Files
clang-p2996/clang/lib/Basic/FileSystemStatCache.cpp
Jonas Devlieghere fc51490baf Lift VFS from clang to llvm (NFC)
This patch moves the virtual file system form clang to llvm so it can be
used by more projects.

Concretely the patch:
 - Moves VirtualFileSystem.{h|cpp} from clang/Basic to llvm/Support.
 - Moves the corresponding unit test from clang to llvm.
 - Moves the vfs namespace from clang::vfs to llvm::vfs.
 - Formats the lines affected by this change, mostly this is the result of
   the added llvm namespace.

RFC on the mailing list:
http://lists.llvm.org/pipermail/llvm-dev/2018-October/126657.html

Differential revision: https://reviews.llvm.org/D52783

llvm-svn: 344140
2018-10-10 13:27:25 +00:00

132 lines
4.7 KiB
C++

//===- FileSystemStatCache.cpp - Caching for 'stat' calls -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the FileSystemStatCache interface.
//
//===----------------------------------------------------------------------===//
#include "clang/Basic/FileSystemStatCache.h"
#include "llvm/Support/Chrono.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/VirtualFileSystem.h"
#include <utility>
using namespace clang;
void FileSystemStatCache::anchor() {}
static void copyStatusToFileData(const llvm::vfs::Status &Status,
FileData &Data) {
Data.Name = Status.getName();
Data.Size = Status.getSize();
Data.ModTime = llvm::sys::toTimeT(Status.getLastModificationTime());
Data.UniqueID = Status.getUniqueID();
Data.IsDirectory = Status.isDirectory();
Data.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file;
Data.InPCH = false;
Data.IsVFSMapped = Status.IsVFSMapped;
}
/// FileSystemStatCache::get - Get the 'stat' information for the specified
/// path, using the cache to accelerate it if possible. This returns true if
/// the path does not exist or false if it exists.
///
/// If isFile is true, then this lookup should only return success for files
/// (not directories). If it is false this lookup should only return
/// success for directories (not files). On a successful file lookup, the
/// implementation can optionally fill in FileDescriptor with a valid
/// descriptor and the client guarantees that it will close it.
bool FileSystemStatCache::get(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<llvm::vfs::File> *F,
FileSystemStatCache *Cache,
llvm::vfs::FileSystem &FS) {
LookupResult R;
bool isForDir = !isFile;
// If we have a cache, use it to resolve the stat query.
if (Cache)
R = Cache->getStat(Path, Data, isFile, F, FS);
else if (isForDir || !F) {
// If this is a directory or a file descriptor is not needed and we have
// no cache, just go to the file system.
llvm::ErrorOr<llvm::vfs::Status> Status = FS.status(Path);
if (!Status) {
R = CacheMissing;
} else {
R = CacheExists;
copyStatusToFileData(*Status, Data);
}
} else {
// Otherwise, we have to go to the filesystem. We can always just use
// 'stat' here, but (for files) the client is asking whether the file exists
// because it wants to turn around and *open* it. It is more efficient to
// do "open+fstat" on success than it is to do "stat+open".
//
// Because of this, check to see if the file exists with 'open'. If the
// open succeeds, use fstat to get the stat info.
auto OwnedFile = FS.openFileForRead(Path);
if (!OwnedFile) {
// If the open fails, our "stat" fails.
R = CacheMissing;
} else {
// Otherwise, the open succeeded. Do an fstat to get the information
// about the file. We'll end up returning the open file descriptor to the
// client to do what they please with it.
llvm::ErrorOr<llvm::vfs::Status> Status = (*OwnedFile)->status();
if (Status) {
R = CacheExists;
copyStatusToFileData(*Status, Data);
*F = std::move(*OwnedFile);
} else {
// fstat rarely fails. If it does, claim the initial open didn't
// succeed.
R = CacheMissing;
*F = nullptr;
}
}
}
// If the path doesn't exist, return failure.
if (R == CacheMissing) return true;
// If the path exists, make sure that its "directoryness" matches the clients
// demands.
if (Data.IsDirectory != isForDir) {
// If not, close the file if opened.
if (F)
*F = nullptr;
return true;
}
return false;
}
MemorizeStatCalls::LookupResult
MemorizeStatCalls::getStat(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<llvm::vfs::File> *F,
llvm::vfs::FileSystem &FS) {
LookupResult Result = statChained(Path, Data, isFile, F, FS);
// Do not cache failed stats, it is easy to construct common inconsistent
// situations if we do, and they are not important for PCH performance (which
// currently only needs the stats to construct the initial FileManager
// entries).
if (Result == CacheMissing)
return Result;
// Cache file 'stat' results and directories with absolutely paths.
if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path))
StatCalls[Path] = Data;
return Result;
}