two worklists: for nodes whose locations are block edges with loop terminators and another for nodes with all other locations. We only dequeue from the loop worklist when the other is empty. Exploration of the graph is still in reverse-BFS. llvm-svn: 49791
257 lines
6.9 KiB
C++
257 lines
6.9 KiB
C++
//=-- ExplodedGraph.cpp - Local, Path-Sens. "Exploded Graph" -*- C++ -*------=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the template classes ExplodedNode and ExplodedGraph,
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// which represent a path-sensitive, intra-procedural "exploded graph."
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/PathSensitive/ExplodedGraph.h"
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#include "clang/AST/Stmt.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include <vector>
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#include <list>
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using namespace clang;
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static inline std::vector<ExplodedNodeImpl*>& getVector(void* P) {
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return *reinterpret_cast<std::vector<ExplodedNodeImpl*>*>(P);
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}
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void ExplodedNodeImpl::NodeGroup::addNode(ExplodedNodeImpl* N) {
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assert ((reinterpret_cast<uintptr_t>(N) & Mask) == 0x0);
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assert (!getFlag());
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if (getKind() == Size1) {
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if (ExplodedNodeImpl* NOld = getNode()) {
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std::vector<ExplodedNodeImpl*>* V = new std::vector<ExplodedNodeImpl*>();
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assert ((reinterpret_cast<uintptr_t>(V) & Mask) == 0x0);
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V->push_back(NOld);
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V->push_back(N);
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P = reinterpret_cast<uintptr_t>(V) | SizeOther;
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assert (getPtr() == (void*) V);
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assert (getKind() == SizeOther);
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}
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else {
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P = reinterpret_cast<uintptr_t>(N);
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assert (getKind() == Size1);
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}
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}
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else {
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assert (getKind() == SizeOther);
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getVector(getPtr()).push_back(N);
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}
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}
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unsigned ExplodedNodeImpl::NodeGroup::size() const {
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if (getFlag())
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return 0;
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if (getKind() == Size1)
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return getNode() ? 1 : 0;
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else
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return getVector(getPtr()).size();
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}
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ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::begin() const {
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if (getFlag())
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return NULL;
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if (getKind() == Size1)
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return (ExplodedNodeImpl**) (getPtr() ? &P : NULL);
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else
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return const_cast<ExplodedNodeImpl**>(&*(getVector(getPtr()).begin()));
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}
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ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::end() const {
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if (getFlag())
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return NULL;
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if (getKind() == Size1)
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return (ExplodedNodeImpl**) (getPtr() ? &P+1 : NULL);
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else
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return const_cast<ExplodedNodeImpl**>(&*(getVector(getPtr()).end()));
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}
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ExplodedNodeImpl::NodeGroup::~NodeGroup() {
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if (getKind() == SizeOther) delete &getVector(getPtr());
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}
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ExplodedGraphImpl* ExplodedGraphImpl::Trim(ExplodedNodeImpl** BeginSources,
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ExplodedNodeImpl** EndSources) const{
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typedef llvm::DenseMap<ExplodedNodeImpl*, ExplodedNodeImpl*> Pass1Ty;
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typedef llvm::DenseMap<ExplodedNodeImpl*, ExplodedNodeImpl*> Pass2Ty;
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Pass1Ty Pass1;
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Pass2Ty Pass2;
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llvm::SmallVector<ExplodedNodeImpl*, 10> WL2;
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{ // ===- Pass 1 (reverse BFS) -===
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// Enqueue the source nodes to the first worklist.
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std::list<std::pair<ExplodedNodeImpl*, ExplodedNodeImpl*> > WL1;
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std::list<std::pair<ExplodedNodeImpl*, ExplodedNodeImpl*> > WL1_Loops;
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for (ExplodedNodeImpl** I = BeginSources; I != EndSources; ++I)
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WL1.push_back(std::make_pair(*I, *I));
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// Process the worklist.
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while (! (WL1.empty() && WL1_Loops.empty())) {
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ExplodedNodeImpl *N, *Src;
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// Only dequeue from the "loops" worklist if WL1 has no items.
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// Thus we prioritize for paths that don't span loop boundaries.
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if (WL1.empty()) {
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N = WL1_Loops.back().first;
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Src = WL1_Loops.back().second;
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WL1_Loops.pop_back();
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}
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else {
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N = WL1.back().first;
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Src = WL1.back().second;
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WL1.pop_back();
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}
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if (Pass1.find(N) != Pass1.end())
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continue;
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bool PredHasSameSource = false;
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bool VisitPreds = true;
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for (ExplodedNodeImpl** I=N->Preds.begin(), **E=N->Preds.end();
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I!=E; ++I) {
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Pass1Ty::iterator pi = Pass1.find(*I);
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if (pi == Pass1.end())
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continue;
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VisitPreds = false;
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if (pi->second == Src) {
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PredHasSameSource = true;
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break;
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}
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}
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if (VisitPreds || !PredHasSameSource) {
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Pass1[N] = Src;
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if (N->Preds.empty()) {
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WL2.push_back(N);
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continue;
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}
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}
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else
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Pass1[N] = NULL;
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if (VisitPreds)
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for (ExplodedNodeImpl** I=N->Preds.begin(), **E=N->Preds.end();
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I!=E; ++I) {
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ProgramPoint P = Src->getLocation();
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if (const BlockEdge *BE = dyn_cast<BlockEdge>(&P))
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if (Stmt* T = BE->getSrc()->getTerminator())
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switch (T->getStmtClass()) {
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default: break;
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case Stmt::ForStmtClass:
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case Stmt::WhileStmtClass:
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case Stmt::DoStmtClass:
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WL1_Loops.push_front(std::make_pair(*I, Src));
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continue;
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}
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WL1.push_front(std::make_pair(*I, Src));
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}
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}
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}
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if (WL2.empty())
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return NULL;
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ExplodedGraphImpl* G = MakeEmptyGraph();
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// ===- Pass 2 (forward DFS to construct the new graph) -===
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while (!WL2.empty()) {
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ExplodedNodeImpl* N = WL2.back();
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WL2.pop_back();
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// Skip this node if we have already processed it.
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if (Pass2.find(N) != Pass2.end())
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continue;
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// Create the corresponding node in the new graph.
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ExplodedNodeImpl* NewN = G->getNodeImpl(N->getLocation(), N->State, NULL);
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Pass2[N] = NewN;
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if (N->Preds.empty())
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G->addRoot(NewN);
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// In the case that some of the intended predecessors of NewN have already
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// been created, we should hook them up as predecessors.
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for (ExplodedNodeImpl **I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) {
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Pass2Ty::iterator PI = Pass2.find(*I);
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if (PI == Pass2.end())
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continue;
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NewN->addPredecessor(PI->second);
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}
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// In the case that some of the intended successors of NewN have already
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// been created, we should hook them up as successors. Otherwise, enqueue
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// the new nodes from the original graph that should have nodes created
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// in the new graph.
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for (ExplodedNodeImpl **I=N->Succs.begin(), **E=N->Succs.end(); I!=E; ++I) {
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Pass2Ty::iterator PI = Pass2.find(*I);
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if (PI != Pass2.end()) {
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PI->second->addPredecessor(NewN);
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continue;
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}
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// Enqueue nodes to the worklist that were marked during pass 1.
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Pass1Ty::iterator pi = Pass1.find(*I);
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if (pi == Pass1.end() || pi->second == NULL)
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continue;
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WL2.push_back(*I);
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}
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if (N->isSink())
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NewN->markAsSink();
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}
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return G;
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}
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