Files
clang-p2996/lldb/source/Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.cpp
Pavel Labath c34698a811 [lldb] Rename Logging.h to LLDBLog.h and clean up includes
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.

After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
2022-02-03 14:47:01 +01:00

217 lines
7.2 KiB
C++

//===-- DynamicLoaderWindowsDYLD.cpp --------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "DynamicLoaderWindowsDYLD.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/Platform.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadPlanStepInstruction.h"
#include "lldb/Utility/LLDBLog.h"
#include "lldb/Utility/Log.h"
#include "llvm/ADT/Triple.h"
using namespace lldb;
using namespace lldb_private;
LLDB_PLUGIN_DEFINE(DynamicLoaderWindowsDYLD)
DynamicLoaderWindowsDYLD::DynamicLoaderWindowsDYLD(Process *process)
: DynamicLoader(process) {}
DynamicLoaderWindowsDYLD::~DynamicLoaderWindowsDYLD() = default;
void DynamicLoaderWindowsDYLD::Initialize() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(), CreateInstance);
}
void DynamicLoaderWindowsDYLD::Terminate() {}
llvm::StringRef DynamicLoaderWindowsDYLD::GetPluginDescriptionStatic() {
return "Dynamic loader plug-in that watches for shared library "
"loads/unloads in Windows processes.";
}
DynamicLoader *DynamicLoaderWindowsDYLD::CreateInstance(Process *process,
bool force) {
bool should_create = force;
if (!should_create) {
const llvm::Triple &triple_ref =
process->GetTarget().GetArchitecture().GetTriple();
if (triple_ref.getOS() == llvm::Triple::Win32)
should_create = true;
}
if (should_create)
return new DynamicLoaderWindowsDYLD(process);
return nullptr;
}
void DynamicLoaderWindowsDYLD::OnLoadModule(lldb::ModuleSP module_sp,
const ModuleSpec module_spec,
lldb::addr_t module_addr) {
// Resolve the module unless we already have one.
if (!module_sp) {
Status error;
module_sp = m_process->GetTarget().GetOrCreateModule(module_spec,
true /* notify */, &error);
if (error.Fail())
return;
}
m_loaded_modules[module_sp] = module_addr;
UpdateLoadedSectionsCommon(module_sp, module_addr, false);
ModuleList module_list;
module_list.Append(module_sp);
m_process->GetTarget().ModulesDidLoad(module_list);
}
void DynamicLoaderWindowsDYLD::OnUnloadModule(lldb::addr_t module_addr) {
Address resolved_addr;
if (!m_process->GetTarget().ResolveLoadAddress(module_addr, resolved_addr))
return;
ModuleSP module_sp = resolved_addr.GetModule();
if (module_sp) {
m_loaded_modules.erase(module_sp);
UnloadSectionsCommon(module_sp);
ModuleList module_list;
module_list.Append(module_sp);
m_process->GetTarget().ModulesDidUnload(module_list, false);
}
}
lldb::addr_t DynamicLoaderWindowsDYLD::GetLoadAddress(ModuleSP executable) {
// First, see if the load address is already cached.
auto it = m_loaded_modules.find(executable);
if (it != m_loaded_modules.end() && it->second != LLDB_INVALID_ADDRESS)
return it->second;
lldb::addr_t load_addr = LLDB_INVALID_ADDRESS;
// Second, try to get it through the process plugins. For a remote process,
// the remote platform will be responsible for providing it.
FileSpec file_spec(executable->GetPlatformFileSpec());
bool is_loaded = false;
Status status =
m_process->GetFileLoadAddress(file_spec, is_loaded, load_addr);
// Servers other than lldb server could respond with a bogus address.
if (status.Success() && is_loaded && load_addr != LLDB_INVALID_ADDRESS) {
m_loaded_modules[executable] = load_addr;
return load_addr;
}
return LLDB_INVALID_ADDRESS;
}
void DynamicLoaderWindowsDYLD::DidAttach() {
Log *log = GetLog(LLDBLog::DynamicLoader);
LLDB_LOGF(log, "DynamicLoaderWindowsDYLD::%s()", __FUNCTION__);
ModuleSP executable = GetTargetExecutable();
if (!executable.get())
return;
// Try to fetch the load address of the file from the process, since there
// could be randomization of the load address.
lldb::addr_t load_addr = GetLoadAddress(executable);
if (load_addr == LLDB_INVALID_ADDRESS)
return;
// Request the process base address.
lldb::addr_t image_base = m_process->GetImageInfoAddress();
if (image_base == load_addr)
return;
// Rebase the process's modules if there is a mismatch.
UpdateLoadedSections(executable, LLDB_INVALID_ADDRESS, load_addr, false);
ModuleList module_list;
module_list.Append(executable);
m_process->GetTarget().ModulesDidLoad(module_list);
auto error = m_process->LoadModules();
LLDB_LOG_ERROR(log, std::move(error), "failed to load modules: {0}");
}
void DynamicLoaderWindowsDYLD::DidLaunch() {
Log *log = GetLog(LLDBLog::DynamicLoader);
LLDB_LOGF(log, "DynamicLoaderWindowsDYLD::%s()", __FUNCTION__);
ModuleSP executable = GetTargetExecutable();
if (!executable.get())
return;
lldb::addr_t load_addr = GetLoadAddress(executable);
if (load_addr != LLDB_INVALID_ADDRESS) {
// Update the loaded sections so that the breakpoints can be resolved.
UpdateLoadedSections(executable, LLDB_INVALID_ADDRESS, load_addr, false);
ModuleList module_list;
module_list.Append(executable);
m_process->GetTarget().ModulesDidLoad(module_list);
auto error = m_process->LoadModules();
LLDB_LOG_ERROR(log, std::move(error), "failed to load modules: {0}");
}
}
Status DynamicLoaderWindowsDYLD::CanLoadImage() { return Status(); }
ThreadPlanSP
DynamicLoaderWindowsDYLD::GetStepThroughTrampolinePlan(Thread &thread,
bool stop) {
auto arch = m_process->GetTarget().GetArchitecture();
if (arch.GetMachine() != llvm::Triple::x86) {
return ThreadPlanSP();
}
uint64_t pc = thread.GetRegisterContext()->GetPC();
// Max size of an instruction in x86 is 15 bytes.
AddressRange range(pc, 2 * 15);
DisassemblerSP disassembler_sp = Disassembler::DisassembleRange(
arch, nullptr, nullptr, m_process->GetTarget(), range);
if (!disassembler_sp) {
return ThreadPlanSP();
}
InstructionList *insn_list = &disassembler_sp->GetInstructionList();
if (insn_list == nullptr) {
return ThreadPlanSP();
}
// First instruction in a x86 Windows trampoline is going to be an indirect
// jump through the IAT and the next one will be a nop (usually there for
// alignment purposes). e.g.:
// 0x70ff4cfc <+956>: jmpl *0x7100c2a8
// 0x70ff4d02 <+962>: nop
auto first_insn = insn_list->GetInstructionAtIndex(0);
auto second_insn = insn_list->GetInstructionAtIndex(1);
ExecutionContext exe_ctx(m_process->GetTarget());
if (first_insn == nullptr || second_insn == nullptr ||
strcmp(first_insn->GetMnemonic(&exe_ctx), "jmpl") != 0 ||
strcmp(second_insn->GetMnemonic(&exe_ctx), "nop") != 0) {
return ThreadPlanSP();
}
assert(first_insn->DoesBranch() && !second_insn->DoesBranch());
return ThreadPlanSP(new ThreadPlanStepInstruction(
thread, false, false, eVoteNoOpinion, eVoteNoOpinion));
}