Files
clang-p2996/llvm/test/CodeGen/X86/pr29112.ll
Matthias Braun 189900eb14 X86: Stop assigning register costs for longer encodings.
This stops reporting CostPerUse 1 for `R8`-`R15` and `XMM8`-`XMM31`.
This was previously done because instruction encoding require a REX
prefix when using them resulting in longer instruction encodings. I
found that this regresses the quality of the register allocation as the
costs impose an ordering on eviction candidates. I also feel that there
is a bit of an impedance mismatch as the actual costs occure when
encoding instructions using those registers, but the order of VReg
assignments is not primarily ordered by number of Defs+Uses.

I did extensive measurements with the llvm-test-suite wiht SPEC2006 +
SPEC2017 included, internal services showed similar patterns. Generally
there are a log of improvements but also a lot of regression. But on
average the allocation quality seems to improve at a small code size
regression.

Results for measuring static and dynamic instruction counts:

Dynamic Counts (scaled by execution frequency) / Optimization Remarks:
    Spills+FoldedSpills   -5.6%
    Reloads+FoldedReloads -4.2%
    Copies                -0.1%

Static / LLVM Statistics:
    regalloc.NumSpills    mean -1.6%, geomean -2.8%
    regalloc.NumReloads   mean -1.7%, geomean -3.1%
    size..text            mean +0.4%, geomean +0.4%

Static / LLVM Statistics:
    mean -2.2%, geomean -3.1%) regalloc.NumSpills
    mean -2.6%, geomean -3.9%) regalloc.NumReloads
    mean +0.6%, geomean +0.6%) size..text

Static / LLVM Statistics:
    regalloc.NumSpills   mean -3.0%
    regalloc.NumReloads  mean -3.3%
    size..text           mean +0.3%, geomean +0.3%

Differential Revision: https://reviews.llvm.org/D133902
2022-09-30 16:01:33 -07:00

