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clang-p2996/llvm/test/Transforms/PhaseOrdering/AArch64/hoisting-sinking-required-for-vectorization.ll
Florian Hahn b7315ffc3c [LAA,LV] Add initial support for pointer-diff memory checks.
This patch adds initial support for a pointer diff based runtime check
scheme for vectorization. This scheme requires fewer computations and
checks than the existing full overlap checking, if it is applicable.

The main idea is to only check if source and sink of a dependency are
far enough apart so the accesses won't overlap in the vector loop. To do
so, it is sufficient to compute the difference and compare it to the
`VF * UF * AccessSize`. It is sufficient to check
`(Sink - Src) <u VF * UF * AccessSize` to rule out a backwards
dependence in the vector loop with the given VF and UF. If Src >=u Sink,
there is not dependence preventing vectorization, hence the overflow
should not matter and using the ULT should be sufficient.

Note that the initial version is restricted in multiple ways:

1. Pointers must only either be read or written, by a single
   instruction (this allows re-constructing source/sink for
   dependences with the available information)
 2. Source and sink pointers must be add-recs, with matching steps
 3. The step must be a constant.
 3. abs(step) == AccessSize.

Most of those restrictions can be relaxed in the future.

See https://github.com/llvm/llvm-project/issues/53590.

Reviewed By: dmgreen

Differential Revision: https://reviews.llvm.org/D119078
2022-05-16 15:27:22 +01:00

