Files
clang-p2996/llvm/test/Transforms/LoopVectorize/float-induction.ll
Björn Pettersson 092b6e73e6 [InstCombine] Handle "add like" in ADD+GEP->GEP+GEP rewrites (#135156)
Considering that "or disjoint" is the canonical for certain add
operations, then I think we want to support such "add like" operations
when doing ADD+GEP->GEP+GEP rewrites to make things more consistent.

Problem was found when improving ValueTracking, which turned an ADD into
OR, and then suddenly optimizations got worse due to these rewrites no
longer triggering.
2025-04-14 17:11:13 +02:00

1755 lines
124 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=1 -force-vector-width=4 -S | FileCheck --check-prefix VEC4_INTERL1 %s
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=2 -force-vector-width=4 -S | FileCheck --check-prefix VEC4_INTERL2 %s
; RUN: opt < %s -passes=loop-vectorize,dce,instcombine -force-vector-interleave=2 -force-vector-width=1 -S | FileCheck --check-prefix VEC1_INTERL2 %s
; RUN: opt < %s -passes=loop-vectorize,dce,simplifycfg,instcombine,simplifycfg -force-vector-interleave=1 -force-vector-width=2 -simplifycfg-require-and-preserve-domtree=1 -keep-loops=false -S | FileCheck --check-prefix VEC2_INTERL1_PRED_STORE %s
@fp_inc = common global float 0.000000e+00, align 4
;void fp_iv_loop1(float init, ptr __restrict__ A, int N) {
; float x = init;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x -= fp_inc;
; }
;}
define void @fp_iv_loop1_fast_FMF(float %init, ptr noalias nocapture %A, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop1_fast_FMF(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP1:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[FPINC_INS:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast <4 x float> [[FPINC_INS]], <float 4.000000e+00, float poison, float poison, float poison>
; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP4]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP5]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[STEP_ADD]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP1:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub fast float [[INIT]], [[TMP3]]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fsub fast float [[OFFSET_IDX]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr i8, ptr [[TMP9]], i64 4
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP4]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP1:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_fast_FMF(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[FPINC]], [[DOTCAST]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub fast float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul fast <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub fast <2 x float> [[DOTSPLAT]], [[TMP2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[FPINC]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP3]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub fast <2 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP1:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub fast float [[X_05]], [[FPINC]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%fpinc = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.05, ptr %arrayidx, align 4
%add = fsub fast float %x.05, %fpinc
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
; We do not need the full 'fast' FMF to vectorize the loop, but the code can't become
; 'fast' spontaneously - FMF should propagate from the original IR.
define void @fp_iv_loop1_reassoc_FMF(float %init, ptr noalias nocapture %A, i32 %N) {
;
;
;
;
; VEC4_INTERL1-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[MUL:%.*]] = fmul reassoc <4 x float> [[DOTSPLATINSERT2]], <float 4.000000e+00, float poison, float poison, float poison>
; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[MUL]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT1:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT1]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP2]]
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP4]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP5]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[STEP_ADD]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP6]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub reassoc float [[INIT]], [[TMP3]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr i8, ptr [[TMP10]], i64 4
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP7]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP6]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_reassoc_FMF(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul reassoc float [[FPINC]], [[DOTCAST]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul reassoc <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub reassoc <2 x float> [[DOTSPLAT]], [[TMP2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP3]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <2 x float> [[VEC_IND]], [[DOTSPLAT5]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%fpinc = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.05, ptr %arrayidx, align 4
%add = fsub reassoc float %x.05, %fpinc
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
;void fp_iv_loop2(float init, ptr __restrict__ A, int N) {
; float x = init;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x += 0.5;
; }
;}
define void @fp_iv_loop2(float %init, ptr noalias nocapture %A, i32 %N) #0 {
