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clang-p2996/llvm/test/CodeGen/SystemZ/frame-28.mir
Jonas Paulsson 5ecd363295 Reapply "[CodeGen] Add new pass for late cleanup of redundant definitions."
This reverts commit 122efef8ee.

- Patch fixed to not reuse definitions from predecessors in EH landing pads.
- Late review suggestions (by MaskRay) have been addressed.
- M68k/pipeline.ll test updated.
- Init captures added in processBlock() to avoid capturing structured bindings.
- RISCV has this disabled for now.

Original commit message:

A new pass MachineLateInstrsCleanup is added to be run after PEI.

This is a simple pass that removes redundant and identical instructions
whenever found by scanning the MF once while keeping track of register
definitions in a map. These instructions are typically immediate loads
resulting from rematerialization, and address loads emitted by target in
eliminateFrameInde().

This is enabled by default, but a target could easily disable it by means of
'disablePass(&MachineLateInstrsCleanupID);'.

This late cleanup is naturally not "optimal" in removing instructions as it
is done by looking at phys-regs, but still quite effective. It would be
desirable to improve other parts of CodeGen and avoid these redundant
instructions in the first place, but there are no ideas for this yet.

Differential Revision: https://reviews.llvm.org/D123394

Reviewed By: RKSimon, foad, craig.topper, arsenm, asb
2022-12-05 12:53:50 -06:00

328 lines
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# RUN: llc -mtriple=s390x-linux-gnu -start-before=prologepilog %s -o - -mcpu=z14 \
# RUN: -verify-machineinstrs 2>&1 | FileCheck %s
# REQUIRES: asserts
#
# Test that redundant frame addressing anchor points are removed by
# MachineLateInstrsCleanup.
--- |
define void @fun1() { ret void }
define void @fun2() { ret void }
define void @fun3() { ret void }
define void @fun4() { ret void }
define void @fun5() { ret void }
define void @fun6() { ret void }
define void @fun7() { ret void }
define void @fun8() { ret void }
declare i32 @foo()
@ptr = external dso_local local_unnamed_addr global ptr
---
# Test elimination of redundant LAYs in successor blocks.
# CHECK-LABEL: fun1:
# CHECK: lay %r1, 4096(%r15)
# CHECK: # %bb.1:
# CHECK-NOT: lay
# CHECK: .LBB0_2:
# CHECK-NOT: lay
---
name: fun1
tracksRegLiveness: true
stack:
- { id: 0, size: 5000 }
- { id: 1, size: 2500 }
- { id: 2, size: 2500 }
machineFunctionInfo: {}
body: |
bb.0 (%ir-block.0):
liveins: $f16d
successors: %bb.2(0x00000001), %bb.1(0x7fffffff)
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.1, 0, $noreg
CHIMux undef $r0l, 3, implicit-def $cc
BRC 14, 8, %bb.2, implicit killed $cc
J %bb.1
bb.1:
liveins: $f16d
VST64 renamable $f16d, %stack.2, 0, $noreg
J %bb.2
bb.2:
liveins: $f16d
VST64 renamable $f16d, %stack.1, 0, $noreg
Return
...
# In this function the LAY in bb.1 will have a different offset, so the first
# LAY in bb.2 must remain.
# CHECK-LABEL: fun2:
# CHECK: lay %r1, 4096(%r15)
# CHECK: # %bb.1:
# CHECK: lay %r1, 8192(%r15)
# CHECK: .LBB1_2:
# CHECK: lay %r1, 4096(%r15)
# CHECK-NOT: lay
---
name: fun2
tracksRegLiveness: true
stack:
- { id: 0, size: 5000 }
- { id: 1, size: 5000 }
- { id: 2, size: 2500 }
machineFunctionInfo: {}
body: |
bb.0 (%ir-block.0):
liveins: $f16d
successors: %bb.2(0x00000001), %bb.1(0x7fffffff)
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.1, 0, $noreg
CHIMux undef $r0l, 3, implicit-def $cc
BRC 14, 8, %bb.2, implicit killed $cc
J %bb.1
bb.1:
liveins: $f16d
VST64 renamable $f16d, %stack.2, 0, $noreg
J %bb.2
bb.2:
liveins: $f16d
VST64 renamable $f16d, %stack.1, 0, $noreg
VST64 renamable $f16d, %stack.1, 0, $noreg
Return
...
# Test case with a loop (with room for improvement: since %r1 is not clobbered
# inside the loop only the first LAY is needed).
# CHECK-LABEL: fun3:
# CHECK: lay %r1, 4096(%r15)
# CHECK: .LBB2_1:
# CHECK: lay %r1, 4096(%r15)
# CHECK: .LBB2_2:
# CHECK-NOT: lay %r1, 4096(%r15)
---
name: fun3
tracksRegLiveness: true
stack:
- { id: 0, size: 5000 }
- { id: 1, size: 2500 }
