Files
clang-p2996/llvm/test/Transforms/SLPVectorizer/X86/pr42022.ll
Alexey Bataev 2ac5ebedea [SLP]Do not emit extract elements for insertelements users, replace with shuffles directly.
SLP vectorizer emits extracts for externally used vectorized scalars and
estimates the cost for each such extract. But in many cases these
scalars are input for insertelement instructions, forming buildvector,
and instead of extractelement/insertelement pair we can emit/cost
estimate shuffle(s) cost and generate series of shuffles, which can be
further optimized.

Tested using test-suite (+SPEC2017), the tests passed, SLP was able to
generate/vectorize more instructions in many cases and it allowed to reduce
number of re-vectorization attempts (where we could try to vectorize
buildector insertelements again and again).

Differential Revision: https://reviews.llvm.org/D107966
2022-05-23 07:06:45 -07:00

257 lines
14 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -S -mtriple=x86_64-unknown-linux-gnu < %s | FileCheck %s
; See https://reviews.llvm.org/D70068 and https://reviews.llvm.org/D70587 for context
; Checks that vector insertvalues into the struct become SLP seeds.
define { <2 x float>, <2 x float> } @StructOfVectors(float *%Ptr) {
; CHECK-LABEL: @StructOfVectors(
; CHECK-NEXT: [[GEP0:%.*]] = getelementptr inbounds float, float* [[PTR:%.*]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[GEP0]] to <4 x float>*
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = fadd fast <4 x float> [[TMP2]], <float 1.100000e+01, float 1.200000e+01, float 1.300000e+01, float 1.400000e+01>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> poison, <2 x i32> <i32 0, i32 1>
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x float> [[TMP3]], <4 x float> poison, <2 x i32> <i32 2, i32 3>
; CHECK-NEXT: [[RET0:%.*]] = insertvalue { <2 x float>, <2 x float> } undef, <2 x float> [[TMP4]], 0
; CHECK-NEXT: [[RET1:%.*]] = insertvalue { <2 x float>, <2 x float> } [[RET0]], <2 x float> [[TMP5]], 1
; CHECK-NEXT: ret { <2 x float>, <2 x float> } [[RET1]]
;
%GEP0 = getelementptr inbounds float, float* %Ptr, i64 0
%L0 = load float, float * %GEP0
%GEP1 = getelementptr inbounds float, float* %Ptr, i64 1
%L1 = load float, float * %GEP1
%GEP2 = getelementptr inbounds float, float* %Ptr, i64 2
%L2 = load float, float * %GEP2
%GEP3 = getelementptr inbounds float, float* %Ptr, i64 3
%L3 = load float, float * %GEP3
%Fadd0 = fadd fast float %L0, 1.1e+01
%Fadd1 = fadd fast float %L1, 1.2e+01
%Fadd2 = fadd fast float %L2, 1.3e+01
%Fadd3 = fadd fast float %L3, 1.4e+01
%VecIn0 = insertelement <2 x float> undef, float %Fadd0, i64 0
%VecIn1 = insertelement <2 x float> %VecIn0, float %Fadd1, i64 1
%VecIn2 = insertelement <2 x float> undef, float %Fadd2, i64 0
%VecIn3 = insertelement <2 x float> %VecIn2, float %Fadd3, i64 1
