loop_line],
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condition="i==4")
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self.assertEquals(breakpoint_ids, new_breakpoint_ids,
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"existing breakpoint should have its condition "
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"updated")
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self.continue_to_breakpoints(breakpoint_ids)
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i = int(self.vscode.get_local_variable_value('i'))
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self.assertEquals(i, 4,
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'i != 4 showing conditional works')
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new_breakpoint_ids = self.set_source_breakpoints(self.main_path,
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[loop_line],
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hitCondition="2")
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self.assertEquals(breakpoint_ids, new_breakpoint_ids,
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"existing breakpoint should have its condition "
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"updated")
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# Continue with a hitCondition of 2 and expect it to skip 1 value
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self.continue_to_breakpoints(breakpoint_ids)
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i = int(self.vscode.get_local_variable_value('i'))
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self.assertEquals(i, 6,
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'i != 6 showing hitCondition works')
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# continue after hitting our hitCondition and make sure it only goes
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# up by 1
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self.continue_to_breakpoints(breakpoint_ids)
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i = int(self.vscode.get_local_variable_value('i'))
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self.assertEquals(i, 7,
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'i != 7 showing post hitCondition hits every time')
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