- { id: 2, size: 2500 }
machineFunctionInfo: {}
body: |
bb.0 (%ir-block.0):
liveins: $f16d
successors: %bb.2(0x00000001), %bb.1(0x7fffffff)
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.1, 0, $noreg
CHIMux undef $r0l, 3, implicit-def $cc
BRC 14, 8, %bb.2, implicit killed $cc
J %bb.1
bb.1:
liveins: $f16d
successors: %bb.2(0x00000001), %bb.1(0x7fffffff)
VST64 renamable $f16d, %stack.2, 0, $noreg
CHIMux undef $r0l, 3, implicit-def $cc
BRC 14, 8, %bb.1, implicit killed $cc
J %bb.2
bb.2:
liveins: $f16d
VST64 renamable $f16d, %stack.1, 0, $noreg
Return
...
# Test case with a call which clobbers r1: the second LAY after the call is needed.
# CHECK-LABEL: fun4:
# CHECK: lay %r1, 4096(%r15)
# CHECK: brasl
# CHECK: lay %r1, 4096(%r15)
---
name: fun4
tracksRegLiveness: true
stack:
- { id: 0, size: 5000 }
- { id: 1, size: 2500 }
machineFunctionInfo: {}
body: |
bb.0 (%ir-block.0):
liveins: $f16d
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.1, 0, $noreg
ADJCALLSTACKDOWN 0, 0
CallBRASL @foo, csr_systemz_elf, implicit-def dead $r14d, implicit-def dead $cc, implicit $fpc, implicit-def $r2l
ADJCALLSTACKUP 0, 0
$f17d = IMPLICIT_DEF
VST64 renamable $f17d, %stack.1, 0, $noreg
Return
...
# Test case where index reg is loaded instead of using an LAY. Only one LGHI is needed.
# CHECK-LABEL: fun5:
# CHECK: lghi %r1, 4096
# CHECK-NOT: lghi
---
name: fun5
tracksRegLiveness: true
stack:
- { id: 0, size: 5000 }
- { id: 1, size: 2500 }
machineFunctionInfo: {}
body: |
bb.0 (%ir-block.0):
liveins: $f16d
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
VST64 renamable $f16d, %stack.0, 0, $noreg
$f0q = nofpexcept LXEB %stack.1, 0, $noreg, implicit $fpc
$f1q = nofpexcept LXEB %stack.1, 0, $noreg, implicit $fpc
Return
...
# Test where the constant is a Global. Only one LARL is needed.
# CHECK-LABEL: fun6:
# CHECK: larl %r1, ptr
# CHECK-NOT: larl
---
name: fun6
alignment: 16
tracksRegLiveness: true
tracksDebugUserValues: true
frameInfo:
maxAlignment: 1
maxCallFrameSize: 0
fixedStack:
- { id: 0, offset: -160, size: 8, alignment: 8 }
machineFunctionInfo: {}
body: |
bb.0:
successors: %bb.2(0x30000000), %bb.1(0x50000000)
renamable $r1d = LARL @ptr
CGHSI killed renamable $r1d, 0, 0, implicit-def $cc :: (volatile dereferenceable load (s64) from @ptr)
BRC 14, 8, %bb.2, implicit killed $cc
J %bb.1
bb.1:
renamable $r1d = LARL @ptr
MVGHI killed renamable $r1d, 0, 0
bb.2:
Return
...
# Load of an invariant location (GOT). Only one LGRL is needed.
# CHECK-LABEL: fun7:
# CHECK: lgrl %r1, ptr
# CHECK-NOT: lgrl
---
name: fun7
alignment: 16
tracksRegLiveness: true
tracksDebugUserValues: true
frameInfo:
maxAlignment: 1
maxCallFrameSize: 0
fixedStack:
- { id: 0, offset: -160, size: 8, alignment: 8 }
machineFunctionInfo: {}
body: |
bb.0:
successors: %bb.2(0x30000000), %bb.1(0x50000000)
renamable $r1d = LGRL @ptr :: (load (s64) from got)
CGHSI killed renamable $r1d, 0, 0, implicit-def $cc :: (volatile dereferenceable load (s64) from @ptr)
BRC 14, 8, %bb.2, implicit killed $cc
J %bb.1
bb.1:
renamable $r1d = LGRL @ptr :: (load (s64) from got)
MVGHI killed renamable $r1d, 0, 0
bb.2:
Return
...
# Load from constant pool. Only one LARL is needed.
# CHECK-LABEL: fun8:
# CHECK: larl %r1, .LCPI7_0
# CHECK-NOT: larl
---
name: fun8
alignment: 16
tracksRegLiveness: true
tracksDebugUserValues: true
liveins:
- { reg: '$f0s' }
frameInfo:
maxAlignment: 1
maxCallFrameSize: 0
fixedStack:
- { id: 0, offset: -160, size: 8, alignment: 8 }
constants:
- id: 0
value: float 0x43E0000000000000
alignment: 4
machineFunctionInfo: {}
body: |
bb.0 (%ir-block.0):
successors: %bb.1, %bb.2
liveins: $f0s
renamable $r1d = LARL %const.0
renamable $f1s = LE killed renamable $r1d, 0, $noreg :: (load (s32) from constant-pool)
nofpexcept CEBR renamable $f0s, renamable $f1s, implicit-def $cc, implicit $fpc
BRC 15, 11, %bb.2, implicit killed $cc
bb.1:
liveins: $f0s
J %bb.3
bb.2 (%ir-block.0):
liveins: $f0s, $f1s
renamable $r1d = LARL %const.0
renamable $f1s = LE killed renamable $r1d, 0, $noreg :: (load (s32) from constant-pool)
bb.3 (%ir-block.0):
liveins: $r2d
Return
...