%Ret0 = insertvalue {<2 x float>, <2 x float>} undef, <2 x float> %VecIn1, 0
%Ret1 = insertvalue {<2 x float>, <2 x float>} %Ret0, <2 x float> %VecIn3, 1
ret {<2 x float>, <2 x float>} %Ret1
}
%StructTy = type { float, float}
define [2 x %StructTy] @ArrayOfStruct(float *%Ptr) {
; CHECK-LABEL: @ArrayOfStruct(
; CHECK-NEXT: [[GEP0:%.*]] = getelementptr inbounds float, float* [[PTR:%.*]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[GEP0]] to <4 x float>*
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = fadd fast <4 x float> [[TMP2]], <float 1.100000e+01, float 1.200000e+01, float 1.300000e+01, float 1.400000e+01>
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP3]], i32 0
; CHECK-NEXT: [[STRUCTIN0:%.*]] = insertvalue [[STRUCTTY:%.*]] undef, float [[TMP4]], 0
; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP3]], i32 1
; CHECK-NEXT: [[STRUCTIN1:%.*]] = insertvalue [[STRUCTTY]] [[STRUCTIN0]], float [[TMP5]], 1
; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP3]], i32 2
; CHECK-NEXT: [[STRUCTIN2:%.*]] = insertvalue [[STRUCTTY]] undef, float [[TMP6]], 0
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x float> [[TMP3]], i32 3
; CHECK-NEXT: [[STRUCTIN3:%.*]] = insertvalue [[STRUCTTY]] [[STRUCTIN2]], float [[TMP7]], 1
; CHECK-NEXT: [[RET0:%.*]] = insertvalue [2 x %StructTy] undef, [[STRUCTTY]] [[STRUCTIN1]], 0
; CHECK-NEXT: [[RET1:%.*]] = insertvalue [2 x %StructTy] [[RET0]], [[STRUCTTY]] [[STRUCTIN3]], 1
; CHECK-NEXT: ret [2 x %StructTy] [[RET1]]
;
%GEP0 = getelementptr inbounds float, float* %Ptr, i64 0
%L0 = load float, float * %GEP0
%GEP1 = getelementptr inbounds float, float* %Ptr, i64 1
%L1 = load float, float * %GEP1
%GEP2 = getelementptr inbounds float, float* %Ptr, i64 2
%L2 = load float, float * %GEP2
%GEP3 = getelementptr inbounds float, float* %Ptr, i64 3
%L3 = load float, float * %GEP3
%Fadd0 = fadd fast float %L0, 1.1e+01
%Fadd1 = fadd fast float %L1, 1.2e+01
%Fadd2 = fadd fast float %L2, 1.3e+01
%Fadd3 = fadd fast float %L3, 1.4e+01
%StructIn0 = insertvalue %StructTy undef, float %Fadd0, 0
%StructIn1 = insertvalue %StructTy %StructIn0, float %Fadd1, 1
%StructIn2 = insertvalue %StructTy undef, float %Fadd2, 0
%StructIn3 = insertvalue %StructTy %StructIn2, float %Fadd3, 1
%Ret0 = insertvalue [2 x %StructTy] undef, %StructTy %StructIn1, 0
%Ret1 = insertvalue [2 x %StructTy] %Ret0, %StructTy %StructIn3, 1
ret [2 x %StructTy] %Ret1
}
define {%StructTy, %StructTy} @StructOfStruct(float *%Ptr) {
; CHECK-LABEL: @StructOfStruct(
; CHECK-NEXT: [[GEP0:%.*]] = getelementptr inbounds float, float* [[PTR:%.*]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[GEP0]] to <4 x float>*
; CHECK-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP3:%.*]] = fadd fast <4 x float> [[TMP2]], <float 1.100000e+01, float 1.200000e+01, float 1.300000e+01, float 1.400000e+01>