245 lines
12 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -passes='default<O3>' -S %s | FileCheck %s
target triple = "arm64-apple-darwin"
; Make sure we can vectorize a loop that uses a function to clamp a double to
; be between a given minimum and maximum value.
define internal double @clamp(double %v) {
entry:
%retval = alloca double, align 8
%v.addr = alloca double, align 8
store double %v, double* %v.addr, align 8
%0 = load double, double* %v.addr, align 8
%cmp = fcmp olt double %0, 0.000000e+00
br i1 %cmp, label %if.then, label %if.end
if.then: ; preds = %entry
store double 0.000000e+00, double* %retval, align 8
br label %return
if.end: ; preds = %entry
%1 = load double, double* %v.addr, align 8
%cmp1 = fcmp ogt double %1, 6.000000e+00
br i1 %cmp1, label %if.then2, label %if.end3
if.then2: ; preds = %if.end
store double 6.000000e+00, double* %retval, align 8
br label %return
if.end3: ; preds = %if.end
%2 = load double, double* %v.addr, align 8
store double %2, double* %retval, align 8
br label %return
return: ; preds = %if.end3, %if.then2, %if.then
%3 = load double, double* %retval, align 8
ret double %3
}
define void @loop(double* %X, double* %Y) {
; CHECK-LABEL: @loop(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[X6:%.*]] = ptrtoint double* [[X:%.*]] to i64
; CHECK-NEXT: [[Y7:%.*]] = ptrtoint double* [[Y:%.*]] to i64
; CHECK-NEXT: [[TMP0:%.*]] = sub i64 [[X6]], [[Y7]]
; CHECK-NEXT: [[DIFF_CHECK:%.*]] = icmp ult i64 [[TMP0]], 32
; CHECK-NEXT: br i1 [[DIFF_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i32 [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: [[TMP0:%.*]] = zext i32 [[INDEX]] to i64
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds double, double* [[Y]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[TMP1]] to <2 x double>*
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds double, double* [[TMP1]], i64 2
; CHECK-NEXT: [[TMP4:%.*]] = bitcast double* [[TMP3]] to <2 x double>*
; CHECK-NEXT: [[WIDE_LOAD11:%.*]] = load <2 x double>, <2 x double>* [[TMP4]]
; CHECK-NEXT: [[TMP5:%.*]] = fcmp olt <2 x double> [[WIDE_LOAD]], zeroinitializer
; CHECK-NEXT: [[TMP6:%.*]] = fcmp olt <2 x double> [[WIDE_LOAD11]], zeroinitializer
; CHECK-NEXT: [[TMP7:%.*]] = fcmp ogt <2 x double> [[WIDE_LOAD]], <double 6.000000e+00, double 6.000000e+00>
; CHECK-NEXT: [[TMP8:%.*]] = fcmp ogt <2 x double> [[WIDE_LOAD11]], <double 6.000000e+00, double 6.000000e+00>
; CHECK-NEXT: [[TMP9:%.*]] = select <2 x i1> [[TMP7]], <2 x double> <double 6.000000e+00, double 6.000000e+00>, <2 x double> [[WIDE_LOAD]]
; CHECK-NEXT: [[TMP10:%.*]] = select <2 x i1> [[TMP8]], <2 x double> <double 6.000000e+00, double 6.000000e+00>, <2 x double> [[WIDE_LOAD11]]
; CHECK-NEXT: [[TMP11:%.*]] = select <2 x i1> [[TMP5]], <2 x double> zeroinitializer, <2 x double> [[TMP9]]
; CHECK-NEXT: [[TMP12:%.*]] = select <2 x i1> [[TMP6]], <2 x double> zeroinitializer, <2 x double> [[TMP10]]
; CHECK-NEXT: [[TMP13:%.*]] = getelementptr inbounds double, double* [[X]], i64 [[TMP0]]
; CHECK-NEXT: [[TMP14:%.*]] = bitcast double* [[TMP13]] to <2 x double>*
; CHECK-NEXT: store <2 x double> [[TMP11]], <2 x double>* [[TMP14]], align 8
; CHECK-NEXT: [[TMP15:%.*]] = getelementptr inbounds double, double* [[TMP13]], i64 2
; CHECK-NEXT: [[TMP16:%.*]] = bitcast double* [[TMP15]] to <2 x double>*
; CHECK-NEXT: store <2 x double> [[TMP12]], <2 x double>* [[TMP16]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i32 [[INDEX]], 4
; CHECK-NEXT: [[TMP17:%.*]] = icmp eq i32 [[INDEX_NEXT]], 20000
; CHECK-NEXT: br i1 [[TMP17]], label [[FOR_COND_CLEANUP:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; CHECK: for.cond.cleanup:
; CHECK-NEXT: ret void
; CHECK: for.body:
