Using `LoopLikeOpInterface` as the basis for the implementation unifies
all the tiling logic for both `scf.for` and `scf.forall`. The only
difference is the actual loop generation. This is a follow up to
https://github.com/llvm/llvm-project/pull/72178
Instead of many entry points for each loop type, the loop type is now
passed as part of the options passed to the tiling method.
This is a breaking change with the following changes
1) The `scf::tileUsingSCFForOp` is renamed to `scf::tileUsingSCF`
2) The `scf::tileUsingSCFForallOp` is deprecated. The same
functionality is obtained by using `scf::tileUsingSCF` and setting
the loop type in `scf::SCFTilingOptions` passed into this method to
`scf::SCFTilingOptions::LoopType::ForallOp` (using the
`setLoopType` method).
3) The `scf::tileConsumerAndFusedProducerGreedilyUsingSCFForOp` is
renamed to `scf::tileConsumerAndFuseProducerUsingSCF`. The use of
the `controlFn` in `scf::SCFTileAndFuseOptions` allows implementing
any strategy with the default callback implemeting the greedy fusion.
4) The `scf::SCFTilingResult` and `scf::SCFTileAndFuseResult` now use
`SmallVector<LoopLikeOpInterface>`.
5) To make `scf::ForallOp` implement the parts of
`LoopLikeOpInterface` needed, the `getOutputBlockArguments()`
method is replaced with `getRegionIterArgs()`
These changes now bring the tiling and fusion capabilities using
`scf.forall` on par with what was already supported by `scf.for`