Files
clang-p2996/llvm/test/CodeGen/AMDGPU/init-whole-wave-vgpr-count-leaf.ll
Diana Picus 130080fab1 [AMDGPU] Skip register uses in AMDGPUResourceUsageAnalysis (#133242)
Don't count register uses when determining the maximum number of
registers used by a function. Count only the defs. This is really an
underestimate of the true register usage, but in practice that's not
a problem because if a function uses a register, then it has either
defined it earlier, or some other function that executed before has
defined it.

In particular, the register counts are used:
1. When launching an entry function - in which case we're safe because
   the register counts of the entry function will include the register
   counts of all callees.
2. At function boundaries in dynamic VGPR mode. In this case it's safe
   because whenever we set the new VGPR allocation we take into account
   the outgoing_vgpr_count set by the middle-end.

The main advantage of doing this is that the artificial VGPR arguments
used only for preserving the inactive lanes when using the
llvm.amdgcn.init.whole.wave intrinsic are no longer counted. This
enables us to allocate only the registers we need in dynamic VGPR mode.

---------

Co-authored-by: Thomas Symalla <5754458+tsymalla@users.noreply.github.com>
2025-06-03 11:20:48 +02:00

47 lines
2.0 KiB
LLVM

; RUN: llc -mtriple=amdgcn--amdpal -mcpu=gfx1200 < %s | FileCheck %s
; CHECK-LABEL: .shader_functions:
; Make sure that .vgpr_count doesn't include the %inactive.vgpr registers.
; CHECK-LABEL: leaf_shader:
; CHECK: .vgpr_count:{{.*}}0x1{{$}}
; Function without calls.
define amdgpu_cs_chain void @_leaf_shader(ptr %output.ptr, i32 inreg %input.value,
i32 %active.vgpr1, i32 %active.vgpr2,
i32 %inactive.vgpr1, i32 %inactive.vgpr2, i32 %inactive.vgpr3,
i32 %inactive.vgpr4, i32 %inactive.vgpr5, i32 %inactive.vgpr6)
local_unnamed_addr {
entry:
%dead.val = call i32 @llvm.amdgcn.dead.i32()
%is.whole.wave = call i1 @llvm.amdgcn.init.whole.wave()
br i1 %is.whole.wave, label %compute, label %merge
compute:
; Perform a more complex computation using active VGPRs
%square = mul i32 %active.vgpr1, %active.vgpr1
%product = mul i32 %square, %active.vgpr2
%sum = add i32 %product, %input.value
%result = add i32 %sum, 42
br label %merge
merge:
%final.result = phi i32 [ 0, %entry ], [ %result, %compute ]
%final.inactive1 = phi i32 [ %inactive.vgpr1, %entry ], [ %dead.val, %compute ]
%final.inactive2 = phi i32 [ %inactive.vgpr2, %entry ], [ %dead.val, %compute ]
%final.inactive3 = phi i32 [ %inactive.vgpr3, %entry ], [ %dead.val, %compute ]
%final.inactive4 = phi i32 [ %inactive.vgpr4, %entry ], [ %dead.val, %compute ]
%final.inactive5 = phi i32 [ %inactive.vgpr5, %entry ], [ %dead.val, %compute ]
%final.inactive6 = phi i32 [ %inactive.vgpr6, %entry ], [ %dead.val, %compute ]
store i32 %final.result, ptr %output.ptr, align 4
ret void
}
declare i32 @llvm.amdgcn.dead.i32()
declare i1 @llvm.amdgcn.init.whole.wave()
declare void @llvm.amdgcn.cs.chain.p0.i32.v4i32.sl_i32i32i32i32i32i32i32i32i32i32i32i32s(ptr, i32, <4 x i32>, { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }, i32 immarg, ...)
declare amdgpu_cs_chain void @retry_vgpr_alloc.v4i32(<4 x i32> inreg)