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP3]], i32 0
; CHECK-NEXT: [[STRUCTIN0:%.*]] = insertvalue [[STRUCTTY:%.*]] undef, float [[TMP4]], 0
; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x float> [[TMP3]], i32 1
; CHECK-NEXT: [[STRUCTIN1:%.*]] = insertvalue [[STRUCTTY]] [[STRUCTIN0]], float [[TMP5]], 1
; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP3]], i32 2
; CHECK-NEXT: [[STRUCTIN2:%.*]] = insertvalue [[STRUCTTY]] undef, float [[TMP6]], 0
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x float> [[TMP3]], i32 3
; CHECK-NEXT: [[STRUCTIN3:%.*]] = insertvalue [[STRUCTTY]] [[STRUCTIN2]], float [[TMP7]], 1
; CHECK-NEXT: [[RET0:%.*]] = insertvalue { [[STRUCTTY]], [[STRUCTTY]] } undef, [[STRUCTTY]] [[STRUCTIN1]], 0
; CHECK-NEXT: [[RET1:%.*]] = insertvalue { [[STRUCTTY]], [[STRUCTTY]] } [[RET0]], [[STRUCTTY]] [[STRUCTIN3]], 1
; CHECK-NEXT: ret { [[STRUCTTY]], [[STRUCTTY]] } [[RET1]]
;
%GEP0 = getelementptr inbounds float, float* %Ptr, i64 0
%L0 = load float, float * %GEP0
%GEP1 = getelementptr inbounds float, float* %Ptr, i64 1
%L1 = load float, float * %GEP1
%GEP2 = getelementptr inbounds float, float* %Ptr, i64 2
%L2 = load float, float * %GEP2
%GEP3 = getelementptr inbounds float, float* %Ptr, i64 3
%L3 = load float, float * %GEP3
%Fadd0 = fadd fast float %L0, 1.1e+01
%Fadd1 = fadd fast float %L1, 1.2e+01
%Fadd2 = fadd fast float %L2, 1.3e+01
%Fadd3 = fadd fast float %L3, 1.4e+01
%StructIn0 = insertvalue %StructTy undef, float %Fadd0, 0
%StructIn1 = insertvalue %StructTy %StructIn0, float %Fadd1, 1
%StructIn2 = insertvalue %StructTy undef, float %Fadd2, 0
%StructIn3 = insertvalue %StructTy %StructIn2, float %Fadd3, 1
%Ret0 = insertvalue {%StructTy, %StructTy} undef, %StructTy %StructIn1, 0
%Ret1 = insertvalue {%StructTy, %StructTy} %Ret0, %StructTy %StructIn3, 1
ret {%StructTy, %StructTy} %Ret1
}
define {%StructTy, float, float} @NonHomogeneousStruct(float *%Ptr) {
; CHECK-LABEL: @NonHomogeneousStruct(
; CHECK-NEXT: [[GEP0:%.*]] = getelementptr inbounds float, float* [[PTR:%.*]], i64 0
; CHECK-NEXT: [[L0:%.*]] = load float, float* [[GEP0]], align 4
; CHECK-NEXT: [[GEP1:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 1
; CHECK-NEXT: [[L1:%.*]] = load float, float* [[GEP1]], align 4
; CHECK-NEXT: [[GEP2:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 2
; CHECK-NEXT: [[L2:%.*]] = load float, float* [[GEP2]], align 4
; CHECK-NEXT: [[GEP3:%.*]] = getelementptr inbounds float, float* [[PTR]], i64 3
; CHECK-NEXT: [[L3:%.*]] = load float, float* [[GEP3]], align 4
; CHECK-NEXT: [[FADD0:%.*]] = fadd fast float [[L0]], 1.100000e+01
; CHECK-NEXT: [[FADD1:%.*]] = fadd fast float [[L1]], 1.200000e+01
; CHECK-NEXT: [[FADD2:%.*]] = fadd fast float [[L2]], 1.300000e+01
; CHECK-NEXT: [[FADD3:%.*]] = fadd fast float [[L3]], 1.400000e+01
; CHECK-NEXT: [[STRUCTIN0:%.*]] = insertvalue [[STRUCTTY:%.*]] undef, float [[FADD0]], 0