; VEC4_INTERL1-LABEL: @fp_iv_loop2(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.preheader:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], splat (float 2.000000e+00)
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop2(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.preheader:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], splat (float 2.000000e+00)
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP2]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP3]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], splat (float 4.000000e+00)
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop2(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.preheader:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[DOTCAST2]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[INIT]], [[TMP3]]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fadd fast float [[OFFSET_IDX]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr i8, ptr [[TMP9]], i64 4
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP4]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop2(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.preheader:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[INIT:%.*]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01>
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], splat (float 1.000000e+00)
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.preheader, label %for.end
for.body.preheader: ; preds = %entry
br label %for.body
for.body: ; preds = %for.body.preheader, %for.body
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
%x.06 = phi float [ %conv1, %for.body ], [ %init, %for.body.preheader ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.06, ptr %arrayidx, align 4
%conv1 = fadd fast float %x.06, 5.000000e-01
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
;void fp_iv_loop3(float init, ptr __restrict__ A, ptr __restrict__ B, ptr __restrict__ C, int N) {
; int i = 0;
; float x = init;
; float y = 0.1;
; for (; i < N; ++i) {
; A[i] = x;
; x += fp_inc;
; y -= 0.5;
; B[i] = x + y;
; C[i] = y;
; }
;}
define void @fp_iv_loop3(float %init, ptr noalias nocapture %A, ptr noalias nocapture %B, ptr noalias nocapture %C, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop3(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.lr.ph:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC4_INTERL1-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC4_INTERL1-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT5]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP13:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT6]], [[TMP13]]
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 4.000000e+00
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND9:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND9]], ptr [[TMP6]], align 4
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fadd fast <4 x float> [[VEC_IND9]], [[DOTSPLAT]]
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = fadd fast <4 x float> [[VEC_IND]], splat (float -5.000000e-01)
; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = fadd fast <4 x float> [[TMP8]], [[TMP7]]
; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP9]], ptr [[TMP10]], align 4
; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP8]], ptr [[TMP11]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], splat (float -2.000000e+00)
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT10]] = fadd fast <4 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]]
; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC4_INTERL1-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC4_INTERL1-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds nuw float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC4_INTERL1-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds nuw float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop3(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.lr.ph:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483640
; VEC4_INTERL2-NEXT: [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC4_INTERL2-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC4_INTERL2-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC4_INTERL2-NEXT: [[TMP19:%.*]] = fmul fast <4 x float> [[BROADCAST_SPLATINSERT2]], <float 4.000000e+00, float poison, float poison, float poison>
; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[TMP19]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL2-NEXT: [[BROADCAST:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT6:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i64 0
; VEC4_INTERL2-NEXT: [[DOTSPLAT7:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT6]], <4 x float> poison, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fmul fast <4 x float> [[DOTSPLAT7]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP4]]
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND10:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT13:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD11:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP6]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND10]], ptr [[TMP6]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD11]], ptr [[TMP7]], align 4
; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[BROADCAST]]
; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = fadd fast <4 x float> [[STEP_ADD11]], [[BROADCAST]]
; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast <4 x float> [[VEC_IND]], splat (float -5.000000e-01)
; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = fadd fast <4 x float> [[VEC_IND]], splat (float -2.500000e+00)
; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = fadd fast <4 x float> [[TMP10]], [[TMP8]]
; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast <4 x float> [[TMP11]], [[TMP9]]
; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP14]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP12]], ptr [[TMP14]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP13]], ptr [[TMP15]], align 4
; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP16]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP10]], ptr [[TMP16]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[TMP11]], ptr [[TMP17]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], splat (float -4.000000e+00)
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT13]] = fadd fast <4 x float> [[STEP_ADD11]], [[DOTSPLAT5]]
; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC4_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC4_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds nuw float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC4_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds nuw float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop3(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.lr.ph:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC1_INTERL2-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = or disjoint i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT: [[DOTCAST5:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast float [[DOTCAST5]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[DOTCAST6:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fmul fast float [[TMP0]], [[DOTCAST6]]
; VEC1_INTERL2-NEXT: [[OFFSET_IDX7:%.*]] = fadd fast float [[INIT]], [[TMP6]]
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fadd fast float [[OFFSET_IDX7]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX7]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP7]], ptr [[TMP9]], align 4
; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = fadd fast float [[OFFSET_IDX7]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP11:%.*]] = fadd fast float [[TMP7]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[TMP12:%.*]] = fadd fast float [[TMP5]], 0xBFD99999A0000000
; VEC1_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast float [[TMP5]], 0xBFECCCCCC0000000
; VEC1_INTERL2-NEXT: [[TMP14:%.*]] = fadd fast float [[TMP12]], [[TMP10]]
; VEC1_INTERL2-NEXT: [[TMP15:%.*]] = fadd fast float [[TMP13]], [[TMP11]]
; VEC1_INTERL2-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[TMP14]], ptr [[TMP16]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP15]], ptr [[TMP17]], align 4
; VEC1_INTERL2-NEXT: [[TMP18:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP19:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[TMP4]]
; VEC1_INTERL2-NEXT: store float [[TMP12]], ptr [[TMP18]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP13]], ptr [[TMP19]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP20:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP20]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL4:%.*]] = phi float [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[Y_012:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[CONV1:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[X_011:%.*]] = phi float [ [[BC_RESUME_VAL4]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC1_INTERL2-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC1_INTERL2-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds nuw float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC1_INTERL2-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds nuw float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop3(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP9:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP9]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = load float, ptr @fp_inc, align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP1]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = fmul fast float [[DOTCAST]], -5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP2]], 0x3FB99999A0000000
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST2:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul fast float [[TMP0]], [[DOTCAST2]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END3:%.*]] = fadd fast float [[INIT:%.*]], [[TMP3]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <2 x float> poison, float [[INIT]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT5]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[TMP0]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP13:%.*]] = fmul fast <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fadd fast <2 x float> [[DOTSPLAT6]], [[TMP13]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = fmul fast float [[TMP0]], 2.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x float> [[BROADCAST_SPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND9:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT10:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND9]], ptr [[TMP6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fadd fast <2 x float> [[VEC_IND9]], [[DOTSPLAT]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = fadd fast <2 x float> [[VEC_IND]], splat (float -5.000000e-01)