99 lines
6.1 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx512f | FileCheck %s
declare <4 x float> @foo(<4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>, <4 x float>)
; Due to a bug in X86RegisterInfo::getLargestLegalSuperClass this test case was trying to use XMM16 and spill it without VLX support for the necessary store instruction. We briefly implemented the spill using VEXTRACTF32X4, but the bug in getLargestLegalSuperClass has now been fixed so we no longer use XMM16.
define <4 x float> @bar(ptr %a1p, ptr %a2p, <4 x float> %a3, <4 x float> %a4, <16 x float>%c1, <16 x float>%c2) {
; CHECK-LABEL: bar:
; CHECK: # %bb.0:
; CHECK-NEXT: subq $72, %rsp
; CHECK-NEXT: .cfi_def_cfa_offset 80
; CHECK-NEXT: vmovaps %xmm1, %xmm13
; CHECK-NEXT: vmovaps {{.*#+}} xmm0 = [4,22,1,17]
; CHECK-NEXT: vpermi2ps %zmm3, %zmm2, %zmm0
; CHECK-NEXT: vmovaps {{.*#+}} xmm12 = [4,30,1,22]
; CHECK-NEXT: vpermi2ps %zmm3, %zmm2, %zmm12
; CHECK-NEXT: vmovaps {{.*#+}} xmm8 = [4,28,1,29]
; CHECK-NEXT: vpermi2ps %zmm3, %zmm2, %zmm8
; CHECK-NEXT: vmovaps {{.*#+}} xmm7 = <5,20,u,u>
; CHECK-NEXT: vpermi2ps %zmm3, %zmm2, %zmm7
; CHECK-NEXT: vmovaps {{.*#+}} xmm4 = [4,21,1,7]
; CHECK-NEXT: vpermi2ps %zmm3, %zmm2, %zmm4
; CHECK-NEXT: vextractf128 $1, %ymm3, %xmm5
; CHECK-NEXT: vextractf128 $1, %ymm2, %xmm9
; CHECK-NEXT: vunpcklps {{.*#+}} xmm9 = xmm9[0],xmm5[0],xmm9[1],xmm5[1]
; CHECK-NEXT: vinsertps {{.*#+}} xmm10 = xmm9[0,1],xmm2[1],xmm9[3]
; CHECK-NEXT: vinsertps {{.*#+}} xmm1 = xmm10[0,1,2],xmm3[1]
; CHECK-NEXT: vinsertps {{.*#+}} xmm6 = xmm4[0,1,2],xmm3[1]
; CHECK-NEXT: vmovaps %xmm6, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
; CHECK-NEXT: vextractf32x4 $2, %zmm3, %xmm4
; CHECK-NEXT: vblendps {{.*#+}} xmm4 = xmm10[0,1,2],xmm4[3]
; CHECK-NEXT: vpermilps {{.*#+}} xmm11 = xmm2[3,3,3,3]
; CHECK-NEXT: vunpcklps {{.*#+}} xmm5 = xmm11[0],xmm5[0],xmm11[1],xmm5[1]
; CHECK-NEXT: vshufps {{.*#+}} xmm5 = xmm5[0,1],xmm2[1,3]
; CHECK-NEXT: vinsertps {{.*#+}} xmm5 = xmm5[0,1,2],xmm3[1]
; CHECK-NEXT: vinsertps {{.*#+}} xmm11 = xmm7[0,1],xmm2[1],xmm7[3]
; CHECK-NEXT: vblendps {{.*#+}} xmm7 = xmm11[0,1,2],xmm3[3]
; CHECK-NEXT: vblendps {{.*#+}} xmm10 = xmm10[0,1,2],xmm3[3]
; CHECK-NEXT: vinsertps {{.*#+}} xmm8 = xmm8[0,1,2],xmm3[1]
; CHECK-NEXT: vinsertps {{.*#+}} xmm11 = xmm11[0,1,2],xmm3[1]
; CHECK-NEXT: vaddps %xmm8, %xmm11, %xmm8
; CHECK-NEXT: vshufps {{.*#+}} xmm2 = xmm9[0,1],xmm2[3,3]
; CHECK-NEXT: vinsertps {{.*#+}} xmm2 = xmm2[0,1,2],xmm3[2]
; CHECK-NEXT: vaddps %xmm0, %xmm2, %xmm2
; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
; CHECK-NEXT: vaddps %xmm1, %xmm12, %xmm9
; CHECK-NEXT: vaddps %xmm1, %xmm1, %xmm3
; CHECK-NEXT: vaddps %xmm0, %xmm10, %xmm0
; CHECK-NEXT: vaddps %xmm0, %xmm8, %xmm0
; CHECK-NEXT: vaddps %xmm0, %xmm1, %xmm0
; CHECK-NEXT: vmovaps %xmm3, {{[0-9]+}}(%rsp)
; CHECK-NEXT: vmovaps %xmm9, (%rsp)
; CHECK-NEXT: vmovaps %xmm13, %xmm3
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: callq foo@PLT
; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm1 # 16-byte Reload
; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm1 # 16-byte Folded Reload
; CHECK-NEXT: vaddps %xmm0, %xmm1, %xmm0
; CHECK-NEXT: addq $72, %rsp
; CHECK-NEXT: .cfi_def_cfa_offset 8
; CHECK-NEXT: retq
%a1 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%a2 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 21, i32 1, i32 17>
%a5 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 27>
%a6 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 3, i32 20, i32 1, i32 17>
%a7 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 21, i32 1, i32 17>
%a8 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 5, i32 20, i32 1, i32 19>
%a9 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%a10 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%ax2 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 19>
%ax5 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%ax6 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 22, i32 1, i32 18>
%ax7 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 1, i32 20, i32 1, i32 17>
%ax8 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 19>
%ax9 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%ax10 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%ay2 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%ay5 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 28, i32 1, i32 17>
%ay6 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 5, i32 20, i32 1, i32 17>
%ay7 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 30, i32 1, i32 22>
%ay8 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%ay9 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 22, i32 1, i32 17>
%ay10 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 3, i32 18>
%r1 = fadd <4 x float> %ay10, %ay9
%r2 = fadd <4 x float> %ay8, %ay7
%r3 = fadd <4 x float> %ay6, %ay5
%r4 = fadd <4 x float> %ay2, %ax10
%r5 = fadd <4 x float> %ay9, %ax8
%r6 = fadd <4 x float> %r5, %r3
%r7 = fadd <4 x float> %a9, %r6
%a11 = call <4 x float> @foo(<4 x float> %r7, <4 x float> %a10, <4 x float> %r1, <4 x float> %a4, <4 x float> %a5, <4 x float> %a6, <4 x float> %a7, <4 x float> %a8, <4 x float> %r2, <4 x float> %r4)
%a12 = fadd <4 x float> %a2, %a1
%a13 = fadd <4 x float> %a12, %a11
ret <4 x float> %a13
}