; CHECK-NEXT: [[STRUCTIN1:%.*]] = insertvalue [[STRUCTTY]] [[STRUCTIN0]], float [[FADD1]], 1
; CHECK-NEXT: [[RET0:%.*]] = insertvalue { [[STRUCTTY]], float, float } undef, [[STRUCTTY]] [[STRUCTIN1]], 0
; CHECK-NEXT: [[RET1:%.*]] = insertvalue { [[STRUCTTY]], float, float } [[RET0]], float [[FADD2]], 1
; CHECK-NEXT: [[RET2:%.*]] = insertvalue { [[STRUCTTY]], float, float } [[RET1]], float [[FADD3]], 2
; CHECK-NEXT: ret { [[STRUCTTY]], float, float } [[RET2]]
;
%GEP0 = getelementptr inbounds float, float* %Ptr, i64 0
%L0 = load float, float * %GEP0
%GEP1 = getelementptr inbounds float, float* %Ptr, i64 1
%L1 = load float, float * %GEP1
%GEP2 = getelementptr inbounds float, float* %Ptr, i64 2
%L2 = load float, float * %GEP2
%GEP3 = getelementptr inbounds float, float* %Ptr, i64 3
%L3 = load float, float * %GEP3
%Fadd0 = fadd fast float %L0, 1.1e+01
%Fadd1 = fadd fast float %L1, 1.2e+01
%Fadd2 = fadd fast float %L2, 1.3e+01
%Fadd3 = fadd fast float %L3, 1.4e+01
%StructIn0 = insertvalue %StructTy undef, float %Fadd0, 0
%StructIn1 = insertvalue %StructTy %StructIn0, float %Fadd1, 1
%Ret0 = insertvalue {%StructTy, float, float} undef, %StructTy %StructIn1, 0
%Ret1 = insertvalue {%StructTy, float, float} %Ret0, float %Fadd2, 1
%Ret2 = insertvalue {%StructTy, float, float} %Ret1, float %Fadd3, 2
ret {%StructTy, float, float} %Ret2
}
%Struct1Ty = type { i16, i16 }
%Struct2Ty = type { %Struct1Ty, %Struct1Ty}
define {%Struct2Ty, %Struct2Ty} @StructOfStructOfStruct(i16 *%Ptr) {
; CHECK-LABEL: @StructOfStructOfStruct(
; CHECK-NEXT: [[GEP0:%.*]] = getelementptr inbounds i16, i16* [[PTR:%.*]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i16* [[GEP0]] to <8 x i16>*
; CHECK-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP1]], align 2
; CHECK-NEXT: [[TMP3:%.*]] = add <8 x i16> [[TMP2]], <i16 1, i16 2, i16 3, i16 4, i16 5, i16 6, i16 7, i16 8>
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <8 x i16> [[TMP3]], i32 0
; CHECK-NEXT: [[STRUCTIN0:%.*]] = insertvalue [[STRUCT1TY:%.*]] undef, i16 [[TMP4]], 0
; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i16> [[TMP3]], i32 1
; CHECK-NEXT: [[STRUCTIN1:%.*]] = insertvalue [[STRUCT1TY]] [[STRUCTIN0]], i16 [[TMP5]], 1
; CHECK-NEXT: [[TMP6:%.*]] = extractelement <8 x i16> [[TMP3]], i32 2
; CHECK-NEXT: [[STRUCTIN2:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[TMP6]], 0
; CHECK-NEXT: [[TMP7:%.*]] = extractelement <8 x i16> [[TMP3]], i32 3
; CHECK-NEXT: [[STRUCTIN3:%.*]] = insertvalue [[STRUCT1TY]] [[STRUCTIN2]], i16 [[TMP7]], 1
; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i16> [[TMP3]], i32 4
; CHECK-NEXT: [[STRUCTIN4:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[TMP8]], 0
; CHECK-NEXT: [[TMP9:%.*]] = extractelement <8 x i16> [[TMP3]], i32 5
; CHECK-NEXT: [[STRUCTIN5:%.*]] = insertvalue [[STRUCT1TY]] [[STRUCTIN4]], i16 [[TMP9]], 1