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP9:%.*]] = fadd fast <2 x float> [[TMP8]], [[TMP7]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[B:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP9]], ptr [[TMP10]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, ptr [[C:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[TMP8]], ptr [[TMP11]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], splat (float -1.000000e+00)
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT10]] = fadd fast <2 x float> [[VEC_IND9]], [[BROADCAST_SPLAT]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP1]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[Y_012:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0x3FB99999A0000000, [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_011:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END3]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_011]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fadd fast float [[X_011]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[Y_012]], -5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD2:%.*]] = fadd fast float [[CONV1]], [[ADD]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX4:%.*]] = getelementptr inbounds float, ptr [[B]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[ADD2]], ptr [[ARRAYIDX4]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX6:%.*]] = getelementptr inbounds float, ptr [[C]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[CONV1]], ptr [[ARRAYIDX6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp9 = icmp sgt i32 %N, 0
br i1 %cmp9, label %for.body.lr.ph, label %for.end
for.body.lr.ph: ; preds = %entry
%0 = load float, ptr @fp_inc, align 4
br label %for.body
for.body: ; preds = %for.body, %for.body.lr.ph
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
%y.012 = phi float [ 0x3FB99999A0000000, %for.body.lr.ph ], [ %conv1, %for.body ]
%x.011 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.011, ptr %arrayidx, align 4
%add = fadd fast float %x.011, %0
%conv1 = fadd fast float %y.012, -5.000000e-01
%add2 = fadd fast float %conv1, %add
%arrayidx4 = getelementptr inbounds float, ptr %B, i64 %indvars.iv
store float %add2, ptr %arrayidx4, align 4
%arrayidx6 = getelementptr inbounds float, ptr %C, i64 %indvars.iv
store float %conv1, ptr %arrayidx6, align 4
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit:
br label %for.end
for.end:
ret void
}
; Start and step values are constants. There is no 'fmul' operation in this case
;void fp_iv_loop4(ptr __restrict__ A, int N) {
; float x = 1.0;
; for (int i=0; i < N; ++i) {
; A[i] = x;
; x += 0.5;
; }
;}
define void @fp_iv_loop4(ptr noalias nocapture %A, i32 %N) {
; VEC4_INTERL1-LABEL: @fp_iv_loop4(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL1: for.body.preheader:
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483644
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], splat (float 2.000000e+00)
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL1-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL1-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC4_INTERL1: for.end.loopexit:
; VEC4_INTERL1-NEXT: br label [[FOR_END]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @fp_iv_loop4(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC4_INTERL2: for.body.preheader:
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483640
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fadd fast <4 x float> [[VEC_IND]], splat (float 2.000000e+00)
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP2]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], ptr [[TMP3]], align 4
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], splat (float 4.000000e+00)
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC4_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC4_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC4_INTERL2: for.end.loopexit:
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @fp_iv_loop4(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC1_INTERL2: for.body.preheader:
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul fast float [[DOTCAST2]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd fast float [[TMP3]], 1.000000e+00
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = fadd fast float [[TMP3]], 1.500000e+00
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr i8, ptr [[TMP9]], i64 4
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP8]], align 4
; VEC1_INTERL2-NEXT: store float [[TMP4]], ptr [[TMP6]], align 4
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC1_INTERL2-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC1_INTERL2-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC1_INTERL2: for.end.loopexit:
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop4(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]]
; VEC2_INTERL1_PRED_STORE: for.body.preheader:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = zext nneg i32 [[N]] to i64
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[N]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP0]], 2147483646
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fmul fast float [[DOTCAST]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ <float 1.000000e+00, float 1.500000e+00>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], ptr [[TMP2]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fadd fast <2 x float> [[VEC_IND]], splat (float 1.000000e+00)
