Files
clang-p2996/lldb/test/API/tools/lldb-vscode/module/TestVSCode_module.py
Jordan Rupprecht 3afe296c81 [test][lldb-vscode] Relax assertion to allow multiple compile units returned.
I don't think the intent of this test is to make sure we only have one compile unit; it's to make sure request_compileUnits returns something sensible. Relax the test case to just make sure that the main source file is one of the compile units returned, even if there are others.

Fixes llvm.org/pr49418.

Reviewed By: labath

Differential Revision: https://reviews.llvm.org/D138344
2022-12-22 05:19:29 -08:00

90 lines
4.0 KiB
Python

"""
Test lldb-vscode setBreakpoints request
"""
import vscode
from lldbsuite.test.decorators import *
from lldbsuite.test.lldbtest import *
from lldbsuite.test import lldbutil
import lldbvscode_testcase
import re
class TestVSCode_module(lldbvscode_testcase.VSCodeTestCaseBase):
def run_test(self, symbol_basename, expect_debug_info_size):
program_basename = "a.out.stripped"
program = self.getBuildArtifact(program_basename)
self.build_and_launch(program)
functions = ['foo']
breakpoint_ids = self.set_function_breakpoints(functions)
self.assertEquals(len(breakpoint_ids), len(functions), 'expect one breakpoint')
self.continue_to_breakpoints(breakpoint_ids)
active_modules = self.vscode.get_modules()
program_module = active_modules[program_basename]
self.assertIn(program_basename, active_modules, '%s module is in active modules' % (program_basename))
self.assertIn('name', program_module, 'make sure name is in module')
self.assertEqual(program_basename, program_module['name'])
self.assertIn('path', program_module, 'make sure path is in module')
self.assertEqual(program, program_module['path'])
self.assertNotIn('symbolFilePath', program_module, 'Make sure a.out.stripped has no debug info')
symbols_path = self.getBuildArtifact(symbol_basename)
self.vscode.request_evaluate('`%s' % ('target symbols add -s "%s" "%s"' % (program, symbols_path)))
def checkSymbolsLoadedWithSize():
active_modules = self.vscode.get_modules()
program_module = active_modules[program_basename]
self.assertIn('symbolFilePath', program_module)
self.assertIn(symbols_path, program_module['symbolFilePath'])
symbol_regex = re.compile(r"[0-9]+(\.[0-9]*)?[KMG]?B")
return symbol_regex.match(program_module['symbolStatus'])
if expect_debug_info_size:
self.waitUntil(checkSymbolsLoadedWithSize)
active_modules = self.vscode.get_modules()
program_module = active_modules[program_basename]
self.assertEqual(program_basename, program_module['name'])
self.assertEqual(program, program_module['path'])
self.assertIn('addressRange', program_module)
@skipIfWindows
@skipIfRemote
def test_modules(self):
'''
Mac or linux.
On mac, if we load a.out as our symbol file, we will use DWARF with .o files and we will
have debug symbols, but we won't see any debug info size because all of the DWARF
sections are in .o files.
On other platforms, we expect a.out to have debug info, so we will expect a size.
'''
return self.run_test("a.out", expect_debug_info_size=platform.system() != 'Darwin')
@skipUnlessDarwin
@skipIfRemote
def test_modules_dsym(self):
'''
Darwin only test with dSYM file.
On mac, if we load a.out.dSYM as our symbol file, we will have debug symbols and we
will have DWARF sections added to the module, so we will expect a size.
'''
return self.run_test("a.out.dSYM", expect_debug_info_size=True)
@skipIfWindows
@skipIfRemote
def test_compile_units(self):
program = self.getBuildArtifact("a.out")
self.build_and_launch(program)
source = "main.cpp"
main_source_path = self.getSourcePath(source)
breakpoint1_line = line_number(source, '// breakpoint 1')
lines = [breakpoint1_line]
breakpoint_ids = self.set_source_breakpoints(source, lines)
self.continue_to_breakpoints(breakpoint_ids)
moduleId = self.vscode.get_modules()['a.out']['id']
response = self.vscode.request_compileUnits(moduleId)
self.assertTrue(response['body'])
cu_paths = [cu['compileUnitPath'] for cu in response['body']['compileUnits']]
self.assertIn(main_source_path, cu_paths, 'Real path to main.cpp matches')