The TableGen implementation was using a homegrown implementation of FunctionModRefInfo. This switches it to use MemoryEffects instead. This makes the code simpler, and will allow exposing the full representational power of MemoryEffects in the future. Among other things, this will allow us to map IntrHasSideEffects to an inaccessiblemem readwrite, rather than just ignoring it entirely in most cases. To avoid layering issues, this moves the ModRef.h header from IR to Support, so that it can be included in the TableGen layer. Differential Revision: https://reviews.llvm.org/D137641
190 lines
5.7 KiB
C++
190 lines
5.7 KiB
C++
//===- CodeGenIntrinsic.h - Intrinsic Class Wrapper ------------*- C++ -*--===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a wrapper class for the 'Intrinsic' TableGen class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_UTILS_TABLEGEN_CODEGENINTRINSICS_H
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#define LLVM_UTILS_TABLEGEN_CODEGENINTRINSICS_H
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#include "SDNodeProperties.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/MachineValueType.h"
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#include "llvm/Support/ModRef.h"
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#include <string>
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#include <vector>
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namespace llvm {
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class Record;
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class RecordKeeper;
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struct CodeGenIntrinsic {
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Record *TheDef; // The actual record defining this intrinsic.
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std::string Name; // The name of the LLVM function "llvm.bswap.i32"
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std::string EnumName; // The name of the enum "bswap_i32"
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std::string ClangBuiltinName; // Name of the corresponding GCC builtin, or "".
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std::string MSBuiltinName; // Name of the corresponding MS builtin, or "".
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std::string TargetPrefix; // Target prefix, e.g. "ppc" for t-s intrinsics.
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/// This structure holds the return values and parameter values of an
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/// intrinsic. If the number of return values is > 1, then the intrinsic
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/// implicitly returns a first-class aggregate. The numbering of the types
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/// starts at 0 with the first return value and continues from there through
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/// the parameter list. This is useful for "matching" types.
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struct IntrinsicSignature {
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/// The MVT::SimpleValueType for each return type. Note that this list is
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/// only populated when in the context of a target .td file. When building
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/// Intrinsics.td, this isn't available, because we don't know the target
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/// pointer size.
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std::vector<MVT::SimpleValueType> RetVTs;
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/// The records for each return type.
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std::vector<Record *> RetTypeDefs;
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/// The MVT::SimpleValueType for each parameter type. Note that this list is
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/// only populated when in the context of a target .td file. When building
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/// Intrinsics.td, this isn't available, because we don't know the target
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/// pointer size.
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std::vector<MVT::SimpleValueType> ParamVTs;
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/// The records for each parameter type.
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std::vector<Record *> ParamTypeDefs;
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};
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IntrinsicSignature IS;
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/// Memory effects of the intrinsic.
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MemoryEffects ME = MemoryEffects::unknown();
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/// SDPatternOperator Properties applied to the intrinsic.
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unsigned Properties;
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/// This is set to true if the intrinsic is overloaded by its argument
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/// types.
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bool isOverloaded;
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/// True if the intrinsic is commutative.
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bool isCommutative;
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/// True if the intrinsic can throw.
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bool canThrow;
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/// True if the intrinsic is marked as noduplicate.
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bool isNoDuplicate;
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/// True if the intrinsic is marked as nomerge.
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bool isNoMerge;
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/// True if the intrinsic is no-return.
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bool isNoReturn;
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/// True if the intrinsic is no-callback.
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bool isNoCallback;
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/// True if the intrinsic is no-sync.
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bool isNoSync;
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/// True if the intrinsic is no-free.
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bool isNoFree;
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/// True if the intrinsic is will-return.
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bool isWillReturn;
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/// True if the intrinsic is cold.
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bool isCold;
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/// True if the intrinsic is marked as convergent.
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bool isConvergent;
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/// True if the intrinsic has side effects that aren't captured by any
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/// of the other flags.
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bool hasSideEffects;
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// True if the intrinsic is marked as speculatable.
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bool isSpeculatable;
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enum ArgAttrKind {
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NoCapture,
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NoAlias,
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NoUndef,
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NonNull,
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Returned,
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ReadOnly,
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WriteOnly,
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ReadNone,
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ImmArg,
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Alignment
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};
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struct ArgAttribute {
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ArgAttrKind Kind;
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uint64_t Value;
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ArgAttribute(ArgAttrKind K, uint64_t V) : Kind(K), Value(V) {}
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bool operator<(const ArgAttribute &Other) const {
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return std::tie(Kind, Value) < std::tie(Other.Kind, Other.Value);
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}
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};
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/// Vector of attributes for each argument.
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SmallVector<SmallVector<ArgAttribute, 0>> ArgumentAttributes;
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void addArgAttribute(unsigned Idx, ArgAttrKind AK, uint64_t V = 0);
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bool hasProperty(enum SDNP Prop) const {
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return Properties & (1 << Prop);
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}
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/// Goes through all IntrProperties that have IsDefault
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/// value set and sets the property.
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void setDefaultProperties(Record *R, std::vector<Record *> DefaultProperties);
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/// Helper function to set property \p Name to true;
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void setProperty(Record *R);
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/// Returns true if the parameter at \p ParamIdx is a pointer type. Returns
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/// false if the parameter is not a pointer, or \p ParamIdx is greater than
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/// the size of \p IS.ParamVTs.
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///
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/// Note that this requires that \p IS.ParamVTs is available.
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bool isParamAPointer(unsigned ParamIdx) const;
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bool isParamImmArg(unsigned ParamIdx) const;
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CodeGenIntrinsic(Record *R, std::vector<Record *> DefaultProperties);
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};
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class CodeGenIntrinsicTable {
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std::vector<CodeGenIntrinsic> Intrinsics;
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public:
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struct TargetSet {
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std::string Name;
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size_t Offset;
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size_t Count;
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};
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std::vector<TargetSet> Targets;
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explicit CodeGenIntrinsicTable(const RecordKeeper &RC);
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CodeGenIntrinsicTable() = default;
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bool empty() const { return Intrinsics.empty(); }
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size_t size() const { return Intrinsics.size(); }
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auto begin() const { return Intrinsics.begin(); }
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auto end() const { return Intrinsics.end(); }
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CodeGenIntrinsic &operator[](size_t Pos) { return Intrinsics[Pos]; }
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const CodeGenIntrinsic &operator[](size_t Pos) const {
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return Intrinsics[Pos];
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}
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};
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}
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#endif
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