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N_VEC]], [[TMP0]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_06:%.*]] = phi float [ [[CONV1:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1.000000e+00, [[FOR_BODY_PREHEADER]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDVARS_IV]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_06]], ptr [[ARRAYIDX]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[CONV1]] = fadd fast float [[X_06]], 5.000000e-01
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[N]], [[LFTR_WIDEIV]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
%cmp4 = icmp sgt i32 %N, 0
br i1 %cmp4, label %for.body.preheader, label %for.end
for.body.preheader: ; preds = %entry
br label %for.body
for.body: ; preds = %for.body.preheader, %for.body
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
%x.06 = phi float [ %conv1, %for.body ], [ 1.000000e+00, %for.body.preheader ]
%arrayidx = getelementptr inbounds float, ptr %A, i64 %indvars.iv
store float %x.06, ptr %arrayidx, align 4
%conv1 = fadd fast float %x.06, 5.000000e-01
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, %N
br i1 %exitcond, label %for.end.loopexit, label %for.body
for.end.loopexit: ; preds = %for.body
br label %for.end
for.end: ; preds = %for.end.loopexit, %entry
ret void
}
define void @non_primary_iv_float_scalar(ptr %A, i64 %N) {
; VEC4_INTERL1-LABEL: @non_primary_iv_float_scalar(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 4
; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775804
; VEC4_INTERL1-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE7:%.*]] ]
; VEC4_INTERL1-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, ptr [[TMP0]], align 4
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer
; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = extractelement <4 x i1> [[TMP1]], i64 0
; VEC4_INTERL1-NEXT: br i1 [[TMP2]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC4_INTERL1: pred.store.if:
; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store float [[DOTCAST2]], ptr [[TMP3]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC4_INTERL1: pred.store.continue:
; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = extractelement <4 x i1> [[TMP1]], i64 1
; VEC4_INTERL1-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF2:%.*]], label [[PRED_STORE_CONTINUE3:%.*]]
; VEC4_INTERL1: pred.store.if2:
; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr i8, ptr [[TMP5]], i64 4
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP7]], ptr [[TMP6]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE3]]
; VEC4_INTERL1: pred.store.continue3:
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = extractelement <4 x i1> [[TMP1]], i64 2
; VEC4_INTERL1-NEXT: br i1 [[TMP8]], label [[PRED_STORE_IF4:%.*]], label [[PRED_STORE_CONTINUE5:%.*]]
; VEC4_INTERL1: pred.store.if4:
; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: [[TMP10:%.*]] = getelementptr i8, ptr [[TMP9]], i64 8
; VEC4_INTERL1-NEXT: [[TMP11:%.*]] = fadd fast float [[DOTCAST2]], 2.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP11]], ptr [[TMP10]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE5]]
; VEC4_INTERL1: pred.store.continue5:
; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = extractelement <4 x i1> [[TMP1]], i64 3
; VEC4_INTERL1-NEXT: br i1 [[TMP12]], label [[PRED_STORE_IF6:%.*]], label [[PRED_STORE_CONTINUE7]]
; VEC4_INTERL1: pred.store.if6:
; VEC4_INTERL1-NEXT: [[TMP13:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL1-NEXT: [[TMP14:%.*]] = getelementptr i8, ptr [[TMP13]], i64 12
; VEC4_INTERL1-NEXT: [[TMP15:%.*]] = fadd fast float [[DOTCAST2]], 3.000000e+00
; VEC4_INTERL1-NEXT: store float [[TMP15]], ptr [[TMP14]], align 4
; VEC4_INTERL1-NEXT: br label [[PRED_STORE_CONTINUE7]]
; VEC4_INTERL1: pred.store.continue7:
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL1: for.body:
; VEC4_INTERL1-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL1-NEXT: [[VAR0:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[I]]
; VEC4_INTERL1-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC4_INTERL1-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC4_INTERL1-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC4_INTERL1: if.pred:
; VEC4_INTERL1-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC4_INTERL1-NEXT: br label [[FOR_INC]]
; VEC4_INTERL1: for.inc:
; VEC4_INTERL1-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC4_INTERL1-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC4_INTERL1-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC4_INTERL1-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP14:![0-9]+]]
; VEC4_INTERL1: for.end:
; VEC4_INTERL1-NEXT: ret void
;
; VEC4_INTERL2-LABEL: @non_primary_iv_float_scalar(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 8
; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775800
; VEC4_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE16:%.*]] ]
; VEC4_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr inbounds nuw i8, ptr [[TMP1]], i64 16
; VEC4_INTERL2-NEXT: [[WIDE_LOAD:%.*]] = load <4 x float>, ptr [[TMP1]], align 4
; VEC4_INTERL2-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x float>, ptr [[TMP2]], align 4
; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD]], zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fcmp fast oeq <4 x float> [[WIDE_LOAD3]], zeroinitializer
; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = extractelement <4 x i1> [[TMP3]], i64 0
; VEC4_INTERL2-NEXT: br i1 [[TMP5]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC4_INTERL2: pred.store.if:
; VEC4_INTERL2-NEXT: [[TMP35:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: store float [[DOTCAST2]], ptr [[TMP35]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC4_INTERL2: pred.store.continue:
; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = extractelement <4 x i1> [[TMP3]], i64 1
; VEC4_INTERL2-NEXT: br i1 [[TMP6]], label [[PRED_STORE_IF3:%.*]], label [[PRED_STORE_CONTINUE4:%.*]]
; VEC4_INTERL2: pred.store.if3:
; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr i8, ptr [[TMP7]], i64 4
; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP9]], ptr [[TMP8]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE4]]
; VEC4_INTERL2: pred.store.continue4:
; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = extractelement <4 x i1> [[TMP3]], i64 2
; VEC4_INTERL2-NEXT: br i1 [[TMP10]], label [[PRED_STORE_IF5:%.*]], label [[PRED_STORE_CONTINUE6:%.*]]
; VEC4_INTERL2: pred.store.if5:
; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = getelementptr i8, ptr [[TMP11]], i64 8
; VEC4_INTERL2-NEXT: [[TMP13:%.*]] = fadd fast float [[DOTCAST2]], 2.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP13]], ptr [[TMP12]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE6]]
; VEC4_INTERL2: pred.store.continue6:
; VEC4_INTERL2-NEXT: [[TMP14:%.*]] = extractelement <4 x i1> [[TMP3]], i64 3
; VEC4_INTERL2-NEXT: br i1 [[TMP14]], label [[PRED_STORE_IF7:%.*]], label [[PRED_STORE_CONTINUE8:%.*]]
; VEC4_INTERL2: pred.store.if7:
; VEC4_INTERL2-NEXT: [[TMP15:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP16:%.*]] = getelementptr i8, ptr [[TMP15]], i64 12
; VEC4_INTERL2-NEXT: [[TMP17:%.*]] = fadd fast float [[DOTCAST2]], 3.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP17]], ptr [[TMP16]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE8]]
; VEC4_INTERL2: pred.store.continue8:
; VEC4_INTERL2-NEXT: [[TMP18:%.*]] = extractelement <4 x i1> [[TMP4]], i64 0
; VEC4_INTERL2-NEXT: br i1 [[TMP18]], label [[PRED_STORE_IF9:%.*]], label [[PRED_STORE_CONTINUE10:%.*]]
; VEC4_INTERL2: pred.store.if9:
; VEC4_INTERL2-NEXT: [[TMP19:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP20:%.*]] = getelementptr i8, ptr [[TMP19]], i64 16
; VEC4_INTERL2-NEXT: [[TMP21:%.*]] = fadd fast float [[DOTCAST2]], 4.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP21]], ptr [[TMP20]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE10]]
; VEC4_INTERL2: pred.store.continue10:
; VEC4_INTERL2-NEXT: [[TMP22:%.*]] = extractelement <4 x i1> [[TMP4]], i64 1
; VEC4_INTERL2-NEXT: br i1 [[TMP22]], label [[PRED_STORE_IF11:%.*]], label [[PRED_STORE_CONTINUE12:%.*]]
; VEC4_INTERL2: pred.store.if11:
; VEC4_INTERL2-NEXT: [[TMP23:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP24:%.*]] = getelementptr i8, ptr [[TMP23]], i64 20
; VEC4_INTERL2-NEXT: [[TMP25:%.*]] = fadd fast float [[DOTCAST2]], 5.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP25]], ptr [[TMP24]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE12]]
; VEC4_INTERL2: pred.store.continue12:
; VEC4_INTERL2-NEXT: [[TMP26:%.*]] = extractelement <4 x i1> [[TMP4]], i64 2
; VEC4_INTERL2-NEXT: br i1 [[TMP26]], label [[PRED_STORE_IF13:%.*]], label [[PRED_STORE_CONTINUE14:%.*]]
; VEC4_INTERL2: pred.store.if13:
; VEC4_INTERL2-NEXT: [[TMP27:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP28:%.*]] = getelementptr i8, ptr [[TMP27]], i64 24
; VEC4_INTERL2-NEXT: [[TMP29:%.*]] = fadd fast float [[DOTCAST2]], 6.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP29]], ptr [[TMP28]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE14]]
; VEC4_INTERL2: pred.store.continue14:
; VEC4_INTERL2-NEXT: [[TMP30:%.*]] = extractelement <4 x i1> [[TMP4]], i64 3
; VEC4_INTERL2-NEXT: br i1 [[TMP30]], label [[PRED_STORE_IF15:%.*]], label [[PRED_STORE_CONTINUE16]]
; VEC4_INTERL2: pred.store.if15:
; VEC4_INTERL2-NEXT: [[TMP31:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP32:%.*]] = getelementptr i8, ptr [[TMP31]], i64 28
; VEC4_INTERL2-NEXT: [[TMP33:%.*]] = fadd fast float [[DOTCAST2]], 7.000000e+00
; VEC4_INTERL2-NEXT: store float [[TMP33]], ptr [[TMP32]], align 4
; VEC4_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE16]]
; VEC4_INTERL2: pred.store.continue16:
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[TMP34:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[TMP34]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC4_INTERL2: for.body:
; VEC4_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC4_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[I]]
; VEC4_INTERL2-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC4_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC4_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC4_INTERL2: if.pred:
; VEC4_INTERL2-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC4_INTERL2-NEXT: br label [[FOR_INC]]
; VEC4_INTERL2: for.inc:
; VEC4_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC4_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC4_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC4_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP14:![0-9]+]]
; VEC4_INTERL2: for.end:
; VEC4_INTERL2-NEXT: ret void
;
; VEC1_INTERL2-LABEL: @non_primary_iv_float_scalar(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 2
