This patch removes the comments grouping header includes. They were added after running IWYU over the LLDB codebase. However they add little value, are often outdates and burdensome to maintain. llvm-svn: 346626
202 lines
6.8 KiB
C++
202 lines
6.8 KiB
C++
//===-- BreakpointSiteList.cpp ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointSiteList.h"
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#include "lldb/Utility/Stream.h"
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#include <algorithm>
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using namespace lldb;
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using namespace lldb_private;
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BreakpointSiteList::BreakpointSiteList() : m_mutex(), m_bp_site_list() {}
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BreakpointSiteList::~BreakpointSiteList() {}
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// Add breakpoint site to the list. However, if the element already exists in
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// the list, then we don't add it, and return LLDB_INVALID_BREAK_ID.
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lldb::break_id_t BreakpointSiteList::Add(const BreakpointSiteSP &bp) {
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lldb::addr_t bp_site_load_addr = bp->GetLoadAddress();
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::iterator iter = m_bp_site_list.find(bp_site_load_addr);
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if (iter == m_bp_site_list.end()) {
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m_bp_site_list.insert(iter, collection::value_type(bp_site_load_addr, bp));
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return bp->GetID();
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} else {
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return LLDB_INVALID_BREAK_ID;
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}
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}
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bool BreakpointSiteList::ShouldStop(StoppointCallbackContext *context,
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lldb::break_id_t site_id) {
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BreakpointSiteSP site_sp(FindByID(site_id));
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if (site_sp) {
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// Let the BreakpointSite decide if it should stop here (could not have
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// reached it's target hit count yet, or it could have a callback that
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// decided it shouldn't stop (shared library loads/unloads).
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return site_sp->ShouldStop(context);
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}
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// We should stop here since this BreakpointSite isn't valid anymore or it
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// doesn't exist.
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return true;
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}
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lldb::break_id_t BreakpointSiteList::FindIDByAddress(lldb::addr_t addr) {
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BreakpointSiteSP bp = FindByAddress(addr);
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if (bp) {
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// DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8"
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// PRIx64 " ) => %u", __FUNCTION__, (uint64_t)addr, bp->GetID());
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return bp.get()->GetID();
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}
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// DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8"
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// PRIx64
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// " ) => NONE", __FUNCTION__, (uint64_t)addr);
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return LLDB_INVALID_BREAK_ID;
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}
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bool BreakpointSiteList::Remove(lldb::break_id_t break_id) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::iterator pos = GetIDIterator(break_id); // Predicate
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if (pos != m_bp_site_list.end()) {
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m_bp_site_list.erase(pos);
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return true;
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}
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return false;
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}
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bool BreakpointSiteList::RemoveByAddress(lldb::addr_t address) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::iterator pos = m_bp_site_list.find(address);
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if (pos != m_bp_site_list.end()) {
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m_bp_site_list.erase(pos);
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return true;
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}
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return false;
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}
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class BreakpointSiteIDMatches {
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public:
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BreakpointSiteIDMatches(lldb::break_id_t break_id) : m_break_id(break_id) {}
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bool operator()(std::pair<lldb::addr_t, BreakpointSiteSP> val_pair) const {
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return m_break_id == val_pair.second.get()->GetID();
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}
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private:
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const lldb::break_id_t m_break_id;
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};
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BreakpointSiteList::collection::iterator
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BreakpointSiteList::GetIDIterator(lldb::break_id_t break_id) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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return std::find_if(m_bp_site_list.begin(),
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m_bp_site_list.end(), // Search full range
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BreakpointSiteIDMatches(break_id)); // Predicate
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}
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BreakpointSiteList::collection::const_iterator
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BreakpointSiteList::GetIDConstIterator(lldb::break_id_t break_id) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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return std::find_if(m_bp_site_list.begin(),
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m_bp_site_list.end(), // Search full range
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BreakpointSiteIDMatches(break_id)); // Predicate
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}
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BreakpointSiteSP BreakpointSiteList::FindByID(lldb::break_id_t break_id) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointSiteSP stop_sp;
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collection::iterator pos = GetIDIterator(break_id);
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if (pos != m_bp_site_list.end())
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stop_sp = pos->second;
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return stop_sp;
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}
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const BreakpointSiteSP
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BreakpointSiteList::FindByID(lldb::break_id_t break_id) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointSiteSP stop_sp;
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collection::const_iterator pos = GetIDConstIterator(break_id);
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if (pos != m_bp_site_list.end())
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stop_sp = pos->second;
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return stop_sp;
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}
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BreakpointSiteSP BreakpointSiteList::FindByAddress(lldb::addr_t addr) {
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BreakpointSiteSP found_sp;
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::iterator iter = m_bp_site_list.find(addr);
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if (iter != m_bp_site_list.end())
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found_sp = iter->second;
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return found_sp;
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}
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bool BreakpointSiteList::BreakpointSiteContainsBreakpoint(
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lldb::break_id_t bp_site_id, lldb::break_id_t bp_id) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::const_iterator pos = GetIDConstIterator(bp_site_id);
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if (pos != m_bp_site_list.end())
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return pos->second->IsBreakpointAtThisSite(bp_id);
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return false;
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}
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void BreakpointSiteList::Dump(Stream *s) const {
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s->Printf("%p: ", static_cast<const void *>(this));
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// s->Indent();
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s->Printf("BreakpointSiteList with %u BreakpointSites:\n",
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(uint32_t)m_bp_site_list.size());
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s->IndentMore();
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collection::const_iterator pos;
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collection::const_iterator end = m_bp_site_list.end();
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for (pos = m_bp_site_list.begin(); pos != end; ++pos)
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pos->second.get()->Dump(s);
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s->IndentLess();
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}
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void BreakpointSiteList::ForEach(
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std::function<void(BreakpointSite *)> const &callback) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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for (auto pair : m_bp_site_list)
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callback(pair.second.get());
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}
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bool BreakpointSiteList::FindInRange(lldb::addr_t lower_bound,
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lldb::addr_t upper_bound,
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BreakpointSiteList &bp_site_list) const {
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if (lower_bound > upper_bound)
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return false;
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::const_iterator lower, upper, pos;
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lower = m_bp_site_list.lower_bound(lower_bound);
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if (lower == m_bp_site_list.end() || (*lower).first >= upper_bound)
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return false;
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// This is one tricky bit. The breakpoint might overlap the bottom end of
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// the range. So we grab the breakpoint prior to the lower bound, and check
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// that that + its byte size isn't in our range.
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if (lower != m_bp_site_list.begin()) {
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collection::const_iterator prev_pos = lower;
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prev_pos--;
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const BreakpointSiteSP &prev_bp = (*prev_pos).second;
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if (prev_bp->GetLoadAddress() + prev_bp->GetByteSize() > lower_bound)
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bp_site_list.Add(prev_bp);
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}
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upper = m_bp_site_list.upper_bound(upper_bound);
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for (pos = lower; pos != upper; pos++) {
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bp_site_list.Add((*pos).second);
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}
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return true;
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}
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