; CHECK-NEXT: [[I_05:%.*]] = phi i32 [ [[INC:%.*]], [[FOR_BODY]] ], [ 0, [[ENTRY]] ]
; CHECK-NEXT: [[IDXPROM:%.*]] = zext i32 [[I_05]] to i64
; CHECK-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds double, double* [[Y]], i64 [[IDXPROM]]
; CHECK-NEXT: [[TMP18:%.*]] = load double, double* [[ARRAYIDX]], align 8
; CHECK-NEXT: [[CMP_I:%.*]] = fcmp olt double [[TMP18]], 0.000000e+00
; CHECK-NEXT: [[CMP1_I:%.*]] = fcmp ogt double [[TMP18]], 6.000000e+00
; CHECK-NEXT: [[DOTV_I:%.*]] = select i1 [[CMP1_I]], double 6.000000e+00, double [[TMP18]]
; CHECK-NEXT: [[RETVAL_0_I:%.*]] = select i1 [[CMP_I]], double 0.000000e+00, double [[DOTV_I]]
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds double, double* [[X]], i64 [[IDXPROM]]
; CHECK-NEXT: store double [[RETVAL_0_I]], double* [[ARRAYIDX2]], align 8
; CHECK-NEXT: [[INC]] = add nuw nsw i32 [[I_05]], 1
; CHECK-NEXT: [[CMP:%.*]] = icmp ult i32 [[I_05]], 19999
; CHECK-NEXT: br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP]], !llvm.loop [[LOOP7:![0-9]+]]
;
entry:
%X.addr = alloca double*, align 8
%Y.addr = alloca double*, align 8
%i = alloca i32, align 4
store double* %X, double** %X.addr, align 8
store double* %Y, double** %Y.addr, align 8
%0 = bitcast i32* %i to i8*
call void @llvm.lifetime.start.p0i8(i64 4, i8* %0) #2
store i32 0, i32* %i, align 4
br label %for.cond
for.cond: ; preds = %for.inc, %entry
%1 = load i32, i32* %i, align 4
%cmp = icmp ult i32 %1, 20000
br i1 %cmp, label %for.body, label %for.cond.cleanup
for.cond.cleanup: ; preds = %for.cond
%2 = bitcast i32* %i to i8*
call void @llvm.lifetime.end.p0i8(i64 4, i8* %2) #2
br label %for.end
for.body: ; preds = %for.cond
%3 = load double*, double** %Y.addr, align 8
%4 = load i32, i32* %i, align 4
%idxprom = zext i32 %4 to i64
%arrayidx = getelementptr inbounds double, double* %3, i64 %idxprom
%5 = load double, double* %arrayidx, align 8
%call = call double @clamp(double %5)
%6 = load double*, double** %X.addr, align 8
%7 = load i32, i32* %i, align 4
%idxprom1 = zext i32 %7 to i64
%arrayidx2 = getelementptr inbounds double, double* %6, i64 %idxprom1
store double %call, double* %arrayidx2, align 8
br label %for.inc
for.inc: ; preds = %for.body
%8 = load i32, i32* %i, align 4
%inc = add i32 %8, 1
store i32 %inc, i32* %i, align 4
br label %for.cond
for.end: ; preds = %for.cond.cleanup
ret void
}
; Test that requires sinking/hoisting of instructions for vectorization.
define void @loop2(float* %A, float* %B, i32* %C, float %x) {
; CHECK-LABEL: @loop2(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[SCEVGEP:%.*]] = getelementptr float, float* [[B:%.*]], i64 10000
; CHECK-NEXT: [[SCEVGEP6:%.*]] = getelementptr i32, i32* [[C:%.*]], i64 10000
; CHECK-NEXT: [[SCEVGEP9:%.*]] = getelementptr float, float* [[A:%.*]], i64 10000
; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SCEVGEP6]] to float*
; CHECK-NEXT: [[BOUND0:%.*]] = icmp ugt float* [[TMP0]], [[B]]
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[SCEVGEP]] to i32*
; CHECK-NEXT: [[BOUND1:%.*]] = icmp ugt i32* [[TMP1]], [[C]]
; CHECK-NEXT: [[FOUND_CONFLICT:%.*]] = and i1 [[BOUND0]], [[BOUND1]]
; CHECK-NEXT: [[BOUND011:%.*]] = icmp ugt float* [[SCEVGEP9]], [[B]]
; CHECK-NEXT: [[BOUND112:%.*]] = icmp ugt float* [[SCEVGEP]], [[A]]
; CHECK-NEXT: [[FOUND_CONFLICT13:%.*]] = and i1 [[BOUND011]], [[BOUND112]]
; CHECK-NEXT: [[CONFLICT_RDX:%.*]] = or i1 [[FOUND_CONFLICT]], [[FOUND_CONFLICT13]]
; CHECK-NEXT: br i1 [[CONFLICT_RDX]], label [[LOOP_BODY:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[X:%.*]], i64 0
; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>*
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4, !alias.scope !3