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE3:%.*]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr i8, ptr [[TMP1]], i64 4
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = load float, ptr [[TMP9]], align 4
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = load float, ptr [[TMP2]], align 4
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fcmp fast oeq float [[TMP3]], 0.000000e+00
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fcmp fast oeq float [[TMP4]], 0.000000e+00
; VEC1_INTERL2-NEXT: br i1 [[TMP5]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC1_INTERL2: pred.store.if:
; VEC1_INTERL2-NEXT: store float [[DOTCAST2]], ptr [[TMP9]], align 4
; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC1_INTERL2: pred.store.continue:
; VEC1_INTERL2-NEXT: br i1 [[TMP6]], label [[PRED_STORE_IF2:%.*]], label [[PRED_STORE_CONTINUE3]]
; VEC1_INTERL2: pred.store.if2:
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC1_INTERL2-NEXT: store float [[TMP7]], ptr [[TMP2]], align 4
; VEC1_INTERL2-NEXT: br label [[PRED_STORE_CONTINUE3]]
; VEC1_INTERL2: pred.store.continue3:
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
; VEC1_INTERL2: for.body:
; VEC1_INTERL2-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ]
; VEC1_INTERL2-NEXT: [[VAR0:%.*]] = getelementptr inbounds nuw float, ptr [[A]], i64 [[I]]
; VEC1_INTERL2-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC1_INTERL2-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC1_INTERL2-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC1_INTERL2: if.pred:
; VEC1_INTERL2-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC1_INTERL2-NEXT: br label [[FOR_INC]]
; VEC1_INTERL2: for.inc:
; VEC1_INTERL2-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC1_INTERL2-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC1_INTERL2-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC1_INTERL2-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP14:![0-9]+]]
; VEC1_INTERL2: for.end:
; VEC1_INTERL2-NEXT: ret void
;
; VEC2_INTERL1_PRED_STORE-LABEL: @non_primary_iv_float_scalar(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp slt i64 [[N]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.ph:
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[SMAX]], 9223372036854775806
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST:%.*]] = uitofp nneg i64 [[N_VEC]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[PRED_STORE_CONTINUE3:%.*]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTCAST2:%.*]] = sitofp i64 [[INDEX]] to float
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = getelementptr inbounds float, ptr [[A:%.*]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, ptr [[TMP0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = fcmp fast oeq <2 x float> [[WIDE_LOAD]], zeroinitializer
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = extractelement <2 x i1> [[TMP1]], i64 0
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP2]], label [[PRED_STORE_IF:%.*]], label [[PRED_STORE_CONTINUE:%.*]]
; VEC2_INTERL1_PRED_STORE: pred.store.if:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[DOTCAST2]], ptr [[TMP3]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE]]
; VEC2_INTERL1_PRED_STORE: pred.store.continue:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = extractelement <2 x i1> [[TMP1]], i64 1
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP4]], label [[PRED_STORE_IF2:%.*]], label [[PRED_STORE_CONTINUE3]]
; VEC2_INTERL1_PRED_STORE: pred.store.if2:
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = getelementptr float, ptr [[A]], i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr i8, ptr [[TMP5]], i64 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = fadd fast float [[DOTCAST2]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[TMP7]], ptr [[TMP6]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[PRED_STORE_CONTINUE3]]
; VEC2_INTERL1_PRED_STORE: pred.store.continue3:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP13:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: middle.block:
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[SMAX]], [[N_VEC]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[FOR_BODY]]
; VEC2_INTERL1_PRED_STORE: for.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_INC:%.*]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[J:%.*]] = phi float [ [[J_NEXT:%.*]], [[FOR_INC]] ], [ [[DOTCAST]], [[MIDDLE_BLOCK]] ], [ 0.000000e+00, [[ENTRY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR0:%.*]] = getelementptr inbounds float, ptr [[A]], i64 [[I]]
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR1:%.*]] = load float, ptr [[VAR0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: [[VAR2:%.*]] = fcmp fast oeq float [[VAR1]], 0.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[VAR2]], label [[IF_PRED:%.*]], label [[FOR_INC]]
; VEC2_INTERL1_PRED_STORE: if.pred:
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[J]], ptr [[VAR0]], align 4
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[FOR_INC]]
; VEC2_INTERL1_PRED_STORE: for.inc:
; VEC2_INTERL1_PRED_STORE-NEXT: [[I_NEXT]] = add nuw nsw i64 [[I]], 1
; VEC2_INTERL1_PRED_STORE-NEXT: [[J_NEXT]] = fadd fast float [[J]], 1.000000e+00
; VEC2_INTERL1_PRED_STORE-NEXT: [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP14:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: for.end:
