Files
clang-p2996/lldb/source/Target/StackID.cpp
Jonas Devlieghere ceff6644bb Remove header grouping comments.
This patch removes the comments grouping header includes. They were
added after running IWYU over the LLDB codebase. However they add little
value, are often outdates and burdensome to maintain.

llvm-svn: 346626
2018-11-11 23:17:06 +00:00

99 lines
3.4 KiB
C++

//===-- StackID.cpp ---------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/StackID.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Utility/Stream.h"
using namespace lldb_private;
void StackID::Dump(Stream *s) {
s->Printf("StackID (pc = 0x%16.16" PRIx64 ", cfa = 0x%16.16" PRIx64
", symbol_scope = %p",
m_pc, m_cfa, static_cast<void *>(m_symbol_scope));
if (m_symbol_scope) {
SymbolContext sc;
m_symbol_scope->CalculateSymbolContext(&sc);
if (sc.block)
s->Printf(" (Block {0x%8.8" PRIx64 "})", sc.block->GetID());
else if (sc.symbol)
s->Printf(" (Symbol{0x%8.8x})", sc.symbol->GetID());
}
s->PutCString(") ");
}
bool lldb_private::operator==(const StackID &lhs, const StackID &rhs) {
if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
return false;
SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
// Only compare the PC values if both symbol context scopes are nullptr
if (lhs_scope == nullptr && rhs_scope == nullptr)
return lhs.GetPC() == rhs.GetPC();
return lhs_scope == rhs_scope;
}
bool lldb_private::operator!=(const StackID &lhs, const StackID &rhs) {
if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress())
return true;
SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
if (lhs_scope == nullptr && rhs_scope == nullptr)
return lhs.GetPC() != rhs.GetPC();
return lhs_scope != rhs_scope;
}
bool lldb_private::operator<(const StackID &lhs, const StackID &rhs) {
const lldb::addr_t lhs_cfa = lhs.GetCallFrameAddress();
const lldb::addr_t rhs_cfa = rhs.GetCallFrameAddress();
// FIXME: We are assuming that the stacks grow downward in memory. That's not
// necessary, but true on
// all the machines we care about at present. If this changes, we'll have to
// deal with that. The ABI is the agent who knows this ordering, but the
// StackID has no access to the ABI. The most straightforward way to handle
// this is to add a "m_grows_downward" bool to the StackID, and set it in the
// constructor. But I'm not going to waste a bool per StackID on this till we
// need it.
if (lhs_cfa != rhs_cfa)
return lhs_cfa < rhs_cfa;
SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope();
SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope();
if (lhs_scope != nullptr && rhs_scope != nullptr) {
// Same exact scope, lhs is not less than (younger than rhs)
if (lhs_scope == rhs_scope)
return false;
SymbolContext lhs_sc;
SymbolContext rhs_sc;
lhs_scope->CalculateSymbolContext(&lhs_sc);
rhs_scope->CalculateSymbolContext(&rhs_sc);
// Items with the same function can only be compared
if (lhs_sc.function == rhs_sc.function && lhs_sc.function != nullptr &&
lhs_sc.block != nullptr && rhs_sc.function != nullptr &&
rhs_sc.block != nullptr) {
return rhs_sc.block->Contains(lhs_sc.block);
}
}
return false;
}