; CHECK-NEXT: [[TMP4:%.*]] = icmp eq <4 x i32> [[WIDE_LOAD]], <i32 20, i32 20, i32 20, i32 20>
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP6:%.*]] = bitcast float* [[TMP5]] to <4 x float>*
; CHECK-NEXT: [[WIDE_LOAD14:%.*]] = load <4 x float>, <4 x float>* [[TMP6]], align 4, !alias.scope !6
; CHECK-NEXT: [[TMP7:%.*]] = fmul <4 x float> [[WIDE_LOAD14]], [[BROADCAST_SPLAT]]
; CHECK-NEXT: [[TMP8:%.*]] = getelementptr float, float* [[B]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>*
; CHECK-NEXT: [[WIDE_LOAD15:%.*]] = load <4 x float>, <4 x float>* [[TMP9]], align 4, !alias.scope !8, !noalias !10
; CHECK-NEXT: [[TMP10:%.*]] = select <4 x i1> [[TMP4]], <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, <4 x float> [[WIDE_LOAD15]]
; CHECK-NEXT: [[PREDPHI:%.*]] = fadd <4 x float> [[TMP7]], [[TMP10]]
; CHECK-NEXT: [[TMP11:%.*]] = bitcast float* [[TMP8]] to <4 x float>*
; CHECK-NEXT: store <4 x float> [[PREDPHI]], <4 x float>* [[TMP11]], align 4, !alias.scope !8, !noalias !10
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; CHECK-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDEX_NEXT]], 10000
; CHECK-NEXT: br i1 [[TMP12]], label [[EXIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
; CHECK: loop.body:
; CHECK-NEXT: [[IV1:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_LATCH:%.*]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: [[C_GEP:%.*]] = getelementptr inbounds i32, i32* [[C]], i64 [[IV1]]
; CHECK-NEXT: [[C_LV:%.*]] = load i32, i32* [[C_GEP]], align 4
; CHECK-NEXT: [[CMP:%.*]] = icmp eq i32 [[C_LV]], 20
; CHECK-NEXT: [[A_GEP_0:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[IV1]]
; CHECK-NEXT: [[A_LV_0:%.*]] = load float, float* [[A_GEP_0]], align 4
; CHECK-NEXT: [[MUL2_I81_I:%.*]] = fmul float [[A_LV_0]], [[X]]
; CHECK-NEXT: [[B_GEP_0:%.*]] = getelementptr inbounds float, float* [[B]], i64 [[IV1]]
; CHECK-NEXT: br i1 [[CMP]], label [[LOOP_LATCH]], label [[ELSE:%.*]]
; CHECK: else:
; CHECK-NEXT: [[B_LV:%.*]] = load float, float* [[B_GEP_0]], align 4
; CHECK-NEXT: [[ADD:%.*]] = fadd float [[MUL2_I81_I]], [[B_LV]]
; CHECK-NEXT: br label [[LOOP_LATCH]]
; CHECK: loop.latch:
; CHECK-NEXT: [[ADD_SINK:%.*]] = phi float [ [[ADD]], [[ELSE]] ], [ [[MUL2_I81_I]], [[LOOP_BODY]] ]
; CHECK-NEXT: store float [[ADD_SINK]], float* [[B_GEP_0]], align 4
; CHECK-NEXT: [[IV_NEXT]] = add nuw nsw i64 [[IV1]], 1
; CHECK-NEXT: [[CMP_0:%.*]] = icmp ult i64 [[IV1]], 9999
; CHECK-NEXT: br i1 [[CMP_0]], label [[LOOP_BODY]], label [[EXIT]], !llvm.loop [[LOOP17:![0-9]+]]
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
br label %loop.header
loop.header:
%iv = phi i64 [ %iv.next, %loop.latch ], [ 0, %entry ]
%cmp.0 = icmp ult i64 %iv, 10000
br i1 %cmp.0, label %loop.body, label %exit
loop.body:
%C.gep = getelementptr inbounds i32, i32* %C, i64 %iv
%C.lv = load i32, i32* %C.gep
%cmp = icmp eq i32 %C.lv, 20
br i1 %cmp, label %then, label %else
then:
%A.gep.0 = getelementptr inbounds float, float* %A, i64 %iv
%A.lv.0 = load float, float* %A.gep.0, align 4
%mul2.i81.i = fmul float %A.lv.0, %x
%B.gep.0 = getelementptr inbounds float, float* %B, i64 %iv
store float %mul2.i81.i, float* %B.gep.0, align 4
br label %loop.latch
else:
%A.gep.1 = getelementptr inbounds float, float* %A, i64 %iv
%A.lv.1 = load float, float* %A.gep.1, align 4
%mul2 = fmul float %A.lv.1, %x
%B.gep.1 = getelementptr inbounds float, float* %B, i64 %iv
%B.lv = load float, float* %B.gep.1, align 4
%add = fadd float %mul2, %B.lv
store float %add, float* %B.gep.1, align 4
br label %loop.latch
loop.latch:
%iv.next = add nuw nsw i64 %iv, 1
br label %loop.header
exit:
ret void
}
declare void @llvm.lifetime.start.p0i8(i64 immarg, i8* nocapture)
declare void @llvm.lifetime.end.p0i8(i64 immarg, i8* nocapture)