; CHECK-NEXT: [[TMP10:%.*]] = extractelement <8 x i16> [[TMP3]], i32 6
; CHECK-NEXT: [[STRUCTIN6:%.*]] = insertvalue [[STRUCT1TY]] undef, i16 [[TMP10]], 0
; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i16> [[TMP3]], i32 7
; CHECK-NEXT: [[STRUCTIN7:%.*]] = insertvalue [[STRUCT1TY]] [[STRUCTIN6]], i16 [[TMP11]], 1
; CHECK-NEXT: [[STRUCT2IN0:%.*]] = insertvalue [[STRUCT2TY:%.*]] undef, [[STRUCT1TY]] [[STRUCTIN1]], 0
; CHECK-NEXT: [[STRUCT2IN1:%.*]] = insertvalue [[STRUCT2TY]] [[STRUCT2IN0]], [[STRUCT1TY]] [[STRUCTIN3]], 1
; CHECK-NEXT: [[STRUCT2IN2:%.*]] = insertvalue [[STRUCT2TY]] undef, [[STRUCT1TY]] [[STRUCTIN5]], 0
; CHECK-NEXT: [[STRUCT2IN3:%.*]] = insertvalue [[STRUCT2TY]] [[STRUCT2IN2]], [[STRUCT1TY]] [[STRUCTIN7]], 1
; CHECK-NEXT: [[RET0:%.*]] = insertvalue { [[STRUCT2TY]], [[STRUCT2TY]] } undef, [[STRUCT2TY]] [[STRUCT2IN1]], 0
; CHECK-NEXT: [[RET1:%.*]] = insertvalue { [[STRUCT2TY]], [[STRUCT2TY]] } [[RET0]], [[STRUCT2TY]] [[STRUCT2IN3]], 1
; CHECK-NEXT: ret { [[STRUCT2TY]], [[STRUCT2TY]] } [[RET1]]
;
%GEP0 = getelementptr inbounds i16, i16* %Ptr, i64 0
%L0 = load i16, i16 * %GEP0
%GEP1 = getelementptr inbounds i16, i16* %Ptr, i64 1
%L1 = load i16, i16 * %GEP1
%GEP2 = getelementptr inbounds i16, i16* %Ptr, i64 2
%L2 = load i16, i16 * %GEP2
%GEP3 = getelementptr inbounds i16, i16* %Ptr, i64 3
%L3 = load i16, i16 * %GEP3
%GEP4 = getelementptr inbounds i16, i16* %Ptr, i64 4
%L4 = load i16, i16 * %GEP4
%GEP5 = getelementptr inbounds i16, i16* %Ptr, i64 5
%L5 = load i16, i16 * %GEP5
%GEP6 = getelementptr inbounds i16, i16* %Ptr, i64 6
%L6 = load i16, i16 * %GEP6
%GEP7 = getelementptr inbounds i16, i16* %Ptr, i64 7
%L7 = load i16, i16 * %GEP7
%Fadd0 = add i16 %L0, 1
%Fadd1 = add i16 %L1, 2
%Fadd2 = add i16 %L2, 3
%Fadd3 = add i16 %L3, 4
%Fadd4 = add i16 %L4, 5
%Fadd5 = add i16 %L5, 6
%Fadd6 = add i16 %L6, 7
%Fadd7 = add i16 %L7, 8
%StructIn0 = insertvalue %Struct1Ty undef, i16 %Fadd0, 0
%StructIn1 = insertvalue %Struct1Ty %StructIn0, i16 %Fadd1, 1
%StructIn2 = insertvalue %Struct1Ty undef, i16 %Fadd2, 0
%StructIn3 = insertvalue %Struct1Ty %StructIn2, i16 %Fadd3, 1
%StructIn4 = insertvalue %Struct1Ty undef, i16 %Fadd4, 0
%StructIn5 = insertvalue %Struct1Ty %StructIn4, i16 %Fadd5, 1
%StructIn6 = insertvalue %Struct1Ty undef, i16 %Fadd6, 0
%StructIn7 = insertvalue %Struct1Ty %StructIn6, i16 %Fadd7, 1
%Struct2In0 = insertvalue %Struct2Ty undef, %Struct1Ty %StructIn1, 0
%Struct2In1 = insertvalue %Struct2Ty %Struct2In0, %Struct1Ty %StructIn3, 1
%Struct2In2 = insertvalue %Struct2Ty undef, %Struct1Ty %StructIn5, 0
%Struct2In3 = insertvalue %Struct2Ty %Struct2In2, %Struct1Ty %StructIn7, 1
%Ret0 = insertvalue {%Struct2Ty, %Struct2Ty} undef, %Struct2Ty %Struct2In1, 0
%Ret1 = insertvalue {%Struct2Ty, %Struct2Ty} %Ret0, %Struct2Ty %Struct2In3, 1
ret {%Struct2Ty, %Struct2Ty} %Ret1
}