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
;
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.inc ], [ 0, %entry ]
%j = phi float [ %j.next, %for.inc ], [ 0.0, %entry ]
%var0 = getelementptr inbounds float, ptr %A, i64 %i
%var1 = load float, ptr %var0, align 4
%var2 = fcmp fast oeq float %var1, 0.0
br i1 %var2, label %if.pred, label %for.inc
if.pred:
store float %j, ptr %var0, align 4
br label %for.inc
for.inc:
%i.next = add nuw nsw i64 %i, 1
%j.next = fadd fast float %j, 1.0
%cond = icmp slt i64 %i.next, %N
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}
define i32 @float_induction_with_dbg_on_fadd(ptr %dst) {
; VEC4_INTERL1-LABEL: @float_induction_with_dbg_on_fadd(
; VEC4_INTERL1-NEXT: entry:
; VEC4_INTERL1-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL1: vector.ph:
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = getelementptr float, ptr null, i64 [[INDEX]]
; VEC4_INTERL1-NEXT: store <4 x float> poison, ptr [[TMP0]], align 8
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = icmp eq i64 [[INDEX_NEXT]], 200
; VEC4_INTERL1-NEXT: br i1 [[TMP1]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP15:![0-9]+]]
; VEC4_INTERL1: middle.block:
; VEC4_INTERL1-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL1: scalar.ph:
; VEC4_INTERL1-NEXT: br label [[LOOP:%.*]]
; VEC4_INTERL1: loop:
; VEC4_INTERL1-NEXT: br i1 poison, label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP16:![0-9]+]]
; VEC4_INTERL1: exit:
; VEC4_INTERL1-NEXT: ret i32 0
;
; VEC4_INTERL2-LABEL: @float_induction_with_dbg_on_fadd(
; VEC4_INTERL2-NEXT: entry:
; VEC4_INTERL2-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC4_INTERL2: vector.ph:
; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = getelementptr float, ptr null, i64 [[INDEX]]
; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr i8, ptr [[TMP0]], i64 16
; VEC4_INTERL2-NEXT: store <4 x float> poison, ptr [[TMP0]], align 8
; VEC4_INTERL2-NEXT: store <4 x float> zeroinitializer, ptr [[TMP1]], align 8
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = icmp eq i64 [[INDEX_NEXT]], 200
; VEC4_INTERL2-NEXT: br i1 [[TMP2]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP15:![0-9]+]]
; VEC4_INTERL2: middle.block:
; VEC4_INTERL2-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
; VEC4_INTERL2: scalar.ph:
; VEC4_INTERL2-NEXT: br label [[LOOP:%.*]]
; VEC4_INTERL2: loop:
; VEC4_INTERL2-NEXT: br i1 poison, label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP16:![0-9]+]]
; VEC4_INTERL2: exit:
; VEC4_INTERL2-NEXT: ret i32 0
;
; VEC1_INTERL2-LABEL: @float_induction_with_dbg_on_fadd(
; VEC1_INTERL2-NEXT: entry:
; VEC1_INTERL2-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; VEC1_INTERL2: vector.ph:
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC1_INTERL2-NEXT: [[DOTCAST:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = call reassoc float @llvm.copysign.f32(float 0.000000e+00, float [[DOTCAST]])
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fadd reassoc float [[TMP0]], 0.000000e+00
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = getelementptr float, ptr null, i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = getelementptr float, ptr null, i64 [[INDEX]]
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = getelementptr i8, ptr [[TMP2]], i64 4
; VEC1_INTERL2-NEXT: store float poison, ptr [[TMP1]], align 8
; VEC1_INTERL2-NEXT: store float [[OFFSET_IDX]], ptr [[TMP4]], align 8
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = icmp eq i64 [[INDEX_NEXT]], 200
; VEC1_INTERL2-NEXT: br i1 [[TMP3]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP15:![0-9]+]]
; VEC1_INTERL2: middle.block:
; VEC1_INTERL2-NEXT: br i1 true, label [[EXIT:%.*]], label [[SCALAR_PH]]
; VEC1_INTERL2: scalar.ph:
; VEC1_INTERL2-NEXT: br label [[LOOP:%.*]]
; VEC1_INTERL2: loop:
; VEC1_INTERL2-NEXT: br i1 poison, label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP16:![0-9]+]]
; VEC1_INTERL2: exit:
; VEC1_INTERL2-NEXT: ret i32 0
;
; VEC2_INTERL1_PRED_STORE-LABEL: @float_induction_with_dbg_on_fadd(
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
; VEC2_INTERL1_PRED_STORE: vector.body:
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = getelementptr float, ptr null, i64 [[INDEX]]
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> poison, ptr [[TMP0]], align 8
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = icmp eq i64 [[INDEX_NEXT]], 200
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP1]], label [[EXIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP15:![0-9]+]]
; VEC2_INTERL1_PRED_STORE: exit:
; VEC2_INTERL1_PRED_STORE-NEXT: ret i32 0
;
entry:
br label %loop
loop:
%fp.iv = phi float [ 0.000000e+00, %entry ], [ %fp.iv.next, %loop ], !dbg !4
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%fp.iv.next = fadd reassoc float %fp.iv, 0.000000e+00
%gep = getelementptr float, ptr null, i64 %iv
store float %fp.iv.next, ptr %gep, align 8
%iv.next = add i64 %iv, 1
%exitcond.not = icmp eq i64 %iv.next, 200
br i1 %exitcond.not, label %exit, label %loop
exit:
ret i32 0
}
!llvm.module.flags = !{!3}
!0 = distinct !DICompileUnit(language: DW_LANG_C11, file: !1)
!1 = !DIFile(filename: "bbi-99425.c", directory: "/tmp")
!2 = !{}
!3 = !{i32 2, !"Debug Info Version", i32 3}
!4 = !DILocation(line: 5, column: 12, scope: !8)
!8 = distinct !DISubprogram(name: "main", scope: !1, file: !1, line: 3, type: !9, unit: !0, retainedNodes: !2)
!9 = !DISubroutineType(types: !2)