From the description of gpu.shuffle operation, shuffle up/down rotates values in the subgroup because it applies modulo on the shifted value to calculate the result lane ID. It is inconsistent with the definition of SPIR-V shuffle up/down and NVVM data movement definitions within subgroup. In NVVM, it says "If the computed source lane index j is in range, the returned i32 value will be the value of %a from lane j; otherwise, it will be the the value of %a from the current thread." It will keep the original value if the result land ID is out of range. In SPIR-V OpGroupNonUniformShuffleUp and OpGroupNonUniformShuffleDown, it says "The resulting value is undefined if Delta is greater than the current invocation’s id within the scope or if the identified invocation is not in scope restricted tangle." It's an undefined value if the result land ID is out of range. Anyway, there is no circular movement in shuffle up/down from these 2 specifications. This patch removes the circular movement in gpu.shuffle up/down and lower gpu.shuffle up/down to SPIR-V OpGroupNonUniformShuffleUp and OpGroupNonUniformShuffleDown directly. Reference: https://docs.nvidia.com/cuda/archive/12.2.1/nvvm-ir-spec/index.html#data-movement https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html#OpGroupNonUniformShuffleUp https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html#OpGroupNonUniformShuffleDown
Multi-Level Intermediate Representation
See https://mlir.llvm.org/ for more information.